====== GAME_CONDITION_AGENT_KILLED ====== **Category**: Data Parent class: [[:api:game_condition|GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== SoldierStatus ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:villager_status|VILLAGER_STATUS]]'' * **Expected**: ''asset ID''