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changelog:1.6.0.0522 [2020/05/22 14:11] (current)
maxime created
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 +====== Changelog Preview 1.6.0.0522 ======
 +
 +===== API Changes =====
 +==== Data Classes ====
 +=== Added ===
 +  * ''​[[preview:​api:​behavior_tree_instance | BEHAVIOR_TREE_INSTANCE]]''​
 +  * ''​[[preview:​api:​dynamic_action_manager | DYNAMIC_ACTION_MANAGER]]''​
 +  * ''​[[preview:​api:​mandate | MANDATE]]''​
 +  * ''​[[preview:​api:​mandate_prospect_minerals | MANDATE_PROSPECT_MINERALS]]''​
 +  * ''​[[preview:​api:​mandate_study_blueprint | MANDATE_STUDY_BLUEPRINT]]''​
 +  * ''​[[preview:​api:​mineral_category | MINERAL_CATEGORY]]''​
 +  * ''​[[preview:​api:​mineral_type_data | MINERAL_TYPE_DATA]]''​
 +  * ''​[[preview:​api:​quest_reward_unlock_building_list | QUEST_REWARD_UNLOCK_BUILDING_LIST]]''​
 +=== Other changes ===
 +  * ''​[[preview:​api:​building_constructor_basement | BUILDING_CONSTRUCTOR_BASEMENT]]''​
 +    * Removed properties
 +      * ''​BasementScale''​
 +  * ''​[[preview:​api:​building_constructor_bridge | BUILDING_CONSTRUCTOR_BRIDGE]]''​
 +    * Removed properties
 +      * ''​SlopeFillerList''​
 +      * ''​SlopeStartFillerList''​
 +  * ''​[[preview:​api:​building_constructor_scaler | BUILDING_CONSTRUCTOR_SCALER]]''​
 +    * Removed properties
 +      * ''​BasementScale''​
 +  * ''​[[preview:​api:​building_constructor_slope | BUILDING_CONSTRUCTOR_SLOPE]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​BUILDING_CONSTRUCTOR_SLOPE#​slopepartlist | SlopePartList]]''​
 +      * ''​[[preview:​api:​BUILDING_CONSTRUCTOR_SLOPE#​corebasementpartlist | CoreBasementPartList]]''​
 +      * ''​[[preview:​api:​BUILDING_CONSTRUCTOR_SLOPE#​lastslopebasementpartlist | LastSlopeBasementPartList]]''​
 +      * ''​[[preview:​api:​BUILDING_CONSTRUCTOR_SLOPE#​upperattachtype | UpperAttachType]]''​
 +      * ''​[[preview:​api:​BUILDING_CONSTRUCTOR_SLOPE#​lowerattachtype | LowerAttachType]]''​
 +    * Removed properties
 +      * ''​SlopePart''​
 +  * ''​[[preview:​api:​building_path | BUILDING_PATH]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​BUILDING_PATH#​waypointlist | WayPointList]]''​
 +  * ''​[[preview:​api:​building_progress | BUILDING_PROGRESS]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​BUILDING_PROGRESS#​unlockname | UnlockName]]''​
 +      * ''​[[preview:​api:​BUILDING_PROGRESS#​assetbuildinglist | AssetBuildingList]]''​
 +      * ''​[[preview:​api:​BUILDING_PROGRESS#​assetunlockablebuildingpartlist | AssetUnlockableBuildingPartList]]''​
 +    * Removed properties
 +      * ''​AssetBuilding''​
 +  * ''​[[preview:​api:​building_zone | BUILDING_ZONE]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​BUILDING_ZONE#​navigablepolygon | NavigablePolygon]]''​
 +      * ''​[[preview:​api:​BUILDING_ZONE#​grassclearpolygon | GrassClearPolygon]]''​
 +      * ''​[[preview:​api:​BUILDING_ZONE#​isnavigable | IsNavigable]]''​
 +      * ''​[[preview:​api:​BUILDING_ZONE#​isclearinggrass | IsClearingGrass]]''​
