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changelog:1.9 [2022/08/05 14:11]
127.0.0.1 external edit
changelog:1.9 [2022/09/20 09:26] (current)
Line 12: Line 12:
   * ''​[[preview:​api:​building_function_interactive_location | BUILDING_FUNCTION_INTERACTIVE_LOCATION]]''​   * ''​[[preview:​api:​building_function_interactive_location | BUILDING_FUNCTION_INTERACTIVE_LOCATION]]''​
   * ''​[[preview:​api:​building_function_lodging | BUILDING_FUNCTION_LODGING]]''​   * ''​[[preview:​api:​building_function_lodging | BUILDING_FUNCTION_LODGING]]''​
 +  * ''​[[preview:​api:​change_edict_mandate_type | CHANGE_EDICT_MANDATE_TYPE]]''​
 +  * ''​[[preview:​api:​change_privilege_mandate_type | CHANGE_PRIVILEGE_MANDATE_TYPE]]''​
   * ''​[[preview:​api:​edict | EDICT]]''​   * ''​[[preview:​api:​edict | EDICT]]''​
   * ''​[[preview:​api:​estate_setting | ESTATE_SETTING]]''​   * ''​[[preview:​api:​estate_setting | ESTATE_SETTING]]''​
Line 68: Line 70:
     * Added properties     * Added properties
       * ''​[[preview:​api:​MILITARY_CAMPAIGN_SETTINGS#​militaryqueststub | MilitaryQuestStub]]''​       * ''​[[preview:​api:​MILITARY_CAMPAIGN_SETTINGS#​militaryqueststub | MilitaryQuestStub]]''​
 +      * ''​[[preview:​api:​MILITARY_CAMPAIGN_SETTINGS#​difficultytextsettings | DifficultyTextSettings]]''​
 +      * ''​[[preview:​api:​MILITARY_CAMPAIGN_SETTINGS#​distancetextsettings | DistanceTextSettings]]''​
     * Removed properties     * Removed properties
       * ''​AverageQuestSetupList''​       * ''​AverageQuestSetupList''​
Line 89: Line 93:
       * ''​[[preview:​api:​BUILDING#​assetbuildingpartlist | AssetBuildingPartList]]''​       * ''​[[preview:​api:​BUILDING#​assetbuildingpartlist | AssetBuildingPartList]]''​
       * ''​[[preview:​api:​BUILDING#​assetbuildingfunction | AssetBuildingFunction]]''​       * ''​[[preview:​api:​BUILDING#​assetbuildingfunction | AssetBuildingFunction]]''​
-      * ''​[[preview:​api:​BUILDING#​conditionlist ​ConditionList]]''​+      * ''​[[preview:​api:​BUILDING#​dataconstructionvalidationconditionlist ​DataConstructionValidationConditionList]]''​
     * Removed properties     * Removed properties
       * ''​BuildingPartSetList''​       * ''​BuildingPartSetList''​
Line 138: Line 142:
       * ''​[[preview:​api:​BUILDING_PART#​constructionstepmode | ConstructionStepMode]]''​       * ''​[[preview:​api:​BUILDING_PART#​constructionstepmode | ConstructionStepMode]]''​
       * ''​[[preview:​api:​BUILDING_PART#​beautificationvalue | BeautificationValue]]''​       * ''​[[preview:​api:​BUILDING_PART#​beautificationvalue | BeautificationValue]]''​
 +    * Removed properties
 +      * ''​IsOutsideNavigationZone''​
   * ''​[[preview:​api:​estate | ESTATE]]''​   * ''​[[preview:​api:​estate | ESTATE]]''​
     * Added properties     * Added properties
       * ''​[[preview:​api:​ESTATE#​mininfluence | MinInfluence]]''​       * ''​[[preview:​api:​ESTATE#​mininfluence | MinInfluence]]''​
       * ''​[[preview:​api:​ESTATE#​maxinfluence | MaxInfluence]]''​       * ''​[[preview:​api:​ESTATE#​maxinfluence | MaxInfluence]]''​
 +      * ''​[[preview:​api:​ESTATE#​dualicon | DualIcon]]''​
 +      * ''​[[preview:​api:​ESTATE#​ratingicon | RatingIcon]]''​
       * ''​[[preview:​api:​ESTATE#​assetprogresspath | AssetProgressPath]]''​       * ''​[[preview:​api:​ESTATE#​assetprogresspath | AssetProgressPath]]''​
 +      * ''​[[preview:​api:​ESTATE#​defaultprivilegelist | DefaultPrivilegeList]]''​
       * ''​[[preview:​api:​ESTATE#​influenceeffectlist | InfluenceEffectList]]''​       * ''​[[preview:​api:​ESTATE#​influenceeffectlist | InfluenceEffectList]]''​
       * ''​[[preview:​api:​ESTATE#​estateinfluencerange | EstateInfluenceRange]]''​       * ''​[[preview:​api:​ESTATE#​estateinfluencerange | EstateInfluenceRange]]''​
Line 185: Line 194:
   * ''​[[preview:​api:​military_campaign | MILITARY_CAMPAIGN]]''​   * ''​[[preview:​api:​military_campaign | MILITARY_CAMPAIGN]]''​
