====== BEHAVIOR_TREE_DATA_HAPPINESS_FACTOR ====== **Category**: Data Parent class: [[:api:behavior_tree_data|BEHAVIOR_TREE_DATA]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== HappinessFactor ==== //[[:annotations#serialized|Serialized]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:happiness_factor|HAPPINESS_FACTOR]]'' * **Expected**: ''asset ID'' ---- ==== Descriptor ==== //[[:annotations#serialized|Serialized]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:game_rule_modifier_descriptor|GAME_RULE_MODIFIER_DESCRIPTOR]]'' * **Expected**: ''GAME_RULE_MODIFIER_DESCRIPTOR value''