 +  * ''​[[preview:​api:​character_setup | CHARACTER_SETUP]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​CHARACTER_SETUP#​malebackmodel | MaleBackModel]]''​
 +      * ''​[[preview:​api:​CHARACTER_SETUP#​forcenomaleback | ForceNoMaleBack]]''​
 +      * ''​[[preview:​api:​CHARACTER_SETUP#​femalebackmodel | FemaleBackModel]]''​
 +      * ''​[[preview:​api:​CHARACTER_SETUP#​forcenofemaleback | ForceNoFemaleBack]]''​
 +    * Removed properties
 +      * ''​BagModel''​
 +      * ''​ForceNoBag''​
 +  * ''​[[preview:​api:​game_rule_modifier_villager_happiness | GAME_RULE_MODIFIER_VILLAGER_HAPPINESS]]''​
 +    * Removed properties
 +      * ''​Villager''​
 +
 +----
 +
 +==== Asset Classes ====
 +=== Added ===
 +  * ''​[[preview:​api:​asset | ASSET]]''​
 +  * ''​[[preview:​api:​blueprint_mandate_type | BLUEPRINT_MANDATE_TYPE]]''​
 +  * ''​[[preview:​api:​building_function_crafting_workshop | BUILDING_FUNCTION_CRAFTING_WORKSHOP]]''​
 +  * ''​[[preview:​api:​building_function_quarry | BUILDING_FUNCTION_QUARRY]]''​
 +  * ''​[[preview:​api:​game_rule_mineral | GAME_RULE_MINERAL]]''​
 +  * ''​[[preview:​api:​influence_mandate_type | INFLUENCE_MANDATE_TYPE]]''​
 +  * ''​[[preview:​api:​mandate_type | MANDATE_TYPE]]''​
 +  * ''​[[preview:​api:​prospect_mandate_type | PROSPECT_MANDATE_TYPE]]''​
 +=== Removed ===
 +  * ''​MONUMENT''​
 +  * ''​BUILDING_FUNCTION_STUDY_ROOM''​
 +=== Other changes ===
 +  * ''​[[preview:​api:​balancing | BALANCING]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​BALANCING#​plantablelist | PlantableList]]''​
 +  * ''​[[preview:​api:​building | BUILDING]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​BUILDING#​navmeshlockcategory | NavMeshLockCategory]]''​
 +      * ''​[[preview:​api:​BUILDING#​assetcorebuildingpart | AssetCoreBuildingPart]]''​
 +      * ''​[[preview:​api:​BUILDING#​ispartsdestructible | IsPartsDestructible]]''​
 +      * ''​[[preview:​api:​BUILDING#​isunique | IsUnique]]''​
 +      * ''​[[preview:​api:​BUILDING#​requiredpartlist | RequiredPartList]]''​
 +  * ''​[[preview:​api:​building_function | BUILDING_FUNCTION]]''​
 +    * Added functions
 +      * ''​[[preview:​api:​BUILDING_FUNCTION#​onbuildingfunctionavailable | onBuildingFunctionAvailable]]''​
 +      * ''​[[preview:​api:​BUILDING_FUNCTION#​activatebuilding | activateBuilding]]''​
 +      * ''​[[preview:​api:​BUILDING_FUNCTION#​reloadbuildingfunction | reloadBuildingFunction]]''​
 +      * ''​[[preview:​api:​BUILDING_FUNCTION#​removebuildingfunction | removeBuildingFunction]]''​
 +  * ''​[[preview:​api:​building_function_bailiff_office | BUILDING_FUNCTION_BAILIFF_OFFICE]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​BUILDING_FUNCTION_BAILIFF_OFFICE#​mandatenotificationtype | MandateNotificationType]]''​
 +      * ''​[[preview:​api:​BUILDING_FUNCTION_BAILIFF_OFFICE#​mandatetypelist | MandateTypeList]]''​
 +  * ''​[[preview:​api:​building_function_bridge | BUILDING_FUNCTION_BRIDGE]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​BUILDING_FUNCTION_BRIDGE#​pathheightoffset | PathHeightOffset]]''​
