====== GAME_ACTION_GIVE_RESOURCE_LIST_PER_VILLAGER_STATUS ====== **Category**: Data Parent class: [[:api:game_action|GAME_ACTION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== VillagerStatusResourceList ==== //[[:annotations#serialized|Serialized]]// Will scale resources according to villager count of the status. * **Type**: ''[[:data-types#list|list]]<[[:api:villager_status_resource_list_pair|VILLAGER_STATUS_RESOURCE_LIST_PAIR]]>'' * **Expected**: ''list of VILLAGER_STATUS_RESOURCE_LIST_PAIR values'' ---- ==== BudgetCategory ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:budget_category|BUDGET_CATEGORY]]'' * **Expected**: ''enum value'' * **Default value**: ''BUDGET_CATEGORY.MISCELLANEOUS''