====== GAME_CONDITION_FOREST_SURROUNDED ====== **Category**: Data Parent class: [[preview:api:game_condition|GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== MinimumForestRatio ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''0.9f'' ---- ==== RecessDistance ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''10.0f'' ---- ==== MaxForestDetectionDistance ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''20.0f''