 +      * ''​[[preview:​api:​BUILDING_FUNCTION_BRIDGE#​ispartconnectionbridge | IsPartConnectionBridge]]''​
 +  * ''​[[preview:​api:​building_function_market | BUILDING_FUNCTION_MARKET]]''​
 +    * Changed properties type
 +      * ''​[[preview:​api:​BUILDING_FUNCTION_MARKET#​typelist | TypeList]]''​
 +  * ''​[[preview:​api:​building_function_warehouse | BUILDING_FUNCTION_WAREHOUSE]]''​
 +    * Changed properties type
 +      * ''​[[preview:​api:​BUILDING_FUNCTION_WAREHOUSE#​allowedresourcetypelist | AllowedResourceTypeList]]''​
 +  * ''​[[preview:​api:​building_part | BUILDING_PART]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​BUILDING_PART#​isdestructible | IsDestructible]]''​
 +      * ''​[[preview:​api:​BUILDING_PART#​isvisiblewhenbuilt | IsVisibleWhenBuilt]]''​
 +      * ''​[[preview:​api:​BUILDING_PART#​isshowinui | IsShowInUi]]''​
 +      * ''​[[preview:​api:​BUILDING_PART#​isonlyattached | IsOnlyAttached]]''​
 +      * ''​[[preview:​api:​BUILDING_PART#​isoutsidenavigationzone | IsOutsideNavigationZone]]''​
 +      * ''​[[preview:​api:​BUILDING_PART#​craftedresourceneeded | CraftedResourceNeeded]]''​
 +  * ''​[[preview:​api:​event | EVENT]]''​
 +    * Removed properties
 +      * ''​ActionList''​
 +  * ''​[[preview:​api:​farm_field_config | FARM_FIELD_CONFIG]]''​
 +    * Renamed properties
 +      * ''​RamdomPositionOffset -> [[preview:​api:​FARM_FIELD_CONFIG#​randompositionoffset | RandomPositionOffset]]''​
 +  * ''​[[preview:​api:​game_rule_status_promotion | GAME_RULE_STATUS_PROMOTION]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​GAME_RULE_STATUS_PROMOTION#​notificationtype | NotificationType]]''​
 +  * ''​[[preview:​api:​notification | NOTIFICATION]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​NOTIFICATION#​delaybeforehide | DelayBeforeHide]]''​
 +  * ''​[[preview:​api:​resource | RESOURCE]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​RESOURCE#​isunique | IsUnique]]''​
 +      * ''​[[preview:​api:​RESOURCE#​displaygizmo | DisplayGizmo]]''​
 +    * Changed properties type
 +      * ''​[[preview:​api:​RESOURCE#​resourcetypelist | ResourceTypeList]]''​
 +  * ''​[[preview:​api:​villager_need_type | VILLAGER_NEED_TYPE]]''​
 +    * Changed properties type
 +      * ''​[[preview:​api:​VILLAGER_NEED_TYPE#​needtypelist | NeedTypeList]]''​
 +  * ''​[[preview:​api:​villager_profile | VILLAGER_PROFILE]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​VILLAGER_PROFILE#​navmeshunlockcategorylist | NavMeshUnlockCategoryList]]''​
 +
 +----
 +
 +==== Engine Core ====
 +=== Other changes ===
 +  * ''​[[preview:​api:​component | COMPONENT]]''​
 +    * Added functions
 +      * ''​[[preview:​api:​COMPONENT#​init | init]]''​
 +      * ''​[[preview:​api:​COMPONENT#​finalize | finalize]]''​
 +      * ''​[[preview:​api:​COMPONENT#​destroy | destroy]]''​
 +      * ''​[[preview:​api:​COMPONENT#​onenabled | onEnabled]]''​
 +      * ''​[[preview:​api:​COMPONENT#​ondisabled | onDisabled]]''​
 +  * ''​[[preview:​api:​game_object | GAME_OBJECT]]''​
 +    * Added functions
