====== BEHAVIOR_TREE_DATA_VOID_OBJECT ====== **Category**: Data Parent class: [[:api:behavior_tree_data|BEHAVIOR_TREE_DATA]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== Object ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:game_object|GAME_OBJECT]]'' * **Expected**: ''GAME_OBJECT value'' ---- ==== Component ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:component|COMPONENT]]'' * **Expected**: ''COMPONENT value'' ===== Functions ===== ---- ==== isNull ==== ''[[:data-types#boolean|boolean]] **isNull**()''