     * Added properties     * Added properties
 +      * ''​[[preview:​api:​MILITARY_CAMPAIGN#​daystosendsoldiers | DaysToSendSoldiers]]''​
       * ''​[[preview:​api:​MILITARY_CAMPAIGN#​assetmilitarycampaignsettings | AssetMilitaryCampaignSettings]]''​       * ''​[[preview:​api:​MILITARY_CAMPAIGN#​assetmilitarycampaignsettings | AssetMilitaryCampaignSettings]]''​
       * ''​[[preview:​api:​MILITARY_CAMPAIGN#​missioncampaignsteplistlist | MissionCampaignStepListList]]''​       * ''​[[preview:​api:​MILITARY_CAMPAIGN#​missioncampaignsteplistlist | MissionCampaignStepListList]]''​
 +      * ''​[[preview:​api:​MILITARY_CAMPAIGN#​successassetoutcomepanel | SuccessAssetOutcomePanel]]''​
 +      * ''​[[preview:​api:​MILITARY_CAMPAIGN#​failureassetoutcomepanel | FailureAssetOutcomePanel]]''​
     * Removed properties     * Removed properties
       * ''​MissionDifficultyList''​       * ''​MissionDifficultyList''​
Line 219: Line 231:
       * ''​[[preview:​api:​TRADING_VILLAGE#​traderouteupgradenarrativepaneltemplate | TradeRouteUpgradeNarrativePanelTemplate]]''​       * ''​[[preview:​api:​TRADING_VILLAGE#​traderouteupgradenarrativepaneltemplate | TradeRouteUpgradeNarrativePanelTemplate]]''​
       * ''​[[preview:​api:​TRADING_VILLAGE#​worldguiicon | WorldGuiIcon]]''​       * ''​[[preview:​api:​TRADING_VILLAGE#​worldguiicon | WorldGuiIcon]]''​
 +      * ''​[[preview:​api:​TRADING_VILLAGE#​upgradeeventenvoyprofile | UpgradeEventEnvoyProfile]]''​
   * ''​[[preview:​api:​unlockable | UNLOCKABLE]]''​   * ''​[[preview:​api:​unlockable | UNLOCKABLE]]''​
     * Added properties     * Added properties
Line 244: Line 257:
   * ''​[[preview:​api:​condensed_help_item | CONDENSED_HELP_ITEM]]''​   * ''​[[preview:​api:​condensed_help_item | CONDENSED_HELP_ITEM]]''​
   * ''​[[preview:​api:​game_action_add_event | GAME_ACTION_ADD_EVENT]]''​   * ''​[[preview:​api:​game_action_add_event | GAME_ACTION_ADD_EVENT]]''​
 +  * ''​[[preview:​api:​game_action_add_mandate_type | GAME_ACTION_ADD_MANDATE_TYPE]]''​
   * ''​[[preview:​api:​game_action_add_taxation | GAME_ACTION_ADD_TAXATION]]''​   * ''​[[preview:​api:​game_action_add_taxation | GAME_ACTION_ADD_TAXATION]]''​
   * ''​[[preview:​api:​game_action_audio | GAME_ACTION_AUDIO]]''​   * ''​[[preview:​api:​game_action_audio | GAME_ACTION_AUDIO]]''​
Line 255: Line 269:
   * ''​[[preview:​api:​game_action_generate_reward | GAME_ACTION_GENERATE_REWARD]]''​   * ''​[[preview:​api:​game_action_generate_reward | GAME_ACTION_GENERATE_REWARD]]''​
   * ''​[[preview:​api:​game_action_military_campaign_action | GAME_ACTION_MILITARY_CAMPAIGN_ACTION]]''​   * ''​[[preview:​api:​game_action_military_campaign_action | GAME_ACTION_MILITARY_CAMPAIGN_ACTION]]''​
 +  * ''​[[preview:​api:​game_action_remove_mandate_type | GAME_ACTION_REMOVE_MANDATE_TYPE]]''​
   * ''​[[preview:​api:​game_action_remove_taxation | GAME_ACTION_REMOVE_TAXATION]]''​   * ''​[[preview:​api:​game_action_remove_taxation | GAME_ACTION_REMOVE_TAXATION]]''​
   * ''​[[preview:​api:​game_action_set_village_level | GAME_ACTION_SET_VILLAGE_LEVEL]]''​   * ''​[[preview:​api:​game_action_set_village_level | GAME_ACTION_SET_VILLAGE_LEVEL]]''​
Line 268: Line 283:
   * ''​[[preview:​api:​game_action_use_influence | GAME_ACTION_USE_INFLUENCE]]''​   * ''​[[preview:​api:​game_action_use_influence | GAME_ACTION_USE_INFLUENCE]]''​
   * ''​[[preview:​api:​game_condition_accumulate_in_storage | GAME_CONDITION_ACCUMULATE_IN_STORAGE]]''​   * ''​[[preview:​api:​game_condition_accumulate_in_storage | GAME_CONDITION_ACCUMULATE_IN_STORAGE]]''​
 +  * ''​[[preview:​api:​game_condition_agent_killed | GAME_CONDITION_AGENT_KILLED]]''​
   * ''​[[preview:​api:​game_condition_assign_job_to_all_villagers | GAME_CONDITION_ASSIGN_JOB_TO_ALL_VILLAGERS]]''​   * ''​[[preview:​api:​game_condition_assign_job_to_all_villagers | GAME_CONDITION_ASSIGN_JOB_TO_ALL_VILLAGERS]]''​