 +      * ''​[[preview:​api:​GAME_OBJECT#​setparent | setParent]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​ischildof | isChildOf]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​addcomponent | addComponent]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​getorcreatecomponent | getOrCreateComponent]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​getenabledcomponent | getEnabledComponent]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​findfirstparentwithcomponent | findFirstParentWithComponent]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​findfirstobjectwithcomponentup | findFirstObjectWithComponentUp]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​findfirstobjectwithcomponentdown | findFirstObjectWithComponentDown]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​foreachcomponent | forEachComponent]]''​
 +    * Removed functions
 +      * ''​getComponentList''​
 +    * Changed functions
 +      * ''​[[preview:​api:​GAME_OBJECT#​destroy | destroy]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​destroyallchild | destroyAllChild]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​foreachchild | forEachChild]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​foreachchildrecursive | forEachChildRecursive]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​getcomponent | getComponent]]''​
 +  * ''​[[preview:​api:​level | LEVEL]]''​
 +    * Changed functions
 +      * ''​[[preview:​api:​LEVEL#​createobject | createObject]]''​
 +    * Added events
 +      * ''​[[preview:​api:​LEVEL#​evt_update | EVT_UPDATE]]''​
 +
 +----
 +
 +==== Data Structures ====
 +=== Added ===
 +  * ''​[[preview:​api:​color | color]]''​
 +  * ''​[[preview:​api:​matrix | matrix]]''​
 +  * ''​[[preview:​api:​polygon | polygon]]''​
 +  * ''​[[preview:​api:​quaternion | quaternion]]''​
 +  * ''​[[preview:​api:​vec2d | vec2d]]''​
 +  * ''​[[preview:​api:​vec2f | vec2f]]''​
 +  * ''​[[preview:​api:​vec2i | vec2i]]''​
 +  * ''​[[preview:​api:​vec3d | vec3d]]''​
 +  * ''​[[preview:​api:​vec3f | vec3f]]''​
 +  * ''​[[preview:​api:​vec3i | vec3i]]''​
 +=== Other changes ===
 +  * ''​[[preview:​api:​line | LINE]]''​
 +    * Added functions
 +      * ''​[[preview:​api:​LINE#​getclosestpositiontopoint | getClosestPositionToPoint]]''​
 +      * ''​[[preview:​api:​LINE#​interception | interception]]''​
 +
 +----
 +
 +==== Component Classes ====
 +=== Added ===
 +  * ''​[[preview:​api:​comp_agent | COMP_AGENT]]''​
 +  * ''​[[preview:​api:​comp_building_zone | COMP_BUILDING_ZONE]]''​
 +  * ''​[[preview:​api:​comp_crop_field_element | COMP_CROP_FIELD_ELEMENT]]''​
 +  * ''​[[preview:​api:​comp_farm | COMP_FARM]]''​
 +  * ''​[[preview:​api:​comp_farm_livestock | COMP_FARM_LIVESTOCK]]''​
 +  * ''​[[preview:​api:​comp_main_game_loop | COMP_MAIN_GAME_LOOP]]''​
 +  * ''​[[preview:​api:​comp_plantable | COMP_PLANTABLE]]''​
 +  * ''​[[preview:​api:​comp_resource_generator | COMP_RESOURCE_GENERATOR]]''​
 +  * ''​[[preview:​api:​comp_tree | COMP_TREE]]''​
 +  * ''​[[preview:​api:​comp_villager | COMP_VILLAGER]]''​
