====== GAME_CONDITION_TRADE_ROUTE_READY_TO_BE_UPGRADED ====== **Category**: Data Parent class: [[preview:api:game_condition|GAME_CONDITION]]\\ //[[:annotations#cloneable|Cloneable]]// ===== Properties ===== ---- ==== AssetTradingVillage ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:api:trading_village|TRADING_VILLAGE]]'' * **Expected**: ''asset ID'' ---- ==== JustTriggeredOnEvent ==== //[[:annotations#serialized|Serialized]]// When true, on condition status at True, it will revert to False right after. It will only work with event. * **Type**: ''[[preview:data-types#boolean|boolean]]'' * **Expected**: ''boolean value'' * **Default value**: ''false''