   * ''​[[preview:​api:​game_condition_assign_trade_resource | GAME_CONDITION_ASSIGN_TRADE_RESOURCE]]''​   * ''​[[preview:​api:​game_condition_assign_trade_resource | GAME_CONDITION_ASSIGN_TRADE_RESOURCE]]''​
Line 276: Line 292:
   * ''​[[preview:​api:​game_condition_edict_activated | GAME_CONDITION_EDICT_ACTIVATED]]''​   * ''​[[preview:​api:​game_condition_edict_activated | GAME_CONDITION_EDICT_ACTIVATED]]''​
   * ''​[[preview:​api:​game_condition_enclosed_area | GAME_CONDITION_ENCLOSED_AREA]]''​   * ''​[[preview:​api:​game_condition_enclosed_area | GAME_CONDITION_ENCLOSED_AREA]]''​
 +  * ''​[[preview:​api:​game_condition_enclosed_area_size | GAME_CONDITION_ENCLOSED_AREA_SIZE]]''​
   * ''​[[preview:​api:​game_condition_execute_action_list | GAME_CONDITION_EXECUTE_ACTION_LIST]]''​   * ''​[[preview:​api:​game_condition_execute_action_list | GAME_CONDITION_EXECUTE_ACTION_LIST]]''​
   * ''​[[preview:​api:​game_condition_fill_guest_requirements | GAME_CONDITION_FILL_GUEST_REQUIREMENTS]]''​   * ''​[[preview:​api:​game_condition_fill_guest_requirements | GAME_CONDITION_FILL_GUEST_REQUIREMENTS]]''​
   * ''​[[preview:​api:​game_condition_has_zone | GAME_CONDITION_HAS_ZONE]]''​   * ''​[[preview:​api:​game_condition_has_zone | GAME_CONDITION_HAS_ZONE]]''​
   * ''​[[preview:​api:​game_condition_mandate_started | GAME_CONDITION_MANDATE_STARTED]]''​   * ''​[[preview:​api:​game_condition_mandate_started | GAME_CONDITION_MANDATE_STARTED]]''​
 +  * ''​[[preview:​api:​game_condition_military_campaign_ongoing | GAME_CONDITION_MILITARY_CAMPAIGN_ONGOING]]''​
   * ''​[[preview:​api:​game_condition_population_count | GAME_CONDITION_POPULATION_COUNT]]''​   * ''​[[preview:​api:​game_condition_population_count | GAME_CONDITION_POPULATION_COUNT]]''​
   * ''​[[preview:​api:​game_condition_privilege_activated | GAME_CONDITION_PRIVILEGE_ACTIVATED]]''​   * ''​[[preview:​api:​game_condition_privilege_activated | GAME_CONDITION_PRIVILEGE_ACTIVATED]]''​
Line 307: Line 325:
   * ''​[[preview:​api:​game_rule_modifier_block_trade_route | GAME_RULE_MODIFIER_BLOCK_TRADE_ROUTE]]''​   * ''​[[preview:​api:​game_rule_modifier_block_trade_route | GAME_RULE_MODIFIER_BLOCK_TRADE_ROUTE]]''​
   * ''​[[preview:​api:​game_rule_modifier_concurring_taxes_bonus | GAME_RULE_MODIFIER_CONCURRING_TAXES_BONUS]]''​   * ''​[[preview:​api:​game_rule_modifier_concurring_taxes_bonus | GAME_RULE_MODIFIER_CONCURRING_TAXES_BONUS]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_conditional_game_rule | GAME_RULE_MODIFIER_CONDITIONAL_GAME_RULE]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_construction_refund | GAME_RULE_MODIFIER_CONSTRUCTION_REFUND]]''​
   * ''​[[preview:​api:​game_rule_modifier_descriptor_edict | GAME_RULE_MODIFIER_DESCRIPTOR_EDICT]]''​   * ''​[[preview:​api:​game_rule_modifier_descriptor_edict | GAME_RULE_MODIFIER_DESCRIPTOR_EDICT]]''​
   * ''​[[preview:​api:​game_rule_modifier_descriptor_privilege | GAME_RULE_MODIFIER_DESCRIPTOR_PRIVILEGE]]''​   * ''​[[preview:​api:​game_rule_modifier_descriptor_privilege | GAME_RULE_MODIFIER_DESCRIPTOR_PRIVILEGE]]''​
   * ''​[[preview:​api:​game_rule_modifier_estate_building_maintenance_cost | GAME_RULE_MODIFIER_ESTATE_BUILDING_MAINTENANCE_COST]]''​   * ''​[[preview:​api:​game_rule_modifier_estate_building_maintenance_cost | GAME_RULE_MODIFIER_ESTATE_BUILDING_MAINTENANCE_COST]]''​
   * ''​[[preview:​api:​game_rule_modifier_estate_default_influence | GAME_RULE_MODIFIER_ESTATE_DEFAULT_INFLUENCE]]''​   * ''​[[preview:​api:​game_rule_modifier_estate_default_influence | GAME_RULE_MODIFIER_ESTATE_DEFAULT_INFLUENCE]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_estate_splendor_impact | GAME_RULE_MODIFIER_ESTATE_SPLENDOR_IMPACT]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_free_territory | GAME_RULE_MODIFIER_FREE_TERRITORY]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_immigration_ignore_factor | GAME_RULE_MODIFIER_IMMIGRATION_IGNORE_FACTOR]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_mandate_cost | GAME_RULE_MODIFIER_MANDATE_COST]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_mandate_time | GAME_RULE_MODIFIER_MANDATE_TIME]]''​
