====== GAME_CONDITION_VILLAGE_EVENT_NEED_FILLED ====== **DLC**: [[:dlc:agriculture|{{assets:dlc:agriculture.png?16x16|DLC agriculture}}]] [[:dlc:agriculture|agriculture]]\\ **Category**: Data Parent class: [[:api:game_condition | GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== AssetVillageEventType ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:village_event | VILLAGE_EVENT]]'' * **Expected**: ''asset ID'' ---- ==== AssetNeedToBeFilled ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:agent_need_type | AGENT_NEED_TYPE]]'' * **Expected**: ''asset ID'' ---- ==== VillagerCountType ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:game_condition_villager_need_filled_villager_count_type | GAME_CONDITION_VILLAGER_NEED_FILLED_VILLAGER_COUNT_TYPE]]'' * **Expected**: ''enum value'' * **Default value**: ''GAME_CONDITION_VILLAGER_NEED_FILLED_VILLAGER_COUNT_TYPE.VILLAGERS_ALL'' ---- ==== HasBeenFilledOnce ==== //[[:annotations#serialized|Serialized]]// If true, will validate if need has been filled once. If false, will validate if need is currently filled. * **Type**: ''[[:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''true''