====== DECEASED_VILLAGER_DATA ====== **Category**: Data //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== FullName ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:data-types#string|string]]'' * **Expected**: ''string value'' ---- ==== Title ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:data-types#string|string]]'' * **Expected**: ''string value'' ---- ==== AssetVillagerStatus ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:villager_status|VILLAGER_STATUS]]'' * **Expected**: ''asset ID'' ---- ==== Quote ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:data-types#string|string]]'' * **Expected**: ''string value'' ---- ==== Portrait ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:texture|TEXTURE]]'' * **Expected**: ''asset ID'' ---- ==== Gender ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:gender|GENDER]]'' * **Expected**: ''enum value'' * **Default value**: ''GENDER.MALE'' ===== Functions ===== ---- ==== getStatusName ==== ''[[:data-types#string|string]] **getStatusName**()'' Need to use this function to get the status name since savegames < 1.9 have a null AssetVillagerStatus