====== BEHAVIOR_TREE_DATA_PLANTABLE ====== **Category**: Data Parent class: [[preview:api:behavior_tree_data|BEHAVIOR_TREE_DATA]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== BatchCount ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:data-types#integer_and_unsigned_integer|integer_and_unsigned_integer]]'' * **Expected**: ''integer value'' * **Default value**: ''1'' ---- ==== MaxRadius ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''0'' ---- ==== PlantList ==== //[[:annotations#runtime_only|Runtime only]], [[:annotations#savegame|Savegame]]// * **Type**: ''[[preview:data-types#list|list]]<[[preview:api:comp_plantable|COMP_PLANTABLE]]>'' * **Expected**: ''list of pairs of asset ID and component data type''