Category: Component
Mod Dependency: Foundation EBF
Parent class: COMPONENT
vec2f
{1, 1}
Runtime only
GAME_OBJECT
nil
void setEnforcer(gameObject)
Name | Type | Description |
---|---|---|
gameObject | GAME_OBJECT | The centre of the rectangle |
vec3f getPosition()
Returns a uniformly distributed random position within the specified rectangle in 2 dimensions