====== GAME_CONDITION_LODGING_OPENED ====== **Category**: Data Parent class: [[preview:api:game_condition|GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== AssetLodgingBuildingFunction ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:api:building_function_lodging|BUILDING_FUNCTION_LODGING]]'' * **Expected**: ''asset ID''