====== VILLAGE_TITLE ====== **Category**: Asset Parent class: [[:api:asset|ASSET]]\\ [[:assets:village_title| List of VILLAGE_TITLE assets]] ===== Properties ===== ---- ==== VillageTitle ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#string|string]]'' * **Expected**: ''string value'' ---- ==== VillageTitleFormulation ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#string|string]]'' * **Expected**: ''string value'' ---- ==== AssetRulerTitleList ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#list|list]]<[[:api:ruler_title|RULER_TITLE]]>'' * **Expected**: ''list of asset IDs'' ---- ==== IsDefaultTitle ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''false'' ---- ==== NotificationAudioEvent ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#string|string]]'' * **Expected**: ''string value'' * **Default value**: ''"PLAY_SFX_UI_CONDITION_VICTORY"'' ---- ==== ConditionList ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[:data-types#list|list]]<[[:api:game_condition|GAME_CONDITION]]>'' * **Expected**: ''list of GAME_CONDITION values''