 +  * ''​[[preview:​api:​comp_workplace | COMP_WORKPLACE]]''​
 +=== Removed ===
 +  * ''​COMP_MONUMENT''​
 +=== Other changes ===
 +  * ''​[[preview:​api:​comp_building | COMP_BUILDING]]''​
 +    * Added events
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_preview_part_added | ON_PREVIEW_PART_ADDED]]''​
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_preview_part_placed | ON_PREVIEW_PART_PLACED]]''​
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_building_part_removed | ON_BUILDING_PART_REMOVED]]''​
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_construction_started | ON_CONSTRUCTION_STARTED]]''​
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_upgrading | ON_UPGRADING]]''​
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_building_destroyed | ON_BUILDING_DESTROYED]]''​
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_building_complete | ON_BUILDING_COMPLETE]]''​
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_upkeep_cost_changed | ON_UPKEEP_COST_CHANGED]]''​
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_custom_name_changed | ON_CUSTOM_NAME_CHANGED]]''​
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_building_changed | ON_BUILDING_CHANGED]]''​
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_building_part_built | ON_BUILDING_PART_BUILT]]''​
 +  * ''​[[preview:​api:​comp_building_part | COMP_BUILDING_PART]]''​
 +    * Removed properties
 +      * ''​IsFunctionActive''​
 +      * ''​IsPreview''​
 +      * ''​IsPlaced''​
 +      * ''​IsBuilt''​
 +    * Added events
 +      * ''​[[preview:​api:​COMP_BUILDING_PART#​on_part_built | ON_PART_BUILT]]''​
 +
 +----
 +
 +==== Behavior Tree Node Classes ====
 +=== Added ===
 +  * ''​[[preview:​api:​add_to_inventory | ADD_TO_INVENTORY]]''​
 +  * ''​[[preview:​api:​check_farm_state | CHECK_FARM_STATE]]''​
 +  * ''​[[preview:​api:​disable_path_flag | DISABLE_PATH_FLAG]]''​
 +  * ''​[[preview:​api:​disable_path_tracing | DISABLE_PATH_TRACING]]''​
 +  * ''​[[preview:​api:​enable_path_flag | ENABLE_PATH_FLAG]]''​
 +  * ''​[[preview:​api:​enable_path_tracing | ENABLE_PATH_TRACING]]''​
 +  * ''​[[preview:​api:​fetch_next_gatherable | FETCH_NEXT_GATHERABLE]]''​
 +  * ''​[[preview:​api:​fetch_next_plantable | FETCH_NEXT_PLANTABLE]]''​
 +  * ''​[[preview:​api:​find_resource_for_workplace | FIND_RESOURCE_FOR_WORKPLACE]]''​
 +  * ''​[[preview:​api:​finish_production | FINISH_PRODUCTION]]''​
 +  * ''​[[preview:​api:​gather_request | GATHER_REQUEST]]''​
 +  * ''​[[preview:​api:​gather_resource | GATHER_RESOURCE]]''​
 +  * ''​[[preview:​api:​give_job_xp | GIVE_JOB_XP]]''​
 +  * ''​[[preview:​api:​go_to | GO_TO]]''​
 +  * ''​[[preview:​api:​inverter | INVERTER]]''​
 +  * ''​[[preview:​api:​is_workplace_available | IS_WORKPLACE_AVAILABLE]]''​
 +  * ''​[[preview:​api:​is_workplace_need_resource | IS_WORKPLACE_NEED_RESOURCE]]''​
 +  * ''​[[preview:​api:​look_at | LOOK_AT]]''​
 +  * ''​[[preview:​api:​node | NODE]]''​
 +  * ''​[[preview:​api:​node_branch | NODE_BRANCH]]''​
 +  * ''​[[preview:​api:​node_composite | NODE_COMPOSITE]]''​
