====== WEAPON ====== **Category**: Asset Parent class: [[preview:api:asset|ASSET]]\\ //[[:annotations#cloneable|Cloneable]]// [[preview:assets:weapon| List of WEAPON assets]] ===== Properties ===== ---- ==== NameKey ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:data-types#string|string]]'' * **Expected**: ''string value'' ---- ==== AssociatedResource ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:api:resource|RESOURCE]]'' * **Expected**: ''asset ID'' ---- ==== Strength ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:data-types#float|float]]'' * **Expected**: ''float value'' * **Default value**: ''1.0f'' ---- ==== CharacterSetup ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:api:character_setup|CHARACTER_SETUP]]'' * **Expected**: ''CHARACTER_SETUP value'' ---- ==== WoundedCharacterSetup ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:api:character_setup|CHARACTER_SETUP]]'' * **Expected**: ''CHARACTER_SETUP value'' * **Default value**: ''nil'' ---- ==== Purpose ==== //[[:annotations#serialized|Serialized]]// * **Type**: ''[[preview:api:interactive_location_purpose|INTERACTIVE_LOCATION_PURPOSE]]'' * **Expected**: ''enum value'' * **Default value**: ''INTERACTIVE_LOCATION_PURPOSE.HAND_TRAINING''