====== Changelog ====== ===== API Changes ===== ==== Asset Classes ==== === Removed === * ''BUILDING_FUNCTION_PATROL_WORKPLACE'' === Other changes === * ''[[preview:api:balancing | BALANCING]]'' * Added properties * ''[[preview:api:BALANCING#buildingtypetosearchpartstoincludeinallmonumentlist | BuildingTypeToSearchPartsToIncludeInAllMonumentList]]'' * ''[[preview:api:BALANCING#buildingpartcategorytoincludeinallmonumentlist | BuildingPartCategoryToIncludeInAllMonumentList]]'' * Removed properties * ''BuildingList'' * ''[[preview:api:building_function | BUILDING_FUNCTION]]'' * Added functions * ''[[preview:api:BUILDING_FUNCTION#transferto | transferTo]]'' * ''[[preview:api:building_function_watchpost | BUILDING_FUNCTION_WATCHPOST]]'' * Changed properties type * ''[[preview:api:BUILDING_FUNCTION_WATCHPOST#assetpatrolworkplacebuildingfunction | AssetPatrolWorkplaceBuildingFunction]]'' * ''[[preview:api:building_part | BUILDING_PART]]'' * Added properties * ''[[preview:api:BUILDING_PART#orientationonlyattached | OrientationOnlyAttached]]'' * ''[[preview:api:game_rule_trade | GAME_RULE_TRADE]]'' * Added properties * ''[[preview:api:GAME_RULE_TRADE#defaulttradercharactersetup | DefaultTraderCharacterSetup]]'' * ''[[preview:api:job | JOB]]'' * Removed properties * ''ExperienceToMaster'' * ''[[preview:api:safety_function_house | SAFETY_FUNCTION_HOUSE]]'' * Added properties * ''[[preview:api:SAFETY_FUNCTION_HOUSE#delaybetweenpatroltick | DelayBetweenPatrolTick]]'' * ''[[preview:api:SAFETY_FUNCTION_HOUSE#delaybeforepatrolvaluestartsdepleting | DelayBeforePatrolValueStartsDepleting]]'' * Removed properties * ''DelayBetweenPatrolInSeconds'' * ''[[preview:api:safety_settings | SAFETY_SETTINGS]]'' * Added properties * ''[[preview:api:SAFETY_SETTINGS#patroldistanceboostsigmoidgrowthrate | PatrolDistanceBoostSigmoidGrowthRate]]'' * ''[[preview:api:SAFETY_SETTINGS#patroldistanceboostsigmoidmaximum | PatrolDistanceBoostSigmoidMaximum]]'' * ''[[preview:api:SAFETY_SETTINGS#patroldistanceboostsigmoidmidpoint | PatrolDistanceBoostSigmoidMidpoint]]'' * ''[[preview:api:SAFETY_SETTINGS#patrollerrangeaddedinvisibledistance | PatrollerRangeAddedInvisibleDistance]]'' * ''[[preview:api:SAFETY_SETTINGS#patrollerrangeunfocusedvisualcolor | PatrollerRangeUnfocusedVisualColor]]'' * ''[[preview:api:SAFETY_SETTINGS#patrollerrangeunfocusedmaterial | PatrollerRangeUnfocusedMaterial]]'' * ''[[preview:api:SAFETY_SETTINGS#delaybetweenpatroltargeting | DelayBetweenPatrolTargeting]]'' * ''[[preview:api:SAFETY_SETTINGS#delayafterfailednavigationtosafetyreceiver | DelayAfterFailedNavigationToSafetyReceiver]]'' * ''[[preview:api:SAFETY_SETTINGS#minimumsurfaceratiotobeconsideredinsidelayer | MinimumSurfaceRatioToBeConsideredInsideLayer]]'' * ''[[preview:api:SAFETY_SETTINGS#debugactivateforcedpatrollerquantity | DebugActivateForcedPatrollerQuantity]]'' * ''[[preview:api:SAFETY_SETTINGS#debugforcedpatrollerquantityinpatrolgroup | DebugForcedPatrollerQuantityInPatrolGroup]]'' * Removed properties * ''BaseValueOnPatrol'' * ''PatrolDistanceBoostPerGroupSize'' * Renamed properties * ''PatrollerRangeVisualColor -> [[preview:api:SAFETY_SETTINGS#patrollerrangefocusedvisualcolor | PatrollerRangeFocusedVisualColor]]'' * ''PatrollerRangeMaterial -> [[preview:api:SAFETY_SETTINGS#patrollerrangefocusedmaterial | PatrollerRangeFocusedMaterial]]'' * ''[[preview:api:trading_village | TRADING_VILLAGE]]'' * Added properties * ''[[preview:api:TRADING_VILLAGE#charactersetup | CharacterSetup]]'' * ''[[preview:api:zone | ZONE]]'' * Added properties * ''[[preview:api:ZONE#zoningcategory | ZoningCategory]]'' * Removed properties * ''ExclusiveZone'' ---- ==== Data Classes ==== === Added === * ''[[preview:api:building_constructor_gate | BUILDING_CONSTRUCTOR_GATE]]'' * ''[[preview:api:building_constructor_scaler_config | BUILDING_CONSTRUCTOR_SCALER_CONFIG]]'' * ''[[preview:api:gate_snapping_settings | GATE_SNAPPING_SETTINGS]]'' === Renamed === * ''JOB_PROGESSION_ELEMENT -> [[preview:api:job_progression_element | JOB_PROGRESSION_ELEMENT]]'' === Other changes === * ''[[preview:api:building_constructor_bridge | BUILDING_CONSTRUCTOR_BRIDGE]]'' * Added properties * ''[[preview:api:BUILDING_CONSTRUCTOR_BRIDGE#scalegizmoheightoffset | ScaleGizmoHeightOffset]]'' * ''[[preview:api:building_constructor_scaler | BUILDING_CONSTRUCTOR_SCALER]]'' * Added properties * ''[[preview:api:BUILDING_CONSTRUCTOR_SCALER#gizmoheightoffset | GizmoHeightOffset]]'' * ''[[preview:api:building_constructor_wall | BUILDING_CONSTRUCTOR_WALL]]'' * Removed properties * ''SectionPart'' * ''[[preview:api:building_entrance_data | BUILDING_ENTRANCE_DATA]]'' * Added properties * ''[[preview:api:BUILDING_ENTRANCE_DATA#water | Water]]'' * ''[[preview:api:house_density_patrol_parameters | HOUSE_DENSITY_PATROL_PARAMETERS]]'' * Added properties * ''[[preview:api:HOUSE_DENSITY_PATROL_PARAMETERS#patrolvalueperseconds | PatrolValuePerSeconds]]'' * Removed properties * ''PatrolValueFactor'' ---- ==== Behavior Tree Node Classes ==== === Other changes === * ''[[preview:api:setup_goto_workplace | SETUP_GOTO_WORKPLACE]]'' * Added properties * ''[[preview:api:SETUP_GOTO_WORKPLACE#minimumdistancetoworkplaceifnopart | MinimumDistanceToWorkplaceIfNoPart]]'' ---- ==== Behavior Tree Data Classes ==== === Other changes === * ''[[preview:api:behavior_tree_data_location | BEHAVIOR_TREE_DATA_LOCATION]]'' * Added functions * ''[[preview:api:BEHAVIOR_TREE_DATA_LOCATION#cleardestination | clearDestination]]'' ---- ==== Component Classes ==== === Renamed === * ''COMP_WORKPLACE_PATROL -> [[preview:api:comp_patrol_watchpost | COMP_PATROL_WATCHPOST]]'' === Other changes === * ''[[preview:api:comp_building | COMP_BUILDING]]'' * Added events * ''[[preview:api:COMP_BUILDING#on_building_selected_highlight_changed | ON_BUILDING_SELECTED_HIGHLIGHT_CHANGED]]'' * ''[[preview:api:comp_trader | COMP_TRADER]]'' * Removed properties * ''CrateModel'' * ''[[preview:api:comp_workplace | COMP_WORKPLACE]]'' * Added events * ''[[preview:api:COMP_WORKPLACE#on_assign_button_focused | ON_ASSIGN_BUTTON_FOCUSED]]'' * ''[[preview:api:COMP_WORKPLACE#on_unassign_button_focused | ON_UNASSIGN_BUTTON_FOCUSED]]'' ---- ==== Enumerations ==== === Added === * ''[[preview:api:zoning_category | ZONING_CATEGORY]]'' * ''[[preview:api:attach_node_orientation_type | ATTACH_NODE_ORIENTATION_TYPE]]'' === Other changes === * ''[[preview:api:activity_type | ACTIVITY_TYPE]]'' * Added values * ''VISITING'' * ''[[preview:api:agent_animation_state | AGENT_ANIMATION_STATE]]'' * Added values * ''HORSE_RIDING_IDLE_SPEAR'' * ''GREETINGS'' * ''[[preview:api:building_part_type | BUILDING_PART_TYPE]]'' * Added values * ''GATE_DECORATIVE'' * ''[[preview:api:attach_node_type | ATTACH_NODE_TYPE]]'' * Added values * ''GATE'' * ''STAINEDGLASS'' * ''[[preview:api:world_gui_info_type | WORLD_GUI_INFO_TYPE]]'' * Added values * ''TAXATION'' * ''RESOURCE'' * ''NATURAL_RESOURCE'' * ''HOUSE_WARNING'' * ''FORTIFICATION_WARNING'' ---- ===== Assets Changes ===== ==== AGENT_PROFILE ==== === Removed === * ''PROFILE_ENVOY_MILITARY_HORSE'' * ''PROFILE_ENVOY_MILITIAMAN'' ---- ==== ATLAS_CELL ==== === Added === * ''[[preview:assets:atlas_cell | ILLUSTRATION_WAX_STAMP]]'' ---- ==== BUILDING ==== === Added === * ''[[preview:assets:building | MONUMENT_MODEST_CHURCH]]'' === Removed === * ''BUILDING_VINEYARD'' * ''BUILDING_WOODEN_GATE'' ---- ==== BUILDING_FUNCTION_RESOURCE_DEPOT ==== === Added === * ''[[preview:assets:building_function | BUILDING_FUNCTION_WINDMILL_STORAGE_BASE]]'' * ''[[preview:assets:building_function | BUILDING_FUNCTION_WINDMILL_STORAGE_IMPROVEMENT_LARGE]]'' * ''[[preview:assets:building_function | BUILDING_FUNCTION_WINDMILL_STORAGE_IMPROVEMENT_SMALL]]'' === Removed === * ''BUILDING_FUNCTION_VINEYARD_STORAGE_IMPROVEMENT'' ---- ==== BUILDING_FUNCTION_WORKER_CAPACITY_EXTENDER ==== === Removed === * ''BUILDING_FUNCTION_VINEYARD_WORKER_IMPROVEMENT'' ---- ==== BUILDING_FUNCTION_WORKPLACE ==== === Added === * ''[[preview:assets:building_function | BUILDING_FUNCTION_WATCHPOST_PATROL]]'' ---- ==== BUILDING_LIST ==== * Removed all [[preview:assets:building_list | BUILDING_LIST]] assets ---- ==== BUILDING_PART ==== === Added === * ''[[preview:assets:building_part | BUILDING_PART_CASTLE_COMPANY_RALLYING_LOCATION]]'' * ''[[preview:assets:building_part | BUILDING_PART_CITY_MARKET_CELESTIAL_BELFRY_CLOCK_FRAMED]]'' * ''[[preview:assets:building_part | BUILDING_PART_CITY_MARKET_CELESTIAL_BELFRY_CLOCK_SIMPLE]]'' * ''[[preview:assets:building_part | BUILDING_PART_CITY_MARKET_CITY_BELFRY_DORMER]]'' * ''[[preview:assets:building_part | BUILDING_PART_CITY_MARKET_CITY_BELFRY_ENTRANCE]]'' * ''[[preview:assets:building_part | BUILDING_PART_CITY_MARKET_CITY_BELFRY_GATEWAY]]'' * ''[[preview:assets:building_part | BUILDING_PART_CITY_MARKET_CITY_BELFRY_TOWER]]'' * ''[[preview:assets:building_part | BUILDING_PART_CITY_MARKET_CITY_BELFRY_TURRET]]'' * ''[[preview:assets:building_part | BUILDING_PART_CITY_MARKET_LUSH_BELFRY_IVY]]'' * ''[[preview:assets:building_part | BUILDING_PART_CITY_MARKET_SPRIGHTLY_BELFRY_IVY]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_APSE]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_BELL_STEEPLE]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_BELL_TOWER_ENCLOSED_BELFRY]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_BELL_TOWER_MINOR]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_BELL_TOWER_WINDOWED_BELFRY]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_BUTTRESS]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_CHAPEL]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_CROSS]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_CROSS_RINGED]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_FACADE]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_GATE_OPEN]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_GATE_SIMPLE]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_GATE_TWO_SIDED]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_MODEST_CHURCH_NAVE]]'' * ''[[preview:assets:building_part | BUILDING_PART_MODEST_CHURCH_THE_BOUNTIFUL_DEVOTION_STAINED_GLASS]]'' * ''[[preview:assets:building_part | BUILDING_PART_VILLAGE_FENCE_GRACEFUL_FENCE]]'' * ''[[preview:assets:building_part | BUILDING_PART_VILLAGE_FENCE_GRACEFUL_GATEWAY]]'' * ''[[preview:assets:building_part | BUILDING_PART_VILLAGE_FENCE_SANCTUARY_FENCE]]'' * ''[[preview:assets:building_part | BUILDING_PART_VILLAGE_FENCE_SANCTUARY_GATEWAY]]'' * ''[[preview:assets:building_part | BUILDING_PART_VISITOR_LOCATION]]'' * ''[[preview:assets:building_part | BUILDING_PART_WINDMILL_LARGE_FLOUR_SILO]]'' * ''[[preview:assets:building_part | BUILDING_PART_WINDMILL_SMALL_FLOUR_SILO]]'' === Removed === * ''BUILDING_PART_WOODEN_GATE'' ---- ==== GUEST ==== === Removed === * ''GUEST_KINGDOM_KING_HOSTING_MILITIAMAN'' * ''GUEST_KINGDOM_KING_HOSTING_SOLDIER'' ---- ==== HAIR_LIST ==== === Added === * ''[[preview:assets:hair_list | HAIR_LIST_MALE_DEFAULT_BEARD]]'' * ''[[preview:assets:hair_list | HAIR_LIST_MALE_DEFAULT_MUSTACHE]]'' * ''[[preview:assets:hair_list | HAIR_LIST_MALE_WOODCUTTER_BEARD]]'' * ''[[preview:assets:hair_list | HAIR_LIST_MALE_WOODCUTTER_MUSTACHE]]'' ---- ==== PREFAB ==== === Added === * ''[[preview:assets:prefab | PREFAB_BACK_FEMALE_BERRY_BASKET]]'' * ''[[preview:assets:prefab | PREFAB_BACK_FEMALE_FORESTER]]'' * ''[[preview:assets:prefab | PREFAB_BACK_FEMALE_GRAPE_BASKET]]'' * ''[[preview:assets:prefab | PREFAB_BACK_FEMALE_HOP_FARMER]]'' * ''[[preview:assets:prefab | PREFAB_BACK_FEMALE_HUNTER]]'' * ''[[preview:assets:prefab | PREFAB_BACK_FEMALE_NUN_HERBALIST_BASKET]]'' * ''[[preview:assets:prefab | PREFAB_BACK_MALE_BERRY_BASKET]]'' * ''[[preview:assets:prefab | PREFAB_BACK_MALE_FORESTER]]'' * ''[[preview:assets:prefab | PREFAB_BACK_MALE_GRAPE_BASKET]]'' * ''[[preview:assets:prefab | PREFAB_BACK_MALE_HOP_FARMER]]'' * ''[[preview:assets:prefab | PREFAB_BACK_MALE_HUNTER]]'' * ''[[preview:assets:prefab | PREFAB_BACK_MALE_MONK_HERBALIST_BASKET]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_BOOK_STRAP]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_BREWER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_BUILDER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_CARPENTER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_CHARCOAL_BURNER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_FISHERMAN]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_GATHERER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_HUNTER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_MARKET_TENDER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_POUCH]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_SMELTER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_TAILOR]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_TAX_COLLECTOR]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_TOWEL]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_WINE_BOTTLE]]'' * ''[[preview:assets:prefab | PREFAB_BELT_FEMALE_WOODCUTTER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_BOOK_STRAP]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_BREWER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_BUILDER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_CARPENTER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_CHARCOAL_BURNER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_DEFAULT]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_FISHERMAN]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_GATHERER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_HUNTER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_MARKET_TENDER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_PATROLLER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_POUCH]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_SMELTER]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_TAILOR]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_TAX_COLLECTOR]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_TOWEL]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_WINE_BOTTLES]]'' * ''[[preview:assets:prefab | PREFAB_BELT_MALE_WOODCUTTER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_BAILIFF]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_BAKER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_BARBER_SURGEON]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_BARTENDER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_BLACKSMITH]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_BREWER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_BUILDER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_BUTCHER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_CARPENTER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_CHEESE_MAKER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_COMBATANT_NOVICE]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_COOK]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_COOPER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_DAIRY_FARMER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_DEFAULT]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_DEFAULT_SHORT_SLEEVES]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_FISHERMAN]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_FORESTER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_GLASS_BLOWER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_GOLD_SMELTER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_HOSTELLER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_JEWELLER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_KNIGHT]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_MARKET_TENDER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_MASTER_BUILDER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_MINER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_MONASTIC_EMISSARY]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_MONASTIC_PRIEST]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_NUN]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_NUN_UP_SLEEVES]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_NUN_UP_SLEEVES_APRON]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_NUN_VINTNER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_PAVIOR]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_PRIEST]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_ROYAL_COURTIER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_SHEPHERD]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_SMELTER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_SOLDIER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_STONEMASON]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_TAILOR]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_TAX_COLLECTOR]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_WATCHMAN_01A]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_WATCHMAN_01B]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_WATCHMAN_01C]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_WATCHMAN_02A]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_WATCHMAN_02B]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_WATCHMAN_02C]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_WEAVER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_FEMALE_WOOD_CUTTER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_BAILIFF]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_BAKER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_BARBER_SURGEON]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_BARTENDER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_BLACKSMITH]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_BREWER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_BUILDER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_BUTCHER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_CARPENTER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_CHEESE_MAKER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_COMBATANT_NOVICE]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_COOK]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_COOPER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_DAIRY_FARMER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_DEFAULT]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_FISHERMAN]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_FORESTER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_GLASS_BLOWER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_GOLD_SMELTER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_HOSTELLER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_JEWELLER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_KNIGHT]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MARKET_TENDER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