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changelog:1.9 [2022/08/09 09:49] maximechangelog:1.9 [2023/01/12 15:10] – external edit 127.0.0.1
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 ==== Asset Classes ==== ==== Asset Classes ====
 === Added === === Added ===
-  * ''[[preview:api:abstract_quest | ABSTRACT_QUEST]]'' +  * ''[[api:abstract_quest | ABSTRACT_QUEST]]'' 
-  * ''[[preview:api:agent_need_type | AGENT_NEED_TYPE]]'' +  * ''[[api:agent_need_type | AGENT_NEED_TYPE]]'' 
-  * ''[[preview:api:agent_need_type_lodging | AGENT_NEED_TYPE_LODGING]]'' +  * ''[[api:agent_need_type_lodging | AGENT_NEED_TYPE_LODGING]]'' 
-  * ''[[preview:api:agent_need_type_visit_building | AGENT_NEED_TYPE_VISIT_BUILDING]]'' +  * ''[[api:agent_need_type_visit_building | AGENT_NEED_TYPE_VISIT_BUILDING]]'' 
-  * ''[[preview:api:asset_narrative_panel | ASSET_NARRATIVE_PANEL]]'' +  * ''[[api:asset_narrative_panel | ASSET_NARRATIVE_PANEL]]'' 
-  * ''[[preview:api:asset_victory_condition | ASSET_VICTORY_CONDITION]]'' +  * ''[[api:asset_victory_condition | ASSET_VICTORY_CONDITION]]'' 
-  * ''[[preview:api:building_function_interactive_location | BUILDING_FUNCTION_INTERACTIVE_LOCATION]]'' +  * ''[[api:building_function_interactive_location | BUILDING_FUNCTION_INTERACTIVE_LOCATION]]'' 
-  * ''[[preview:api:building_function_lodging | BUILDING_FUNCTION_LODGING]]'' +  * ''[[api:building_function_lodging | BUILDING_FUNCTION_LODGING]]'' 
-  * ''[[preview:api:edict | EDICT]]'' +  * ''[[api:change_edict_mandate_type | CHANGE_EDICT_MANDATE_TYPE]]'' 
-  * ''[[preview:api:estate_setting | ESTATE_SETTING]]'' +  * ''[[api:change_edict_mandate_type | CHANGE_EDICT_MANDATE_TYPE]]'' 
-  * ''[[preview:api:game_rule_modifier_range_pair | GAME_RULE_MODIFIER_RANGE_PAIR]]'' +  * ''[[api:change_privilege_mandate_type | CHANGE_PRIVILEGE_MANDATE_TYPE]]'' 
-  * ''[[preview:api:game_rule_trade | GAME_RULE_TRADE]]'' +  * ''[[api:edict | EDICT]]'' 
-  * ''[[preview:api:game_rule_victory_condition | GAME_RULE_VICTORY_CONDITION]]'' +  * ''[[api:estate_setting | ESTATE_SETTING]]'' 
-  * ''[[preview:api:guest | GUEST]]'' +  * ''[[api:game_rule_modifier_range_pair | GAME_RULE_MODIFIER_RANGE_PAIR]]'' 
-  * ''[[preview:api:guest_requirement | GUEST_REQUIREMENT]]'' +  * ''[[api:game_rule_trade | GAME_RULE_TRADE]]'' 
-  * ''[[preview:api:outcome_panel_data | OUTCOME_PANEL_DATA]]'' +  * ''[[api:game_rule_victory_condition | GAME_RULE_VICTORY_CONDITION]]'' 
-  * ''[[preview:api:privilege | PRIVILEGE]]'' +  * ''[[api:guest | GUEST]]'' 
-  * ''[[preview:api:progress_path | PROGRESS_PATH]]'' +  * ''[[api:guest_requirement | GUEST_REQUIREMENT]]'' 
-  * ''[[preview:api:progress_tier_data | PROGRESS_TIER_DATA]]'' +  * ''[[api:outcome_panel_data | OUTCOME_PANEL_DATA]]'' 
-  * ''[[preview:api:promote_villager_mandate_type | PROMOTE_VILLAGER_MANDATE_TYPE]]'' +  * ''[[api:privilege | PRIVILEGE]]'' 
-  * ''[[preview:api:quest_hosting_mission | QUEST_HOSTING_MISSION]]'' +  * ''[[api:progress_path | PROGRESS_PATH]]'' 
-  * ''[[preview:api:range_float | RANGE_FLOAT]]'' +  * ''[[api:progress_tier_data | PROGRESS_TIER_DATA]]'' 
-  * ''[[preview:api:score_tracker_beautification SCORE_TRACKER_BEAUTIFICATION]]'' +  * ''[[api:promote_villager_mandate_type | PROMOTE_VILLAGER_MANDATE_TYPE]]'' 
-  * ''[[preview:api:score_tracker_data | SCORE_TRACKER_DATA]]'' +  * ''[[api:promotion_cost_list | PROMOTION_COST_LIST]]'' 
-  * ''[[preview:api:score_tracker_data_profit | SCORE_TRACKER_DATA_PROFIT]]'' +  * ''[[api:quest_hosting_mission | QUEST_HOSTING_MISSION]]'' 
-  * ''[[preview:api:score_tracker_splendor | SCORE_TRACKER_SPLENDOR]]'' +  * ''[[api:range_float | RANGE_FLOAT]]'' 