   * ''​[[preview:​api:​game_rule_modifier_resource_depot_capacity | GAME_RULE_MODIFIER_RESOURCE_DEPOT_CAPACITY]]''​   * ''​[[preview:​api:​game_rule_modifier_resource_depot_capacity | GAME_RULE_MODIFIER_RESOURCE_DEPOT_CAPACITY]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_soldier_strength_from_happiness | GAME_RULE_MODIFIER_SOLDIER_STRENGTH_FROM_HAPPINESS]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_taxation_cumulation_bonus | GAME_RULE_MODIFIER_TAXATION_CUMULATION_BONUS]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_taxation_housing_happiness_factor_multiplier | GAME_RULE_MODIFIER_TAXATION_HOUSING_HAPPINESS_FACTOR_MULTIPLIER]]''​
   * ''​[[preview:​api:​game_rule_modifier_trader_visit_delay_multiplier | GAME_RULE_MODIFIER_TRADER_VISIT_DELAY_MULTIPLIER]]''​   * ''​[[preview:​api:​game_rule_modifier_trader_visit_delay_multiplier | GAME_RULE_MODIFIER_TRADER_VISIT_DELAY_MULTIPLIER]]''​
   * ''​[[preview:​api:​game_rule_modifier_trade_completed_influence | GAME_RULE_MODIFIER_TRADE_COMPLETED_INFLUENCE]]''​   * ''​[[preview:​api:​game_rule_modifier_trade_completed_influence | GAME_RULE_MODIFIER_TRADE_COMPLETED_INFLUENCE]]''​
   * ''​[[preview:​api:​game_rule_modifier_trade_resource_price_bonus | GAME_RULE_MODIFIER_TRADE_RESOURCE_PRICE_BONUS]]''​   * ''​[[preview:​api:​game_rule_modifier_trade_resource_price_bonus | GAME_RULE_MODIFIER_TRADE_RESOURCE_PRICE_BONUS]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_upkeep_building_parts | GAME_RULE_MODIFIER_UPKEEP_BUILDING_PARTS]]''​
   * ''​[[preview:​api:​guest_quantity_pair | GUEST_QUANTITY_PAIR]]''​   * ''​[[preview:​api:​guest_quantity_pair | GUEST_QUANTITY_PAIR]]''​
   * ''​[[preview:​api:​hosting_mission_feedback | HOSTING_MISSION_FEEDBACK]]''​   * ''​[[preview:​api:​hosting_mission_feedback | HOSTING_MISSION_FEEDBACK]]''​
Line 327: Line 356:
   * ''​[[preview:​api:​score_tracker | SCORE_TRACKER]]''​   * ''​[[preview:​api:​score_tracker | SCORE_TRACKER]]''​
   * ''​[[preview:​api:​splendor_range | SPLENDOR_RANGE]]''​   * ''​[[preview:​api:​splendor_range | SPLENDOR_RANGE]]''​
 +  * ''​[[preview:​api:​string_value | STRING_VALUE]]''​
 +  * ''​[[preview:​api:​string_value_list | STRING_VALUE_LIST]]''​
   * ''​[[preview:​api:​taxation_bracket | TAXATION_BRACKET]]''​   * ''​[[preview:​api:​taxation_bracket | TAXATION_BRACKET]]''​
   * ''​[[preview:​api:​taxation_per_house_status | TAXATION_PER_HOUSE_STATUS]]''​   * ''​[[preview:​api:​taxation_per_house_status | TAXATION_PER_HOUSE_STATUS]]''​
Line 398: Line 429:
     * Added properties     * Added properties
       * ''​[[preview:​api:​GAME_ACTION_VISIT#​descriptionkey | DescriptionKey]]''​       * ''​[[preview:​api:​GAME_ACTION_VISIT#​descriptionkey | DescriptionKey]]''​
 +      * ''​[[preview:​api:​GAME_ACTION_VISIT#​visitorstatus | VisitorStatus]]''​
 +      * ''​[[preview:​api:​GAME_ACTION_VISIT#​visitorbehaviourtree | VisitorBehaviourTree]]''​
       * ''​[[preview:​api:​GAME_ACTION_VISIT#​daysatdestination | DaysAtDestination]]''​       * ''​[[preview:​api:​GAME_ACTION_VISIT#​daysatdestination | DaysAtDestination]]''​
       * ''​[[preview:​api:​GAME_ACTION_VISIT#​arrivingworldguiicon | ArrivingWorldGuiIcon]]''​       * ''​[[preview:​api:​GAME_ACTION_VISIT#​arrivingworldguiicon | ArrivingWorldGuiIcon]]''​
Line 404: Line 437:
       * ''​TimeAtDestination''​       * ''​TimeAtDestination''​
   * ''​GAME_CONDITION_SPLENDOR_AMOUNT_REACHED -> [[preview:​api:​game_condition_building_splendor_amount_reached | GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED]]''​   * ''​GAME_CONDITION_SPLENDOR_AMOUNT_REACHED -> [[preview:​api:​game_condition_building_splendor_amount_reached | GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED#​optionalassetbuilding | OptionalAssetBuilding]]''​
