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changelog:1.6.6.0707 [2020/07/07 15:08] – [Changelog] polymorphgameschangelog:1.6.6.0707 [2020/07/14 17:11] (current) maxime
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 ==== Asset Classes ==== ==== Asset Classes ====
 === Added === === Added ===
-  * ''[[preview:api:building_function_point_of_interest | BUILDING_FUNCTION_POINT_OF_INTEREST]]'' +  * ''[[api:building_function_point_of_interest | BUILDING_FUNCTION_POINT_OF_INTEREST]]'' 
-  * ''[[preview:api:game_rule_masterpiece | GAME_RULE_MASTERPIECE]]'' +  * ''[[api:game_rule_masterpiece | GAME_RULE_MASTERPIECE]]'' 
-  * ''[[preview:api:masterpiece | MASTERPIECE]]'' +  * ''[[api:masterpiece | MASTERPIECE]]'' 
-  * ''[[preview:api:masterpiece_list | MASTERPIECE_LIST]]''+  * ''[[api:masterpiece_list | MASTERPIECE_LIST]]''
 === Other changes === === Other changes ===
-  * ''[[preview:api:agent_workstation_setup | AGENT_WORKSTATION_SETUP]]''+  * ''[[api:agent_workstation_setup | AGENT_WORKSTATION_SETUP]]''
     * Added properties     * Added properties
-      * ''[[preview:api:AGENT_WORKSTATION_SETUP#locationtypelist | LocationTypeList]]'' +      * ''[[api:AGENT_WORKSTATION_SETUP#locationtypelist | LocationTypeList]]'' 
-  * ''[[preview:api:building_function_farm | BUILDING_FUNCTION_FARM]]''+  * ''[[api:building_function_farm | BUILDING_FUNCTION_FARM]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:BUILDING_FUNCTION_FARM#harvestsetup | HarvestSetup]]'' +      * ''[[api:BUILDING_FUNCTION_FARM#harvestsetup | HarvestSetup]]'' 
-      * ''[[preview:api:BUILDING_FUNCTION_FARM#sowingsetup | SowingSetup]]'' +      * ''[[api:BUILDING_FUNCTION_FARM#sowingsetup | SowingSetup]]'' 
-  * ''[[preview:api:building_function_quarry | BUILDING_FUNCTION_QUARRY]]''+  * ''[[api:building_function_quarry | BUILDING_FUNCTION_QUARRY]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_FUNCTION_QUARRY#randomresourcetospawn | RandomResourceToSpawn]]'' +      * ''[[api:BUILDING_FUNCTION_QUARRY#randomresourcetospawn | RandomResourceToSpawn]]'' 
-      * ''[[preview:api:BUILDING_FUNCTION_QUARRY#spawnpercentage | SpawnPercentage]]'' +      * ''[[api:BUILDING_FUNCTION_QUARRY#spawnpercentage | SpawnPercentage]]'' 
-  * ''[[preview:api:building_part | BUILDING_PART]]''+  * ''[[api:building_part | BUILDING_PART]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_PART#ismonumentcore | IsMonumentCore]]'' +      * ''[[api:BUILDING_PART#ismonumentcore | IsMonumentCore]]'' 
-      * ''[[preview:api:BUILDING_PART#ismovablewhenbuilt | IsMovableWhenBuilt]]''+      * ''[[api:BUILDING_PART#ismovablewhenbuilt | IsMovableWhenBuilt]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:BUILDING_PART#category | Category]]'' +      * ''[[api:BUILDING_PART#category | Category]]'' 
-  * ''[[preview:api:event | EVENT]]''+  * ''[[api:event | EVENT]]''
     * Added properties     * Added properties
-      * ''[[preview:api:EVENT#actionlist | ActionList]]''+      * ''[[api:EVENT#actionlist | ActionList]]''
     * Removed properties     * Removed properties
       * ''AudioEvent''       * ''AudioEvent''