 +  * ''​[[preview:​api:​node_decorator | NODE_DECORATOR]]''​
 +  * ''​[[preview:​api:​node_leaf | NODE_LEAF]]''​
 +  * ''​[[preview:​api:​plant | PLANT]]''​
 +  * ''​[[preview:​api:​plant_request | PLANT_REQUEST]]''​
 +  * ''​[[preview:​api:​produce_resource | PRODUCE_RESOURCE]]''​
 +  * ''​[[preview:​api:​prospect | PROSPECT]]''​
 +  * ''​[[preview:​api:​repeat | REPEAT]]''​
 +  * ''​[[preview:​api:​repeat_until_fail | REPEAT_UNTIL_FAIL]]''​
 +  * ''​[[preview:​api:​repeat_until_success | REPEAT_UNTIL_SUCCESS]]''​
 +  * ''​[[preview:​api:​selector | SELECTOR]]''​
 +  * ''​[[preview:​api:​sequencer | SEQUENCER]]''​
 +  * ''​[[preview:​api:​setup_gathering_work | SETUP_GATHERING_WORK]]''​
 +  * ''​[[preview:​api:​setup_planting_work | SETUP_PLANTING_WORK]]''​
 +  * ''​[[preview:​api:​setup_work | SETUP_WORK]]''​
 +  * ''​[[preview:​api:​set_activity_message | SET_ACTIVITY_MESSAGE]]''​
 +  * ''​[[preview:​api:​set_workplace_as_destination | SET_WORKPLACE_AS_DESTINATION]]''​
 +  * ''​[[preview:​api:​set_workstation_setup | SET_WORKSTATION_SETUP]]''​
 +  * ''​[[preview:​api:​start_production | START_PRODUCTION]]''​
 +  * ''​[[preview:​api:​study_blueprint | STUDY_BLUEPRINT]]''​
 +  * ''​[[preview:​api:​wait | WAIT]]''​
 +
 +----
 +
 +==== Behavior Tree Data Classes ====
 +=== Added ===
 +  * ''​[[preview:​api:​behavior_tree_data | BEHAVIOR_TREE_DATA]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_agent | BEHAVIOR_TREE_DATA_AGENT]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_animation_data | BEHAVIOR_TREE_DATA_ANIMATION_DATA]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_bool | BEHAVIOR_TREE_DATA_BOOL]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_building_path_type | BEHAVIOR_TREE_DATA_BUILDING_PATH_TYPE]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_check_farm_state | BEHAVIOR_TREE_DATA_CHECK_FARM_STATE]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_float | BEHAVIOR_TREE_DATA_FLOAT]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_float | BEHAVIOR_TREE_DATA_FLOAT]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_gathering | BEHAVIOR_TREE_DATA_GATHERING]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_location | BEHAVIOR_TREE_DATA_LOCATION]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_loop | BEHAVIOR_TREE_DATA_LOOP]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_path_flag | BEHAVIOR_TREE_DATA_PATH_FLAG]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_plantable | BEHAVIOR_TREE_DATA_PLANTABLE]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_resource_transport | BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_string | BEHAVIOR_TREE_DATA_STRING]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_vec3f | BEHAVIOR_TREE_DATA_VEC3F]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_wait | BEHAVIOR_TREE_DATA_WAIT]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_workstation_setup | BEHAVIOR_TREE_DATA_WORKSTATION_SETUP]]''​
 +
 +----
 +
 +==== Enumerations ====
 +=== Added ===
