====== GAME_CONDITION_HOUSE_HAS_HOUSE_OF_DENSITY_AND_QUALITY ====== **Category**: Data Parent class: [[preview:api:game_condition|GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== IsHouseDensity ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''true'' ---- ==== HouseDensityToReach ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:api:house_density|HOUSE_DENSITY]]'' * **Expected**: ''enum value'' * **Default value**: ''HOUSE_DENSITY.HOUSE_DENSITY_LOW'' ---- ==== IsHouseQuality ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''false'' ---- ==== HouseQualityToReach ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:api:house_quality|HOUSE_QUALITY]]'' * **Expected**: ''enum value'' * **Default value**: ''HOUSE_QUALITY.HOUSE_QUALITY_LOW'' ---- ==== Amount ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:data-types#integer_and_unsigned_integer|integer_and_unsigned_integer]]'' * **Expected**: ''integer value'' * **Default value**: ''1''