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       * ''ChoiceList''       * ''ChoiceList''
       * ''EnvoyProfile''       * ''EnvoyProfile''
-  * ''[[preview:api:game_rule_mineral | GAME_RULE_MINERAL]]''+  * ''[[api:game_rule_mineral | GAME_RULE_MINERAL]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_RULE_MINERAL#debugmineraltoassign | DebugMineralToAssign]]'' +      * ''[[api:GAME_RULE_MINERAL#debugmineraltoassign | DebugMineralToAssign]]'' 
-  * ''[[preview:api:military_campaign | MILITARY_CAMPAIGN]]''+  * ''[[api:military_campaign | MILITARY_CAMPAIGN]]''
     * Added properties     * Added properties
-      * ''[[preview:api:MILITARY_CAMPAIGN#panelvisual | PanelVisual]]''+      * ''[[api:MILITARY_CAMPAIGN#panelvisual | PanelVisual]]''
  
 ---- ----
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 ==== Data Classes ==== ==== Data Classes ====
 === Added === === Added ===
-  * ''[[preview:api:action_show_narrative_panel | ACTION_SHOW_NARRATIVE_PANEL]]'' +  * ''[[api:action_show_narrative_panel | ACTION_SHOW_NARRATIVE_PANEL]]'' 
-  * ''[[preview:api:action_visit | ACTION_VISIT]]'' +  * ''[[api:action_visit | ACTION_VISIT]]'' 
-  * ''[[preview:api:agent_profile_function_visitor | AGENT_PROFILE_FUNCTION_VISITOR]]'' +  * ''[[api:agent_profile_function_visitor | AGENT_PROFILE_FUNCTION_VISITOR]]'' 
-  * ''[[preview:api:building_zone_entry | BUILDING_ZONE_ENTRY]]'' +  * ''[[api:building_zone_entry | BUILDING_ZONE_ENTRY]]'' 
-  * ''[[preview:api:data_narrative_panel | DATA_NARRATIVE_PANEL]]'' +  * ''[[api:data_narrative_panel | DATA_NARRATIVE_PANEL]]'' 
-  * ''[[preview:api:event_action_add_trade_route | EVENT_ACTION_ADD_TRADE_ROUTE]]'' +  * ''[[api:event_action_add_trade_route | EVENT_ACTION_ADD_TRADE_ROUTE]]'' 
-  * ''[[preview:api:event_action_immigrate | EVENT_ACTION_IMMIGRATE]]'' +  * ''[[api:event_action_immigrate | EVENT_ACTION_IMMIGRATE]]'' 
-  * ''[[preview:api:event_action_random_action | EVENT_ACTION_RANDOM_ACTION]]'' +  * ''[[api:event_action_random_action | EVENT_ACTION_RANDOM_ACTION]]'' 
-  * ''[[preview:api:event_action_remove_trade_route | EVENT_ACTION_REMOVE_TRADE_ROUTE]]'' +  * ''[[api:event_action_remove_trade_route | EVENT_ACTION_REMOVE_TRADE_ROUTE]]'' 
-  * ''[[preview:api:game_condition_building_inventory | GAME_CONDITION_BUILDING_INVENTORY]]'' +  * ''[[api:game_condition_building_inventory | GAME_CONDITION_BUILDING_INVENTORY]]'' 
-  * ''[[preview:api:game_condition_building_part_count | GAME_CONDITION_BUILDING_PART_COUNT]]'' +  * ''[[api:game_condition_building_part_count | GAME_CONDITION_BUILDING_PART_COUNT]]'' 
-  * ''[[preview:api:game_condition_decorative_part_count | GAME_CONDITION_DECORATIVE_PART_COUNT]]'' +  * ''[[api:game_condition_decorative_part_count | GAME_CONDITION_DECORATIVE_PART_COUNT]]'' 
-  * ''[[preview:api:game_condition_forest_surrounded | GAME_CONDITION_FOREST_SURROUNDED]]'' +  * ''[[api:game_condition_forest_surrounded | GAME_CONDITION_FOREST_SURROUNDED]]'' 
-  * ''[[preview:api:game_condition_influence_amount_reached | GAME_CONDITION_INFLUENCE_AMOUNT_REACHED]]'' +  * ''[[api:game_condition_influence_amount_reached | GAME_CONDITION_INFLUENCE_AMOUNT_REACHED]]'' 