MASTER_BUILDER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MINER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MONASTIC_EMISSARY]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MONASTIC_PRIEST]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MONK]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MONK_BEEKEEPER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MONK_COOK]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MONK_GATHERER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MONK_HERBALIST]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MONK_REFECTORIAN]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_MONK_VINTNER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_PAVIOR]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_PRIEST]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_ROYAL_COURTIER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_SHEPHERD]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_SMELTER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_SOLDIER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_STONEMASON]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_TAILOR]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_TAX_COLLECTOR]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_WATCHMAN_01A]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_WATCHMAN_01B]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_WATCHMAN_01C]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_WATCHMAN_02A]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_WATCHMAN_02B]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_WATCHMAN_02C]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_WEAVER]]'' * ''[[preview:assets:prefab | PREFAB_BODY_MALE_WOOD_CUTTER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_FEMALE_BREWER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_FEMALE_BUTCHER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_FEMALE_CARPENTER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_FEMALE_MINER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_FEMALE_MONASTIC_EMISSARY]]'' * ''[[preview:assets:prefab | PREFAB_HAT_FEMALE_NUN_BEEKEEPER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_FEMALE_NUN_BLACK]]'' * ''[[preview:assets:prefab | PREFAB_HAT_FEMALE_NUN_BROWN]]'' * ''[[preview:assets:prefab | PREFAB_HAT_FEMALE_ROYAL_COURTIER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_FEMALE_STRAW_HAT]]'' * ''[[preview:assets:prefab | PREFAB_HAT_MALE_BUTCHER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_MALE_GLASS_BLOWER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_MALE_GOLD_SMELTER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_MALE_MINER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_MALE_MONK]]'' * ''[[preview:assets:prefab | PREFAB_HAT_MALE_MONK_BEEKEEPER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_MALE_ROYAL_COURTIER]]'' * ''[[preview:assets:prefab | PREFAB_HAT_MALE_STRAW_HAT]]'' * ''[[preview:assets:prefab | PREFAB_HAT_MALE_WATCHMAN_01A]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_BARTENDER_WINE_BOTTLE]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_BEEKEEPER_SMOKER]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_BLACKSMITH_GRIP]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_BLACKSMITH_HAMMER]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_BREAD_BOARD]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_CARPENTER_AXE]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_CARPENTER_SAW]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_CHEESE_MAKER_SPOON]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_COAL_BURNER_SHOVEL]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_COOK_KNIFE]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_COOPER_PLANE]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_DAIRY_FARMER_BUCKET]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_ENVOY_SCROLL]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_ENVOY_SCROLL_OPEN]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_FARMER_SCYTHE]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_FARMER_SEED_BAG]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_FISHERMAN_ROD]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_HAMMER_BUILDER]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_HERBALIST_SICKLE]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_SHEPHERD_SCISSORS]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_SHEPHERD_STICK]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_SLEDGE_HAMMER_FEMALE]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_SLEDGE_HAMMER_MALE]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_STONEMASON_CHISEL]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_STONEMASON_MALLET]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_STONEMASON_PICKAXE]]'' * ''[[preview:assets:prefab | PREFAB_TOOL_WOODCUTTER_AXE]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_IRON_SWORD]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_LONGBOW]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_LONGSWORD]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_QUIVER_1]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_QUIVER_2]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_QUIVER_3]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_RECURVE_BOW]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_SHIELD_STEEL_HERALDRY]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_SHIELD_WOOD]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_SHIELD_WOOD_STEEL]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_SHORTBOW]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_SPEAR]]'' * ''[[preview:assets:prefab | PREFAB_WEAPON_STEEL_SWORD]]'' === Removed === * ''PREFAB_BODY_FEMALE_DEFAULT'' * ''PREFAB_BODY_MALE_DEFAULT'' * ''PREFAB_TOOL_BARTENDER_WINE_BOTTLE'' * ''PREFAB_TOOL_BEEKEEPER_SMOKER'' * ''PREFAB_TOOL_BLACKSMITH_GRIP'' * ''PREFAB_TOOL_BLACKSMITH_HAMMER'' * ''PREFAB_TOOL_CHEESE_MAKER_SPOON'' * ''PREFAB_TOOL_COOK_KNIFE'' * ''PREFAB_TOOL_COOPER_PLANE'' * ''PREFAB_TOOL_ENVOY_SCROLL'' * ''PREFAB_TOOL_ENVOY_SCROLL_LONG'' * ''PREFAB_TOOL_FARMER_SEED_BAG'' * ''PREFAB_TOOL_FISHERMAN_ROD'' * ''PREFAB_TOOL_GLASS_SMELTER_SHOVEL'' * ''PREFAB_TOOL_HERBALIST_SICKLE'' * ''PREFAB_TOOL_SHEPHERD_STICK'' * ''PREFAB_TOOL_STONECUTTER_PICKAXE'' * ''PREFAB_TOOL_TAILOR_SCISSORS'' * ''PREFAB_TOOL_WOODCUTTER_AXE'' ---- ==== QUEST_MILITARY_HOSTING_MISSION ==== === Removed === * ''QUEST_KINGDOM_KING_HOSTING_EVENT_1_B'' * ''QUEST_KINGDOM_KING_HOSTING_EVENT_1_C'' ---- ==== TEXTURE ==== === Added === * ''[[preview:assets:texture | PORTRAIT_FEMALE_BAILIFF]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_BAKER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_BARBER_SURGEON]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_BARTENDER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_BLACKSMITH]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_BREWER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_BUILDER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_BUTCHER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_CANDLEMAKER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_CARPENTER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_CHARCOAL_BURNER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_CHEESEMAKER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_COMMON_WARES_MAKER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_COOK]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_COOPER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_DAIRY_FARMER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_FARMER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_FISHERMAN]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_FORESTER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_GATHERER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_GLASS_BLOWER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_GOLD_SMELTER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_GUARDSMAN]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_HOP_FARMER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_HUNTER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_INNKEEPER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_IRON_SMELTER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_JEWELLER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_MARKET_TENDER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_MASTER_BUILDER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_MILLER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_MINER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_MONASTIC_EMISSARY]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_BEEKEEPER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_COOK]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_COPYIST]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_FARMER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_GATHERER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_HERBALIST]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_HOSTELLER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_MONASTIC_PRIEST]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_REFECTORIAN]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_TRANSPORTER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