====== MAP_SPAWN_INFO ====== **Category**: Data ===== Properties ===== ---- ==== Prefab ==== //[[:annotations#serialized|Serialized]]// The prefab that will be spawned. * **Type**: ''[[:api:prefab|PREFAB]]'' * **Expected**: ''asset ID'' ---- ==== Position ==== //[[:annotations#serialized|Serialized]]// The position at which the prefab will be spawned. * **Type**: ''[[:api:vec3f|vec3f]]'' * **Expected**: ''vec3f value'' * **Default value**: ''{ 0, 0, 0 }'' ---- ==== Orientation ==== //[[:annotations#serialized|Serialized]]// The orientation at which the prefab will be spawned. * **Type**: ''[[:api:quaternion|quaternion]]'' * **Expected**: ''quaternion value'' ---- ==== Scale ==== //[[:annotations#serialized|Serialized]]// The scale at which the prefab will be spawned. * **Type**: ''[[:api:vec3f|vec3f]]'' * **Expected**: ''vec3f value'' * **Default value**: ''{ 1, 1, 1 }'' ---- ==== Color ==== //[[:annotations#serialized|Serialized]]// The color tint at which the prefab will be spawned. * **Type**: ''[[:api:color|color]]'' * **Expected**: ''color value'' * **Default value**: ''COL_WHITE'' ---- ==== PatchBeforeVersion ==== //[[:annotations#serialized|Serialized]]// This prefab will be force-spawned in existing maps if the Map Version is smaller than 'Patch Before Version'. The Map Version is equal to the Mod Version when the map was last loaded. Format: \'X.Y.Z\' * **Type**: ''[[:data-types#string|string]]'' * **Expected**: ''string value''