====== GAME_CONDITION_ENCLOSED_AREA ====== **Category**: Data Parent class: [[:api:game_condition_building|GAME_CONDITION_BUILDING]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== MinimumArea ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''0.0f'' ---- ==== MaximumArea ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''0.0f'' ---- ==== PrimaryEnclosedAreaMaterial ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:material|MATERIAL]]'' * **Expected**: ''asset ID'' ---- ==== UnusedEnclosedAreaMaterial ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:material|MATERIAL]]'' * **Expected**: ''asset ID'' ---- ==== InvalidEnclosedAreaMaterial ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:material|MATERIAL]]'' * **Expected**: ''asset ID''