====== GAME_CONDITION_RESOURCE_PRODUCED_FOR_NEED ====== **Category**: Data Parent class: [[:api:game_condition|GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== AssetNeedTypeResourceToFill ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:agent_need_type_resource|AGENT_NEED_TYPE_RESOURCE]]'' * **Expected**: ''asset ID'' ---- ==== DifferentResourceCount ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#integer_and_unsigned_integer|integer_and_unsigned_integer]]'' * **Expected**: ''integer value'' * **Default value**: ''1'' ---- ==== ComparisonOperator ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:comparison_operator|COMPARISON_OPERATOR]]'' * **Expected**: ''enum value'' * **Default value**: ''COMPARISON_OPERATOR.GREATER_OR_EQUAL''