-  * ''[[preview:api:score_tracker_territory | SCORE_TRACKER_TERRITORY]]'' +  * ''[[api:score_tracker_beautification_data SCORE_TRACKER_BEAUTIFICATION_DATA]]'' 
-  * ''[[preview:api:score_tracker_trade_route | SCORE_TRACKER_TRADE_ROUTE]]'' +  * ''[[api:score_tracker_data | SCORE_TRACKER_DATA]]'' 
-  * ''[[preview:api:score_tracker_villager_count | SCORE_TRACKER_VILLAGER_COUNT]]'' +  * ''[[api:score_tracker_data_profit | SCORE_TRACKER_DATA_PROFIT]]'' 
-  * ''[[preview:api:score_tracker_villager_status | SCORE_TRACKER_VILLAGER_STATUS]]'' +  * ''[[api:score_tracker_splendor | SCORE_TRACKER_SPLENDOR]]'' 
-  * ''[[preview:api:taxation_function | TAXATION_FUNCTION]]'' +  * ''[[api:score_tracker_territory | SCORE_TRACKER_TERRITORY]]'' 
-  * ''[[preview:api:taxation_function_church | TAXATION_FUNCTION_CHURCH]]'' +  * ''[[api:score_tracker_trade_route | SCORE_TRACKER_TRADE_ROUTE]]'' 
-  * ''[[preview:api:taxation_function_housing | TAXATION_FUNCTION_HOUSING]]'' +  * ''[[api:score_tracker_villager_count | SCORE_TRACKER_VILLAGER_COUNT]]'' 
-  * ''[[preview:api:taxation_function_market | TAXATION_FUNCTION_MARKET]]'' +  * ''[[api:score_tracker_villager_status | SCORE_TRACKER_VILLAGER_STATUS]]'' 
-  * ''[[preview:api:taxation_function_resource_production | TAXATION_FUNCTION_RESOURCE_PRODUCTION]]'' +  * ''[[api:taxation_function | TAXATION_FUNCTION]]'' 
-  * ''[[preview:api:taxation_settings | TAXATION_SETTINGS]]'' +  * ''[[api:taxation_function_church | TAXATION_FUNCTION_CHURCH]]'' 
-  * ''[[preview:api:unlockable_edict | UNLOCKABLE_EDICT]]'' +  * ''[[api:taxation_function_housing | TAXATION_FUNCTION_HOUSING]]'' 
-  * ''[[preview:api:unlockable_privilege | UNLOCKABLE_PRIVILEGE]]'' +  * ''[[api:taxation_function_market | TAXATION_FUNCTION_MARKET]]'' 
-  * ''[[preview:api:unlockable_technology | UNLOCKABLE_TECHNOLOGY]]'' +  * ''[[api:taxation_function_resource_production | TAXATION_FUNCTION_RESOURCE_PRODUCTION]]'' 
-  * ''[[preview:api:unlock_function | UNLOCK_FUNCTION]]'' +  * ''[[api:taxation_settings | TAXATION_SETTINGS]]'' 
-  * ''[[preview:api:unlock_function_estate_system | UNLOCK_FUNCTION_ESTATE_SYSTEM]]''+  * ''[[api:unlockable_edict | UNLOCKABLE_EDICT]]'' 
 +  * ''[[api:unlockable_privilege | UNLOCKABLE_PRIVILEGE]]'' 
 +  * ''[[api:unlockable_technology | UNLOCKABLE_TECHNOLOGY]]'' 
 +  * ''[[api:unlock_function | UNLOCK_FUNCTION]]'' 
 +  * ''[[api:unlock_function_estate_system | UNLOCK_FUNCTION_ESTATE_SYSTEM]]''
 === Removed === === Removed ===
   * ''BUILDING_FUNCTION_LORD_MANOR''   * ''BUILDING_FUNCTION_LORD_MANOR''
Line 54: Line 58:
   * ''UNLOCKABLE_WALL''   * ''UNLOCKABLE_WALL''
 === Renamed === === Renamed ===
-  * ''VILLAGER_NEED_TYPE -> [[preview:api:agent_need_type_resource | AGENT_NEED_TYPE_RESOURCE]]''+  * ''VILLAGER_NEED_TYPE -> [[api:agent_need_type_resource | AGENT_NEED_TYPE_RESOURCE]]''
     * Removed properties     * Removed properties
       * ''DelayAfterUnsuccessfulFill''       * ''DelayAfterUnsuccessfulFill''
Line 64: Line 68:
       * ''NeedTypeDescription''       * ''NeedTypeDescription''
       * ''NeedTypeName''       * ''NeedTypeName''
-  * ''VILLAGER_PORTRAIT -> [[preview:api:agent_portrait | AGENT_PORTRAIT]]'' +  * ''VILLAGER_PORTRAIT -> [[api:agent_portrait | AGENT_PORTRAIT]]'' 
-  * ''MILITARY_QUEST_GENERATOR -> [[preview:api:military_campaign_settings | MILITARY_CAMPAIGN_SETTINGS]]''+  * ''MILITARY_QUEST_GENERATOR -> [[api:military_campaign_settings | MILITARY_CAMPAIGN_SETTINGS]]''
     * Added properties     * Added properties
