====== RESERVED_RESOURCE_ELEMENT ====== **Category**: Data ===== Properties ===== ---- ==== AssignedTransporter ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:comp_villager|COMP_VILLAGER]]'' * **Expected**: ''pair of asset ID and component data type'' ---- ==== DepotResourcesAreComingFrom ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:comp_resource_depot|COMP_RESOURCE_DEPOT]]'' * **Expected**: ''pair of asset ID and component data type'' ---- ==== ResourceList ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:resource_collection_value|RESOURCE_COLLECTION_VALUE]]'' * **Can also be built from**: ''[[:data-types#list|list]]<[[:api:resource_quantity_pair|RESOURCE_QUANTITY_PAIR]]>'' * **Expected**: ''RESOURCE_COLLECTION_VALUE value'' or ''list of RESOURCE_QUANTITY_PAIR values'' ---- ==== ExtraResourceList ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:resource_collection_value|RESOURCE_COLLECTION_VALUE]]'' * **Can also be built from**: ''[[:data-types#list|list]]<[[:api:resource_quantity_pair|RESOURCE_QUANTITY_PAIR]]>'' * **Expected**: ''RESOURCE_COLLECTION_VALUE value'' or ''list of RESOURCE_QUANTITY_PAIR values'' ---- ==== Reserver ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:api:component|COMPONENT]]'' * **Expected**: ''COMPONENT value'' ---- ==== IsCurrentlyTransported ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''false''