     * Changed properties type     * Changed properties type
       * ''​[[preview:​api:​GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED#​estate | Estate]]''​       * ''​[[preview:​api:​GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED#​estate | Estate]]''​
Line 473: Line 508:
       * ''​[[preview:​api:​GAME_CONDITION#​isoptional | IsOptional]]''​       * ''​[[preview:​api:​GAME_CONDITION#​isoptional | IsOptional]]''​
       * ''​[[preview:​api:​GAME_CONDITION#​isusedfortitle | IsUsedForTitle]]''​       * ''​[[preview:​api:​GAME_CONDITION#​isusedfortitle | IsUsedForTitle]]''​
 +      * ''​[[preview:​api:​GAME_CONDITION#​isareason | IsAReason]]''​
       * ''​[[preview:​api:​GAME_CONDITION#​isreversecondition | IsReverseCondition]]''​       * ''​[[preview:​api:​GAME_CONDITION#​isreversecondition | IsReverseCondition]]''​
       * ''​[[preview:​api:​GAME_CONDITION#​conditiononmetaction | ConditionOnMetAction]]''​       * ''​[[preview:​api:​GAME_CONDITION#​conditiononmetaction | ConditionOnMetAction]]''​
Line 516: Line 552:
       * ''​[[preview:​api:​GAME_RULE_MODIFIER_ESTATE_INFLUENCE#​estate | Estate]]''​       * ''​[[preview:​api:​GAME_RULE_MODIFIER_ESTATE_INFLUENCE#​estate | Estate]]''​
   * ''​[[preview:​api:​game_rule_modifier_need_type_deplete_rate | GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE]]''​   * ''​[[preview:​api:​game_rule_modifier_need_type_deplete_rate | GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE#​agentprofile | AgentProfile]]''​
 +      * ''​[[preview:​api:​GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE#​assetvillagerstatus | AssetVillagerStatus]]''​
     * Changed properties type     * Changed properties type
       * ''​[[preview:​api:​GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE#​needtype | NeedType]]''​       * ''​[[preview:​api:​GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE#​needtype | NeedType]]''​
   * ''​[[preview:​api:​game_rule_modifier_trade_bonus | GAME_RULE_MODIFIER_TRADE_BONUS]]''​   * ''​[[preview:​api:​game_rule_modifier_trade_bonus | GAME_RULE_MODIFIER_TRADE_BONUS]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​GAME_RULE_MODIFIER_TRADE_BONUS#​tradebonustype | TradeBonusType]]''​
 +    * Renamed properties
 +      * ''​BonusRevenuePercentage -> [[preview:​api:​GAME_RULE_MODIFIER_TRADE_BONUS#​bonuspercentage | BonusPercentage]]''​
     * Changed properties type     * Changed properties type
       * ''​[[preview:​api:​GAME_RULE_MODIFIER_TRADE_BONUS#​estateallegiancelist | EstateAllegianceList]]''​       * ''​[[preview:​api:​GAME_RULE_MODIFIER_TRADE_BONUS#​estateallegiancelist | EstateAllegianceList]]''​
 +  * ''​[[preview:​api:​game_rule_modifier_villager_happiness | GAME_RULE_MODIFIER_VILLAGER_HAPPINESS]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​GAME_RULE_MODIFIER_VILLAGER_HAPPINESS#​happinessfactormultiplier | HappinessFactorMultiplier]]''​
   * ''​[[preview:​api:​help_category | HELP_CATEGORY]]''​   * ''​[[preview:​api:​help_category | HELP_CATEGORY]]''​
     * Added properties     * Added properties
Line 534: Line 580:
       * ''​Workplace''​       * ''​Workplace''​
     * Added functions     * Added functions
 +      * ''​[[preview:​api:​MANDATE#​getcost | getCost]]''​
 +      * ''​[[preview:​api:​MANDATE#​addmandatecostmodifier | addMandateCostModifier]]''​
 +      * ''​[[preview:​api:​MANDATE#​removemandatecostmodifier | removeMandateCostModifier]]''​
 +      * ''​[[preview:​api:​MANDATE#​addmandatetimemodifier | addMandateTimeModifier]]''​
 +      * ''​[[preview:​api:​MANDATE#​removemandatetimemodifier | removeMandateTimeModifier]]''​
