====== GAME_CONDITION_GAME_FLAG ====== **Category**: Data Parent class: [[:api:game_condition | GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== GameStateFlag ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:game_state_flag | GAME_STATE_FLAG]]'' * **Expected**: ''enum value'' * **Default value**: ''GAME_STATE_FLAG.NO_STATE'' ---- ==== IsChecked ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''false''