_VINE_GROWER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_NUN_VINTNER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_PATROLLER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_PAVIOR]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_PRIEST]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_ROYAL_COURTIER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_SHEPHERD]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_STONE_MASON]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_TAILOR]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_TAX_COLLECTOR]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_TRANSPORTER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_WEAPONSMITH]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_WEAVER]]'' * ''[[preview:assets:texture | PORTRAIT_FEMALE_WOODCUTTER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_BAILIFF]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_BAKER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_BARBER_SURGEON]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_BARTENDER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_BLACKSMITH]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_BREWER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_BUILDER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_BUTCHER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_CANDLEMAKER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_CARPENTER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_CHARCOAL_BURNER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_CHEESEMAKER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_COMMON_WARES_MAKER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_COOK]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_COOPER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_DAIRY_FARMER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_FARMER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_FISHERMAN]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_FORESTER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_GATHERER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_GLASS_BLOWER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_GOLD_SMELTER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_GUARDSMAN]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_HOP_FARMER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_HUNTER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_INNKEEPER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_IRON_SMELTER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_JEWELLER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MARKET_TENDER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MASTER_BUILDER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MILLER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MINER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONASTIC_EMISSARY]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_BEEKEEPER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_COOK]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_COPYIST]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_FARMER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_GATHERER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_HERBALIST]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_HOSTELLER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_MONASTIC_PRIEST]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_REFECTORIAN]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_TRANSPORTER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_VINE_GROWER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_MONK_VINTNER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_PATROLLER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_PAVIOR]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_PRIEST]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_ROYAL_COURTIER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_SHEPHERD]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_STONE_MASON]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_TAILOR]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_TAX_COLLECTOR]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_TRANSPORTER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_WEAPONSMITH]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_WEAVER]]'' * ''[[preview:assets:texture | PORTRAIT_MALE_WOODCUTTER]]'' ---- ==== UNLOCKABLE_EDICT ==== === Added === * ''[[preview:assets:unlockable | UNLOCKABLE_CLERGY_CHURCH_MODEST]]'' ---- ==== VEHICLE ==== === Added === * ''[[preview:assets:vehicle | VEHICLE_HORSE_SPEAR]]''