-  * ''[[preview:api:game_condition_inside_zone | GAME_CONDITION_INSIDE_ZONE]]'' +  * ''[[api:game_condition_inside_zone | GAME_CONDITION_INSIDE_ZONE]]'' 
-  * ''[[preview:api:game_condition_military_campaign_completed | GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED]]'' +  * ''[[api:game_condition_military_campaign_completed | GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED]]'' 
-  * ''[[preview:api:game_condition_monthly_trade_revenue | GAME_CONDITION_MONTHLY_TRADE_REVENUE]]'' +  * ''[[api:game_condition_monthly_trade_revenue | GAME_CONDITION_MONTHLY_TRADE_REVENUE]]'' 
-  * ''[[preview:api:game_condition_multiple_condition | GAME_CONDITION_MULTIPLE_CONDITION]]'' +  * ''[[api:game_condition_multiple_condition | GAME_CONDITION_MULTIPLE_CONDITION]]'' 
-  * ''[[preview:api:game_condition_part_of_building | GAME_CONDITION_PART_OF_BUILDING]]'' +  * ''[[api:game_condition_part_of_building | GAME_CONDITION_PART_OF_BUILDING]]'' 
-  * ''[[preview:api:game_condition_quest_completed | GAME_CONDITION_QUEST_COMPLETED]]'' +  * ''[[api:game_condition_quest_completed | GAME_CONDITION_QUEST_COMPLETED]]'' 
-  * ''[[preview:api:game_condition_splendor_amount_reached | GAME_CONDITION_SPLENDOR_AMOUNT_REACHED]]'' +  * ''[[api:game_condition_splendor_amount_reached | GAME_CONDITION_SPLENDOR_AMOUNT_REACHED]]'' 
-  * ''[[preview:api:game_condition_visit | GAME_CONDITION_VISIT]]'' +  * ''[[api:game_condition_visit | GAME_CONDITION_VISIT]]'' 
-  * ''[[preview:api:game_condition_wounded_count | GAME_CONDITION_WOUNDED_COUNT]]'' +  * ''[[api:game_condition_wounded_count | GAME_CONDITION_WOUNDED_COUNT]]'' 
-  * ''[[preview:api:game_rule_modifier_apply_action | GAME_RULE_MODIFIER_APPLY_ACTION]]'' +  * ''[[api:game_rule_modifier_apply_action | GAME_RULE_MODIFIER_APPLY_ACTION]]'' 
-  * ''[[preview:api:game_rule_modifier_building_maintenance_cost | GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST]]'' +  * ''[[api:game_rule_modifier_building_maintenance_cost | GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST]]'' 
-  * ''[[preview:api:game_rule_modifier_estate_influence | GAME_RULE_MODIFIER_ESTATE_INFLUENCE]]'' +  * ''[[api:game_rule_modifier_estate_influence | GAME_RULE_MODIFIER_ESTATE_INFLUENCE]]'' 
-  * ''[[preview:api:game_rule_modifier_immigration_rate | GAME_RULE_MODIFIER_IMMIGRATION_RATE]]'' +  * ''[[api:game_rule_modifier_immigration_rate | GAME_RULE_MODIFIER_IMMIGRATION_RATE]]'' 
-  * ''[[preview:api:game_rule_modifier_improve_area_desirability | GAME_RULE_MODIFIER_IMPROVE_AREA_DESIRABILITY]]'' +  * ''[[api:game_rule_modifier_improve_area_desirability | GAME_RULE_MODIFIER_IMPROVE_AREA_DESIRABILITY]]'' 
-  * ''[[preview:api:game_rule_modifier_monument_splendor | GAME_RULE_MODIFIER_MONUMENT_SPLENDOR]]'' +  * ''[[api:game_rule_modifier_monument_splendor | GAME_RULE_MODIFIER_MONUMENT_SPLENDOR]]'' 
-  * ''[[preview:api:game_rule_modifier_need_permanently_filled | GAME_RULE_MODIFIER_NEED_PERMANENTLY_FILLED]]'' +  * ''[[api:game_rule_modifier_need_permanently_filled | GAME_RULE_MODIFIER_NEED_PERMANENTLY_FILLED]]'' 
