====== vec2f ====== **Category**: Data structure ===== Functions ===== ---- ==== add ==== ''void **vec2f.add**(//object//, //x//, //y//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | | //''x''// | ''[[preview:data-types#float|float]]'' | | | //''y''// | ''[[preview:data-types#float|float]]'' | | ---- ==== dot ==== ''[[preview:data-types#float|float]] **vec2f.dot**(//object//, //vector//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | | //''vector''// | ''[[preview:api:vec2f|vec2f]]'' | | ---- ==== crossZ ==== ''[[preview:data-types#float|float]] **vec2f.crossZ**(//object//, //vector//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | | //''vector''// | ''[[preview:api:vec2f|vec2f]]'' | | ---- ==== cross ==== ''Vector3 **vec2f.cross**(//object//, //vector//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | | //''vector''// | ''[[preview:api:vec2f|vec2f]]'' | | ---- ==== getLength2 ==== ''[[preview:data-types#float|float]] **vec2f.getLength2**(//object//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | ---- ==== set ==== ''void **vec2f.set**(//object//, //x//, //y//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | | //''x''// | ''[[preview:data-types#float|float]]'' | | | //''y''// | ''[[preview:data-types#float|float]]'' | | ---- ==== normalize ==== ''void **vec2f.normalize**(//object//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | ---- ==== normalized ==== ''[[preview:api:vec2f|vec2f]] **vec2f.normalized**(//object//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | ---- ==== distance2 ==== ''[[preview:data-types#float|float]] **vec2f.distance2**(//object//, //vector//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | | //''vector''// | ''[[preview:api:vec2f|vec2f]]'' | | ---- ==== isZero ==== ''[[preview:data-types#boolean|boolean]] **vec2f.isZero**(//object//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | ---- ==== isNearZero ==== ''[[preview:data-types#boolean|boolean]] **vec2f.isNearZero**(//object//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | ---- ==== rotate ==== ''void **vec2f.rotate**(//object//, //angle//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | | //''angle''// | ''[[preview:data-types#float|float]]'' | | ---- ==== rotated ==== ''[[preview:api:vec2f|vec2f]] **vec2f.rotated**(//object//, //angle//)'' ^ Name ^ Type ^ Description ^ | //''object''// | ''vec2f'' | | | //''angle''// | ''[[preview:data-types#float|float]]'' | |