====== Components ====== Components are small modules used to define the behavior of any game object. Game objects can have any number of components, but can have only one of each type. See the [[api:#Component Classes|list of all available components]]. You can also define [[:custom-classes#Custom components|your own custom components]]. ---- Components can be added to any FBX node with the ''mod:registerPrefabComponent'' function. mod:registerPrefabComponent("models/MithrilFactory.fbx/Prefab/MithrilFactory/ExtensionB/RootPart", { DataType = "COMP_DIRT_RECTANGLE", Size = {8, 8} }) See mod Example 02 for more examples.