buildings
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Buildings
Scripts
myMod:register({ DataType = "BUILDING", Id = "FOUNTAIN", Name = "MY_MOD_FOUNTAIN", Description = "MY_MOD_FOUNTAIN", BuildingType = "DECORATION", BuildingPartList = { "FOUNTAIN_PART" }, --VillagerRequired = { Status = "NEWCOMER", Quantity = 9 } })
myMod:register({ DataType = "BUILDING_PART", Id = "FOUNTAIN_PART", Description = "", ConstructorData = { DataType = "DEFAULT_BUILDING_CONSTRUCTOR", CoreObjectPrefab = "PREFAB_FOUNTAIN" }, BuildingZone = { 5, 5 }, ConstructionVisual = "PREFAB_FOUNTAIN_CONSTRUCTION", Cost = { UpkeepCost = { { Resource = "GOLD", Quantity = 5 } }, RessourcesNeeded = { { Resource = "WOOD", Quantity = 5 }, { Resource = "STONE", Quantity = 10 } } } })
Data
buildings.1534480470.txt.gz ยท Last modified: 2018/08/17 00:34 by polymorphgames