       * ''​[[preview:​api:​MANDATE#​isrequiringbailiff | isRequiringBailiff]]''​       * ''​[[preview:​api:​MANDATE#​isrequiringbailiff | isRequiringBailiff]]''​
       * ''​[[preview:​api:​MANDATE#​getassignedvillager | getAssignedVillager]]''​       * ''​[[preview:​api:​MANDATE#​getassignedvillager | getAssignedVillager]]''​
Line 547: Line 598:
     * Removed properties     * Removed properties
       * ''​UnitPrice''​       * ''​UnitPrice''​
 +
 +----
 +
 +==== Behavior Tree Node Classes ====
 +=== Added ===
 +  * ''​[[preview:​api:​change_edict | CHANGE_EDICT]]''​
 +  * ''​[[preview:​api:​change_privilege | CHANGE_PRIVILEGE]]''​
 +  * ''​[[preview:​api:​setup_change_edict | SETUP_CHANGE_EDICT]]''​
 +  * ''​[[preview:​api:​setup_change_privilege | SETUP_CHANGE_PRIVILEGE]]''​
 +
 +----
 +
 +==== Behavior Tree Data Classes ====
 +=== Added ===
 +  * ''​[[preview:​api:​behavior_tree_data_agent_need | BEHAVIOR_TREE_DATA_AGENT_NEED]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_happiness_factor | BEHAVIOR_TREE_DATA_HAPPINESS_FACTOR]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_resource_consumption | BEHAVIOR_TREE_DATA_RESOURCE_CONSUMPTION]]''​
 +  * ''​[[preview:​api:​behavior_tree_data_resource_type | BEHAVIOR_TREE_DATA_RESOURCE_TYPE]]''​
 +=== Other changes ===
 +  * ''​[[preview:​api:​behavior_tree_data_loop | BEHAVIOR_TREE_DATA_LOOP]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​BEHAVIOR_TREE_DATA_LOOP#​maximumduration | MaximumDuration]]''​
  
 ---- ----
Line 565: Line 638:
       * ''​isChildOf''​       * ''​isChildOf''​
     * Changed functions     * Changed functions
 +      * ''​[[preview:​api:​GAME_OBJECT#​foreachchild | forEachChild]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​foreachchildrecursive | forEachChildRecursive]]''​
 +      * ''​[[preview:​api:​GAME_OBJECT#​foreachcomponent | forEachComponent]]''​
       * ''​[[preview:​api:​GAME_OBJECT#​getorcreatecomponent | getOrCreateComponent]]''​       * ''​[[preview:​api:​GAME_OBJECT#​getorcreatecomponent | getOrCreateComponent]]''​
   * ''​[[preview:​api:​level | LEVEL]]''​   * ''​[[preview:​api:​level | LEVEL]]''​
     * Added functions     * Added functions
       * ''​[[preview:​api:​LEVEL#​getmastercomponentmanager | getMasterComponentManager]]''​       * ''​[[preview:​api:​LEVEL#​getmastercomponentmanager | getMasterComponentManager]]''​
 +    * Removed functions
 +      * ''​registerRuntimeAsset''​
 +      * ''​unregisterRuntimeAsset''​
     * Changed functions     * Changed functions
       * ''​[[preview:​api:​LEVEL#​pick | pick]]''​       * ''​[[preview:​api:​LEVEL#​pick | pick]]''​
Line 583: Line 662:
   * ''​[[preview:​api:​comp_agent_need_processor | COMP_AGENT_NEED_PROCESSOR]]''​   * ''​[[preview:​api:​comp_agent_need_processor | COMP_AGENT_NEED_PROCESSOR]]''​
   * ''​[[preview:​api:​comp_guest | COMP_GUEST]]''​   * ''​[[preview:​api:​comp_guest | COMP_GUEST]]''​
 +  * ''​[[preview:​api:​comp_interactive_location | COMP_INTERACTIVE_LOCATION]]''​
   * ''​[[preview:​api:​comp_mandate_office | COMP_MANDATE_OFFICE]]''​   * ''​[[preview:​api:​comp_mandate_office | COMP_MANDATE_OFFICE]]''​
   * ''​[[preview:​api:​comp_victory_condition_manager | COMP_VICTORY_CONDITION_MANAGER]]''​   * ''​[[preview:​api:​comp_victory_condition_manager | COMP_VICTORY_CONDITION_MANAGER]]''​
Line 597: Line 677:
       * ''​[[preview:​api:​COMP_BUILDING#​getsubbuildinglist | getSubBuildingList]]''​       * ''​[[preview:​api:​COMP_BUILDING#​getsubbuildinglist | getSubBuildingList]]''​
     * Added events     * Added events
 +      * ''​[[preview:​api:​COMP_BUILDING#​on_sub_building_destroyed | ON_SUB_BUILDING_DESTROYED]]''​
       * ''​[[preview:​api:​COMP_BUILDING#​on_building_function_assigned | ON_BUILDING_FUNCTION_ASSIGNED]]''​       * ''​[[preview:​api:​COMP_BUILDING#​on_building_function_assigned | ON_BUILDING_FUNCTION_ASSIGNED]]''​
     * Removed events     * Removed events