-  * ''[[preview:api:game_rule_modifier_need_type_deplete_rate | GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE]]'' +  * ''[[api:game_rule_modifier_need_type_deplete_rate | GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE]]'' 
-  * ''[[preview:api:game_rule_modifier_soldier_recovery_speed | GAME_RULE_MODIFIER_SOLDIER_RECOVERY_SPEED]]'' +  * ''[[api:game_rule_modifier_soldier_recovery_speed | GAME_RULE_MODIFIER_SOLDIER_RECOVERY_SPEED]]'' 
-  * ''[[preview:api:quest_function_immigration | QUEST_FUNCTION_IMMIGRATION]]''+  * ''[[api:quest_function_immigration | QUEST_FUNCTION_IMMIGRATION]]''
 === Removed === === Removed ===
   * ''BUILDING_CONSTRUCTOR_RANDOM''   * ''BUILDING_CONSTRUCTOR_RANDOM''
 === Other changes === === Other changes ===
-  * ''[[preview:api:agent_profile_function | AGENT_PROFILE_FUNCTION]]''+  * ''[[api:agent_profile_function | AGENT_PROFILE_FUNCTION]]''
     * Added properties     * Added properties
-      * ''[[preview:api:AGENT_PROFILE_FUNCTION#assetstatusquota | AssetStatusQuota]]'' +      * ''[[api:AGENT_PROFILE_FUNCTION#assetstatusquota | AssetStatusQuota]]'' 
-  * ''[[preview:api:agent_profile_function_soldier | AGENT_PROFILE_FUNCTION_SOLDIER]]''+  * ''[[api:agent_profile_function_soldier | AGENT_PROFILE_FUNCTION_SOLDIER]]''
     * Removed properties     * Removed properties
       * ''AssetStatusQuota''       * ''AssetStatusQuota''
-  * ''[[preview:api:building_constructor_bridge | BUILDING_CONSTRUCTOR_BRIDGE]]''+  * ''[[api:building_constructor_bridge | BUILDING_CONSTRUCTOR_BRIDGE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_CONSTRUCTOR_BRIDGE#minimumheightaboveground | MinimumHeightAboveGround]]'' +      * ''[[api:BUILDING_CONSTRUCTOR_BRIDGE#minimumheightaboveground | MinimumHeightAboveGround]]'' 
-  * ''[[preview:api:building_zone | BUILDING_ZONE]]''+  * ''[[api:building_zone | BUILDING_ZONE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_ZONE#zoneentrylist | ZoneEntryList]]''+      * ''[[api:BUILDING_ZONE#zoneentrylist | ZoneEntryList]]''
     * Removed properties     * Removed properties
       * ''GrassClearPolygon''       * ''GrassClearPolygon''
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       * ''IsNavigable''       * ''IsNavigable''
       * ''IsClearingGrass''       * ''IsClearingGrass''
-  * ''[[preview:api:character_setup | CHARACTER_SETUP]]''+  * ''[[api:character_setup | CHARACTER_SETUP]]''
     * Added properties     * Added properties
-      * ''[[preview:api:CHARACTER_SETUP#malehatlist | MaleHatList]]'' +      * ''[[api:CHARACTER_SETUP#malehatlist | MaleHatList]]'' 
-      * ''[[preview:api:CHARACTER_SETUP#femalehatlist | FemaleHatList]]'' +      * ''[[api:CHARACTER_SETUP#femalehatlist | FemaleHatList]]'' 
-      * ''[[preview:api:CHARACTER_SETUP#malebacklist | MaleBackList]]'' +      * ''[[api:CHARACTER_SETUP#malebacklist | MaleBackList]]'' 
-      * ''[[preview:api:CHARACTER_SETUP#femalebacklist | FemaleBackList]]'' +      * ''[[api:CHARACTER_SETUP#femalebacklist | FemaleBackList]]'' 
-      * ''[[preview:api:CHARACTER_SETUP#malefrontlist | MaleFrontList]]'' +      * ''[[api:CHARACTER_SETUP#malefrontlist | MaleFrontList]]'' 