 +  * ''​[[preview:​api:​behavior_tree_node_result | BEHAVIOR_TREE_NODE_RESULT]]''​
 +  * ''​[[preview:​api:​navmesh_lock_category | NAVMESH_LOCK_CATEGORY]]''​
 +  * ''​[[preview:​api:​path_flag | PATH_FLAG]]''​
 +  * ''​[[preview:​api:​farm_state | FARM_STATE]]''​
 +  * ''​[[preview:​api:​notification_type | NOTIFICATION_TYPE]]''​
 +  * ''​[[preview:​api:​resource_type | RESOURCE_TYPE]]''​
 +  * ''​[[preview:​api:​mineral_deposit_state | MINERAL_DEPOSIT_STATE]]''​
 +=== Other changes ===
 +  * ''​[[preview:​api:​object_flag | OBJECT_FLAG]]''​
 +    * Added values
 +      * ''​BUILDING_PART_NON_INTERACTIVE''​
 +    * Removed values
 +      * ''​DOOR''​
 +  * ''​[[preview:​api:​building_zone_type | BUILDING_ZONE_TYPE]]''​
 +    * Added values
 +      * ''​NAVIGABLE''​
 +      * ''​GRASS_CLEAR''​
 +
 +----
 +
 +===== Assets Changes =====
 +==== BEHAVIOR_TREE ====
 +=== Added ===
 +  * ''​[[preview:​assets:​behavior_tree | BEHAVIOR_FARMER]]''​
 +  * ''​[[preview:​assets:​behavior_tree | BEHAVIOR_TRANSPORT]]''​
 +=== Renamed ===
 +  * ''​GATHER_BEHAVIOR -> [[preview:​assets:​behavior_tree | BEHAVIOR_GATHER]]''​
 +  * ''​MARKET_TENDING_BEHAVIOR -> [[preview:​assets:​behavior_tree | BEHAVIOR_MARKET_TENDING]]''​
 +  * ''​STUDY_BEHAVIOR -> [[preview:​assets:​behavior_tree | BEHAVIOR_STUDY]]''​
 +  * ''​WORK_BEHAVIOR -> [[preview:​assets:​behavior_tree | BEHAVIOR_WORK]]''​
 +
 +----
 +
 +==== BUILDING ====
 +=== Added ===
 +  * ''​[[preview:​assets:​building | MONUMENT_WOODEN_BRIDGE]]''​
 +  * ''​[[preview:​assets:​building | MONUMENT_MARKET]]''​
 +  * ''​[[preview:​assets:​building | MONUMENT_STONE_BRIDGE]]''​
 +  * ''​[[preview:​assets:​building | MONUMENT_MONASTERY]]''​
 +  * ''​[[preview:​assets:​building | MONUMENT_WOODEN_KEEP]]''​
 +  * ''​[[preview:​assets:​building | KNIGHT_STATUE]]''​
 +  * ''​[[preview:​assets:​building | LEGACY_RUSTIC_CHURCH]]''​
 +  * ''​[[preview:​assets:​building | MONUMENT_CHURCH]]''​
 +  * ''​[[preview:​assets:​building | MONUMENT_MONASTERY]]''​
 +  * ''​[[preview:​assets:​building | MONUMENT_RUSTIC_CHURCH]]''​
 +  * ''​[[preview:​assets:​building | MONUMENT_RUSTIC_LORD_MANOR]]''​
 +  * ''​[[preview:​assets:​building | MONUMENT_TAVERN]]''​
 +  * ''​[[preview:​assets:​building | MONUMENT_WATCH_TOWER]]''​
 +
 +----
 +
 +==== PREFAB ====
 +=== Added ===
 +  * ''​[[preview:​assets:​prefab | MINERAL_DEPOSIT]]''​
 +
 +----
 +
 +==== RESOURCE ====
 +=== Added ===
 +  * ''​[[preview:​assets:​resource | GOLD_BARS]]''​
 +  * ''​[[preview:​assets:​resource | GEMS]]''​
 +  * ''​[[preview:​assets:​resource | GOLD_ORE]]''​
 +=== Renamed ===
 +  * ''​GOLD -> [[preview:​assets:​resource | GOLD_COINS]]''​
 +
 +----
 +
 +==== VILLAGER_PROFILE ====
 +=== Added ===
 +  * ''​[[preview:​assets:​villager_profile | PROFILE_DEFAULT]]''​
 +  * ''​[[preview:​assets:​villager_profile | PROFILE_SOLDIER]]''​
 +
 +----
 +
 +==== WEAPON ====
 +=== Added ===
 +  * ''​[[preview:​assets:​weapon | WEAPON_SWORD]]''​
 +=== Removed ===
 +  * ''​SWORD''​
 +
  
changelog/1.6.0.0522.txt ยท Last modified: 2020/05/22 14:11 by maxime