buildings
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
buildings [2018/08/17 00:14] – created polymorphgames | buildings [2021/10/21 13:28] (current) – removed maxime | ||
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- | ====== Buildings ====== | ||
- | < | ||
- | myMod: | ||
- | DataType = " | ||
- | Id = " | ||
- | Name = " | ||
- | Description = " | ||
- | BuildingType = " | ||
- | BuildingPartList = { " | ||
- | --VillagerRequired = { Status = " | ||
- | }) | ||
- | </ | ||
- | |||
- | < | ||
- | myMod: | ||
- | DataType = " | ||
- | Id = " | ||
- | Description = "", | ||
- | ConstructorData = { | ||
- | DataType = " | ||
- | CoreObjectPrefab = " | ||
- | }, | ||
- | BuildingZone = { 5, 5 }, | ||
- | ConstructionVisual = " | ||
- | Cost = { | ||
- | UpkeepCost = { | ||
- | { Resource = " | ||
- | }, | ||
- | RessourcesNeeded = { | ||
- | { Resource = " | ||
- | { Resource = " | ||
- | } | ||
- | } | ||
- | }) | ||
- | </ |
buildings.1534479265.txt.gz · Last modified: 2018/08/17 00:14 by polymorphgames