Line 605: Line 686:
     * Added properties     * Added properties
       * ''​[[preview:​api:​COMP_BUILDING_ATTACH_NODE#​multipleorientationcount | MultipleOrientationCount]]''​       * ''​[[preview:​api:​COMP_BUILDING_ATTACH_NODE#​multipleorientationcount | MultipleOrientationCount]]''​
 +    * Added functions
 +      * ''​[[preview:​api:​COMP_BUILDING_ATTACH_NODE#​getparentpart | getParentPart]]''​
   * ''​[[preview:​api:​comp_building_manager | COMP_BUILDING_MANAGER]]''​   * ''​[[preview:​api:​comp_building_manager | COMP_BUILDING_MANAGER]]''​
     * Added functions     * Added functions
Line 615: Line 698:
       * ''​[[preview:​api:​COMP_IMMIGRATION_MANAGER#​immigrantprofile | ImmigrantProfile]]''​       * ''​[[preview:​api:​COMP_IMMIGRATION_MANAGER#​immigrantprofile | ImmigrantProfile]]''​
       * ''​[[preview:​api:​COMP_IMMIGRATION_MANAGER#​immigrationvisitaction | ImmigrationVisitAction]]''​       * ''​[[preview:​api:​COMP_IMMIGRATION_MANAGER#​immigrationvisitaction | ImmigrationVisitAction]]''​
 +  * ''​[[preview:​api:​comp_resource_depot | COMP_RESOURCE_DEPOT]]''​
 +    * Added properties
 +      * ''​[[preview:​api:​COMP_RESOURCE_DEPOT#​iswarehouse | IsWarehouse]]''​
   * ''​[[preview:​api:​comp_resource_generator | COMP_RESOURCE_GENERATOR]]''​   * ''​[[preview:​api:​comp_resource_generator | COMP_RESOURCE_GENERATOR]]''​
     * Added functions     * Added functions
       * ''​[[preview:​api:​COMP_RESOURCE_GENERATOR#​getresourcegeneratordata | getResourceGeneratorData]]''​       * ''​[[preview:​api:​COMP_RESOURCE_GENERATOR#​getresourcegeneratordata | getResourceGeneratorData]]''​
       * ''​[[preview:​api:​COMP_RESOURCE_GENERATOR#​getresourcegenerated | getResourceGenerated]]''​       * ''​[[preview:​api:​COMP_RESOURCE_GENERATOR#​getresourcegenerated | getResourceGenerated]]''​
 +  * ''​[[preview:​api:​comp_soldier | COMP_SOLDIER]]''​
 +    * Added functions
 +      * ''​[[preview:​api:​COMP_SOLDIER#​computestrength | computeStrength]]''​
 +    * Changed functions
 +      * ''​[[preview:​api:​COMP_SOLDIER#​getstrength | getStrength]]''​
 +    * Added events
 +      * ''​[[preview:​api:​COMP_SOLDIER#​on_strength_updated | ON_STRENGTH_UPDATED]]''​
   * ''​[[preview:​api:​comp_villager | COMP_VILLAGER]]''​   * ''​[[preview:​api:​comp_villager | COMP_VILLAGER]]''​
     * Added functions     * Added functions
Line 654: Line 747:
   * ''​[[preview:​api:​game_condition_state | GAME_CONDITION_STATE]]''​   * ''​[[preview:​api:​game_condition_state | GAME_CONDITION_STATE]]''​
   * ''​[[preview:​api:​trade_amount_type | TRADE_AMOUNT_TYPE]]''​   * ''​[[preview:​api:​trade_amount_type | TRADE_AMOUNT_TYPE]]''​
 +  * ''​[[preview:​api:​trade_bonus_type | TRADE_BONUS_TYPE]]''​
   * ''​[[preview:​api:​time_system_type | TIME_SYSTEM_TYPE]]''​   * ''​[[preview:​api:​time_system_type | TIME_SYSTEM_TYPE]]''​
   * ''​[[preview:​api:​military_campaign_state | MILITARY_CAMPAIGN_STATE]]''​   * ''​[[preview:​api:​military_campaign_state | MILITARY_CAMPAIGN_STATE]]''​
Line 661: Line 755:
     * Added values     * Added values
       * ''​WALK_NUN''​       * ''​WALK_NUN''​
 +  * ''​[[preview:​api:​building_zone_type | BUILDING_ZONE_TYPE]]''​
 +    * Added values
 +      * ''​NAVIGABLE_EXTERIOR''​
   * ''​[[preview:​api:​building_part_type | BUILDING_PART_TYPE]]''​   * ''​[[preview:​api:​building_part_type | BUILDING_PART_TYPE]]''​
     * Added values     * Added values
       * ''​OTHER''​       * ''​OTHER''​
 +      * ''​INTERACTIVE_LOCATION''​
       * ''​PRODUCTION''​       * ''​PRODUCTION''​
       * ''​DECORATION''​       * ''​DECORATION''​
Line 670: Line 768:
       * ''​ROOF''​       * ''​ROOF''​
       * ''​KEEP''​       * ''​KEEP''​
 +      * ''​TRAINING''​
 +      * ''​CHIMNEY''​
 +    * Removed values
 +      * ''​VISITOR_LOCATION''​
   * ''​[[preview:​api:​budget_category | BUDGET_CATEGORY]]''​   * ''​[[preview:​api:​budget_category | BUDGET_CATEGORY]]''​
