====== GAME_CONDITION_BUILDING ====== //Abstract class//\\ **Category**: Data Parent class: [[:api:game_condition | GAME_CONDITION]]\\ Inherited by: * [[:api:game_condition_building_part_count | GAME_CONDITION_BUILDING_PART_COUNT]] * [[:api:game_condition_building_reachable | GAME_CONDITION_BUILDING_REACHABLE]] * [[:api:game_condition_building_worker_capacity | GAME_CONDITION_BUILDING_WORKER_CAPACITY]] * [[:api:game_condition_construction_steps_completed | GAME_CONDITION_CONSTRUCTION_STEPS_COMPLETED]] * [[:api:game_condition_enclosed_area | GAME_CONDITION_ENCLOSED_AREA]] * [[:api:game_condition_in_layer | GAME_CONDITION_IN_LAYER]] * [[:api:game_condition_part_of_building | GAME_CONDITION_PART_OF_BUILDING]] //[[:annotations#cloneable|Cloneable]]//