====== BEHAVIOR_TREE_DATA_LOOP ====== **Category**: Data Parent class: [[:api:behavior_tree_data|BEHAVIOR_TREE_DATA]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== LoopCount ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#integer_and_unsigned_integer|integer_and_unsigned_integer]]'' * **Expected**: ''integer value'' * **Default value**: ''0'' ---- ==== Duration ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''0.0f'' ---- ==== MaximumDuration ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''math::max()'' ---- ==== IsInfinite ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''false'' ---- ==== IsDuration ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''false'' ---- ==== Counter ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:data-types#integer_and_unsigned_integer|integer_and_unsigned_integer]]'' * **Expected**: ''integer value'' * **Default value**: ''0''