     * Added values     * Added values
Line 687: Line 789:
       * ''​MEAL''​       * ''​MEAL''​
       * ''​MANUSCRIPTS''​       * ''​MANUSCRIPTS''​
 +      * ''​MONASTIC_MEAL''​
  
 ---- ----
Line 694: Line 797:
 === Removed === === Removed ===
   * ''​PROFILE_ENVOY_CLERGY''​   * ''​PROFILE_ENVOY_CLERGY''​
-  * ''​PROFILE_ENVOY_ROYAL''​+ 
 +---- 
 + 
 +==== ASSIGNABLE_BUILDING_FUNCTION_LIST ====
   * Removed all [[preview:​assets:​assignable_building_function_list | ASSIGNABLE_BUILDING_FUNCTION_LIST]] assets   * Removed all [[preview:​assets:​assignable_building_function_list | ASSIGNABLE_BUILDING_FUNCTION_LIST]] assets
  
Line 706: Line 812:
   * ''​[[preview:​assets:​atlas_cell | HERALDRY_TROTBURY]]''​   * ''​[[preview:​assets:​atlas_cell | HERALDRY_TROTBURY]]''​
   * ''​[[preview:​assets:​atlas_cell | ICON_TRADE]]''​   * ''​[[preview:​assets:​atlas_cell | ICON_TRADE]]''​
 +
 +----
 +
 +==== BUILDING_FUNCTION_ASSIGNABLE ====
   * Removed all [[preview:​assets:​building_function | BUILDING_FUNCTION_ASSIGNABLE]] assets   * Removed all [[preview:​assets:​building_function | BUILDING_FUNCTION_ASSIGNABLE]] assets
  
Line 741: Line 851:
  
 ==== MILITARY_CAMPAIGN ==== ==== MILITARY_CAMPAIGN ====
-=== Removed === +  ​Removed all [[preview:​assets:​military_campaign | MILITARY_CAMPAIGN]] assets
-  ​''​MILITARY_CAMPAIGN_AVERAGE''​+
  
 ---- ----
Line 760: Line 869:
 ---- ----
  
-==== VILLAGER_STATUS ​====+==== RESOURCE ​====
 === Added === === Added ===
-  * ''​[[preview:​assets:​villager_status ​MONASTERY_NOVICE]]''​+  * ''​[[preview:​assets:​resource ​MANUSCRIPT]]''​
  
 ---- ----
  
-==== WEATHER_SETTING ​====+==== UNLOCKABLE ​====
 === Added === === Added ===
-  * ''​[[preview:​assets:​weather_setting ​WEATHER_STORM]]''​+  * ''​[[preview:​assets:​unlockable ​UNLOCKABLE_COMMON_CLOTHING_PRODUCTION]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_CLERGY_CHURCH_RUSTIC_SPLENDOR]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_CLERGY_MONASTERY_ABBATIAL]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_KINGDOM_WALL_WOOD]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_CLERGY_MONASTERY_GREAT_HALL]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_CLERGY_MONASTERY_REFECTORY]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_BEER_PRODUCTION]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_JEWELERY_PRODUCTION]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_CLERGY_MONASTERY_TREASURY]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_FARMING_PRODUCTION]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_BRIDGE_STONE]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_COMMON_GOODS_PRODUCTION]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_COOPERAGE_PRODUCTION]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_DAIRY_FARMING_PRODUCTION]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_DECORATIVE_SET_1]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_DECORATIVE_SET_2]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_MARKET_GOODS]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_MARKET_LUXURY]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_STONEMASON]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_COMMON_TOOLING_PRODUCTION]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_LABOUR_TAXATION_SMITHING]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_KINGDOM_KEEP_SPLENDOR]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_LABOUR_TAXATION_DRINKING]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_LABOUR_TAXATION_FLOUR]]''​ 
 +  * ''​[[preview:​assets:​unlockable | UNLOCKABLE_LABOUR_TAXATION_MINING]]''​ 
 + 
 +---- 
 + 
 +==== VILLAGER_STATUS ==== 
 +=== Added === 
 +  * ''​[[preview:​assets:​villager_status | MONASTERY_NOVICE]]''​
  
  
changelog/1.9.txt · Last modified: 2022/09/20 09:26 (external edit)