Table of Contents
GAME_CONDITION_FOREST_SURROUNDED
Properties
MinimumForestRatio
RecessDistance
MaxForestDetectionDistance
GAME_CONDITION_FOREST_SURROUNDED
Category
: Data
Parent class:
GAME_CONDITION
Cloneable
Properties
MinimumForestRatio
Serialized
Type
:
float
Expected
:
float value
Default value
:
0.9f
RecessDistance
Serialized
Type
:
float
Expected
:
float value
Default value
:
10.0f
MaxForestDetectionDistance
Serialized
Type
:
float
Expected
:
float value
Default value
:
20.0f