====== GAME_CONDITION_VILLAGER_PROMOTED ====== **Category**: Data Parent class: [[:api:game_condition|GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== AssetVillagerStatusToPromoteTo ==== //[[:annotations#serialized|Serialized]]// Indicates the status the villager is to be promoted to. If null villager status, will validate every status. * **Type**: ''[[:api:villager_status|VILLAGER_STATUS]]'' * **Expected**: ''asset ID'' * **Default value**: ''nil'' ---- ==== AssetAgentProfileToPromoteFrom ==== //[[:annotations#serialized|Serialized]]// Indicates the profile we do want the villager to be promoted from. If null agent profile, will validate every agent profile. * **Type**: ''[[:api:agent_profile|AGENT_PROFILE]]'' * **Expected**: ''asset ID'' * **Default value**: ''nil'' ---- ==== GenderUsage ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:api:gender_usage|GENDER_USAGE]]'' * **Expected**: ''enum value'' * **Default value**: ''GENDER_USAGE.ALL''