buildings
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buildings [2018/08/17 00:36] – polymorphgames | buildings [2018/10/18 18:11] – [Construction Steps] polymorphgames | ||
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====== Buildings ====== | ====== Buildings ====== | ||
- | Here is an exemple | + | Here is an example |
- | Buildings are ensemble of building parts. Simple | + | Buildings are an ensemble of building parts. Simple |
===== Scripts ===== | ===== Scripts ===== | ||
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</ | </ | ||
===== Data ===== | ===== Data ===== | ||
+ | TODO | ||
+ | |||
+ | ===== Link Data to Script ===== | ||
+ | TODO | ||
+ | <code lua> | ||
+ | myMod: | ||
+ | myMod: | ||
+ | </ | ||
+ | |||
+ | ===== Text and Localization ===== | ||
+ | TODO | ||
+ | |||
+ | ===== Construction Steps ===== | ||
+ | Buildings are built step by step. The construction system is based on naming. | ||
+ | |||
+ | You can specify a prefab to be used as construction visual. | ||
+ | |||
+ | The system will parse the prefab and search for objects with a name starting with '' | ||
+ | |||
+ | All nodes called '' | ||
+ | |||
+ | The rest of the nodes ('' | ||
+ | |||
+ | If more than one node have the same order number, they inner order will be randomized. For instance '' | ||
+ | |||
+ | Note that all children of a node starting with '' |