vec2f
Functions
add
void vec2f.add(object, x, y)
Name | Type | Description |
object | vec2f | |
x | float | |
y | float | |
dot
float vec2f.dot(object, vector)
Name | Type | Description |
object | vec2f | |
vector | vec2f | |
crossZ
float vec2f.crossZ(object, vector)
Name | Type | Description |
object | vec2f | |
vector | vec2f | |
cross
Vector3 vec2f.cross(object, vector)
Name | Type | Description |
object | vec2f | |
vector | vec2f | |
getLength2
float vec2f.getLength2(object)
Name | Type | Description |
object | vec2f | |
set
void vec2f.set(object, x, y)
Name | Type | Description |
object | vec2f | |
x | float | |
y | float | |
normalize
void vec2f.normalize(object)
Name | Type | Description |
object | vec2f | |
normalized
vec2f vec2f.normalized(object)
Name | Type | Description |
object | vec2f | |
distance2
float vec2f.distance2(object, vector)
Name | Type | Description |
object | vec2f | |
vector | vec2f | |
isZero
boolean vec2f.isZero(object)
Name | Type | Description |
object | vec2f | |
isNearZero
boolean vec2f.isNearZero(object)
Name | Type | Description |
object | vec2f | |
rotate
void vec2f.rotate(object, angle)
Name | Type | Description |
object | vec2f | |
angle | float | |
rotated
vec2f vec2f.rotated(object, angle)
Name | Type | Description |
object | vec2f | |
angle | float | |