-      * ''[[preview:api:CHARACTER_SETUP#femalefrontlist | FemaleFrontList]]'' +      * ''[[api:CHARACTER_SETUP#femalefrontlist | FemaleFrontList]]'' 
-      * ''[[preview:api:CHARACTER_SETUP#malebeltlist | MaleBeltList]]'' +      * ''[[api:CHARACTER_SETUP#malebeltlist | MaleBeltList]]'' 
-      * ''[[preview:api:CHARACTER_SETUP#femalebeltlist | FemaleBeltList]]''+      * ''[[api:CHARACTER_SETUP#femalebeltlist | FemaleBeltList]]''
     * Removed properties     * Removed properties
       * ''MaleBackModel''       * ''MaleBackModel''
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       * ''ForceNoFemaleBelt''       * ''ForceNoFemaleBelt''
       * ''WorkAnimation''       * ''WorkAnimation''
-  * ''[[preview:api:event_action | EVENT_ACTION]]''+  * ''[[api:event_action | EVENT_ACTION]]''
     * Removed properties     * Removed properties
       * ''ShortName''       * ''ShortName''
-  * ''[[preview:api:game_condition_villager_status_reached | GAME_CONDITION_VILLAGER_STATUS_REACHED]]''+  * ''[[api:game_condition_villager_status_reached | GAME_CONDITION_VILLAGER_STATUS_REACHED]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_CONDITION_VILLAGER_STATUS_REACHED#numberrequired | NumberRequired]]'' +      * ''[[api:GAME_CONDITION_VILLAGER_STATUS_REACHED#numberrequired | NumberRequired]]'' 
-  * ''[[preview:api:monument_required_part_pair | MONUMENT_REQUIRED_PART_PAIR]]''+  * ''[[api:monument_required_part_pair | MONUMENT_REQUIRED_PART_PAIR]]''
     * Added properties     * Added properties
-      * ''[[preview:api:MONUMENT_REQUIRED_PART_PAIR#max | Max]]''+      * ''[[api:MONUMENT_REQUIRED_PART_PAIR#max | Max]]''
     * Renamed properties     * Renamed properties
-      * ''Quantity -> [[preview:api:MONUMENT_REQUIRED_PART_PAIR#min | Min]]''+      * ''Quantity -> [[api:MONUMENT_REQUIRED_PART_PAIR#min | Min]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:MONUMENT_REQUIRED_PART_PAIR#category | Category]]''+      * ''[[api:MONUMENT_REQUIRED_PART_PAIR#category | Category]]''
  
 ---- ----
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 ==== Behavior Tree Data Classes ==== ==== Behavior Tree Data Classes ====
 === Other changes === === Other changes ===
-  * ''[[preview:api:behavior_tree_data_workstation_setup | BEHAVIOR_TREE_DATA_WORKSTATION_SETUP]]''+  * ''[[api:behavior_tree_data_workstation_setup | BEHAVIOR_TREE_DATA_WORKSTATION_SETUP]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:BEHAVIOR_TREE_DATA_WORKSTATION_SETUP#workstationsetup | WorkstationSetup]]''+      * ''[[api:BEHAVIOR_TREE_DATA_WORKSTATION_SETUP#workstationsetup | WorkstationSetup]]''
  
 ---- ----
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 ==== Engine Core ==== ==== Engine Core ====
 === Other changes === === Other changes ===
-  * ''[[preview:api:game_object | GAME_OBJECT]]''+  * ''[[api:game_object | GAME_OBJECT]]''
     * Changed functions     * Changed functions
-      * ''[[preview:api:GAME_OBJECT#getorcreatecomponent | getOrCreateComponent]]''+      * ''[[api:GAME_OBJECT#getorcreatecomponent | getOrCreateComponent]]''
  
 ---- ----
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 ==== Component Classes ==== ==== Component Classes ====
 === Other changes === === Other changes ===
-  * ''[[preview:api:comp_building | COMP_BUILDING]]''+  * ''[[api:comp_building | COMP_BUILDING]]''
     * Added events     * Added events
-      * ''[[preview:api:COMP_BUILDING#on_building_batch_change_finished | ON_BUILDING_BATCH_CHANGE_FINISHED]]'' +      * ''[[api:COMP_BUILDING#on_building_batch_change_finished | ON_BUILDING_BATCH_CHANGE_FINISHED]]'' 
-  * ''[[preview:api:comp_building_part | COMP_BUILDING_PART]]''+  * ''[[api:comp_building_part | COMP_BUILDING_PART]]''
     * Removed properties     * Removed properties
       * ''BuildingZone''       * ''BuildingZone''
Line 166: Line 166:
       * ''BuildingZoneData''       * ''BuildingZoneData''
     * Added events     * Added events
-      * ''[[preview:api:COMP_BUILDING_PART#on_part_destroyed | ON_PART_DESTROYED]]'' +      * ''[[api:COMP_BUILDING_PART#on_part_destroyed | ON_PART_DESTROYED]]'' 
-  * ''[[preview:api:comp_workplace | COMP_WORKPLACE]]''+  * ''[[api:comp_workplace | COMP_WORKPLACE]]''
     * Added events     * Added events
-      * ''[[preview:api:COMP_WORKPLACE#on_workplace_produced | ON_WORKPLACE_PRODUCED]]''+      * ''[[api:COMP_WORKPLACE#on_workplace_produced | ON_WORKPLACE_PRODUCED]]''
  
 ---- ----
Line 175: Line 175:
 ==== Enumerations ==== ==== Enumerations ====
 === Added === === Added ===
-  * ''[[preview:api:character_part | CHARACTER_PART]]'' +  * ''[[api:character_part | CHARACTER_PART]]'' 
-  * ''[[preview:api:building_part_type | BUILDING_PART_TYPE]]''+  * ''[[api:building_part_type | BUILDING_PART_TYPE]]''
 === Other changes === === Other changes ===
-  * ''[[preview:api:building_type | BUILDING_TYPE]]''+  * ''[[api:building_type | BUILDING_TYPE]]''
     * Added values     * Added values
       * ''MASTERPIECE''       * ''MASTERPIECE''
-  * ''[[preview:api:building_zone_type | BUILDING_ZONE_TYPE]]''+  * ''[[api:building_zone_type | BUILDING_ZONE_TYPE]]''
     * Removed values     * Removed values
       * ''NAV_MESH''       * ''NAV_MESH''
       * ''TREE_COLLIDING''       * ''TREE_COLLIDING''
-  * ''[[preview:api:attach_node_type | ATTACH_NODE_TYPE]]''+  * ''[[api:attach_node_type | ATTACH_NODE_TYPE]]''
     * Added values     * Added values
       * ''DISABLE_BASEMENT''       * ''DISABLE_BASEMENT''
Line 196: Line 196:
 ==== PREFAB ==== ==== PREFAB ====
 === Added === === Added ===
-  * ''[[preview:assets:prefab | PREFAB_MINERAL_SOURCE_2]]'' +  * ''[[assets:prefab | PREFAB_MINERAL_SOURCE_2]]'' 
-  * ''[[preview:assets:prefab | PREFAB_MINERAL_SOURCE_1]]'' +  * ''[[assets:prefab | PREFAB_MINERAL_SOURCE_1]]'' 
-  * ''[[preview:assets:prefab | PREFAB_MINERAL_SOURCE_3]]''+  * ''[[assets:prefab | PREFAB_MINERAL_SOURCE_3]]''
 === Removed === === Removed ===
   * ''MINERAL_DEPOSIT''   * ''MINERAL_DEPOSIT''
Line 206: Line 206:
 ==== VILLAGER_PROFILE ==== ==== VILLAGER_PROFILE ====
 === Added === === Added ===
-  * ''[[preview:assets:villager_profile | PROFILE_MINSTREL]]''+  * ''[[assets:villager_profile | PROFILE_MINSTREL]]''
  
  
changelog/1.6.6.0707.txt · Last modified: 2020/07/14 17:11 by maxime

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