-      * ''[[preview:api:MILITARY_CAMPAIGN_SETTINGS#militaryqueststub | MilitaryQuestStub]]''+      * ''[[api:MILITARY_CAMPAIGN_SETTINGS#militaryqueststub | MilitaryQuestStub]]'' 
 +      * ''[[api:MILITARY_CAMPAIGN_SETTINGS#difficultytextsettings | DifficultyTextSettings]]'' 
 +      * ''[[api:MILITARY_CAMPAIGN_SETTINGS#distancetextsettings | DistanceTextSettings]]''
     * Removed properties     * Removed properties
       * ''AverageQuestSetupList''       * ''AverageQuestSetupList''
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       * ''RewardGenerator''       * ''RewardGenerator''
 === Other changes === === Other changes ===
-  * ''[[preview:api:balancing | BALANCING]]''+  * ''[[api:balancing | BALANCING]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BALANCING#daysbeforenewcomersleaving | DaysBeforeNewcomersLeaving]]'' +      * ''[[api:BALANCING#daysbeforenewcomersleaving | DaysBeforeNewcomersLeaving]]'' 
-      * ''[[preview:api:BALANCING#assetbuilderjoblist | AssetBuilderJobList]]'' +      * ''[[api:BALANCING#assetbuilderjoblist | AssetBuilderJobList]]'' 
-      * ''[[preview:api:BALANCING#assetcommonprogresspath | AssetCommonProgressPath]]'' +      * ''[[api:BALANCING#assetcommonprogresspath | AssetCommonProgressPath]]'' 
-      * ''[[preview:api:BALANCING#scoretrackerlist | ScoreTrackerList]]'' +      * ''[[api:BALANCING#scoretrackerlist | ScoreTrackerList]]'' 
-      * ''[[preview:api:BALANCING#assetestatesetting | AssetEstateSetting]]''+      * ''[[api:BALANCING#assetestatesetting | AssetEstateSetting]]'' 
 +      * ''[[api:BALANCING#weaponlist | WeaponList]]''
     * Removed properties     * Removed properties
       * ''BuildingProgressList''       * ''BuildingProgressList''
-  * ''[[preview:api:building | BUILDING]]''+    * Renamed properties 
 +      * ''TerritoryPrice -> [[api:BALANCING#territoryregionprice | TerritoryRegionPrice]]'' 
 +      * ''StartingTileResourceRequirement -> [[api:BALANCING#startingregionresourcerequirement | StartingRegionResourceRequirement]]'' 
 +  * ''[[api:building | BUILDING]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING#subassetbuildinglist | SubAssetBuildingList]]'' +      * ''[[api:BUILDING#subassetbuildinglist | SubAssetBuildingList]]'' 
-      * ''[[preview:api:BUILDING#assetbuildingpartlist | AssetBuildingPartList]]'' +      * ''[[api:BUILDING#assetbuildingpartlist | AssetBuildingPartList]]'' 
-      * ''[[preview:api:BUILDING#assetbuildingfunction | AssetBuildingFunction]]'' +      * ''[[api:BUILDING#assetbuildingfunction | AssetBuildingFunction]]'' 
-      * ''[[preview:api:BUILDING#conditionlist ConditionList]]''+      * ''[[api:BUILDING#constructioncompletedoverrideaudiokey | ConstructionCompletedOverrideAudioKey]]'' 
 +      * ''[[api:BUILDING#dataconstructionvalidationconditionlist DataConstructionValidationConditionList]]''
     * Removed properties     * Removed properties
       * ''BuildingPartSetList''       * ''BuildingPartSetList''
       * ''VillagerRequired''       * ''VillagerRequired''
-  * ''[[preview:api:building_function_bailiff_office | BUILDING_FUNCTION_BAILIFF_OFFICE]]''+  * ''[[api:building_function_bailiff_office | BUILDING_FUNCTION_BAILIFF_OFFICE]]''
     * Removed properties     * Removed properties
       * ''BailiffAvailableNotificationData''       * ''BailiffAvailableNotificationData''
       * ''MandateNotificationType''       * ''MandateNotificationType''
-  * ''[[preview:api:building_function_church | BUILDING_FUNCTION_CHURCH]]''+      * ''MandateTypeList'' 
 +  * ''[[api:building_function_church | BUILDING_FUNCTION_CHURCH]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_FUNCTION_CHURCH#capacitymultiplier | CapacityMultiplier]]'' +      * ''[[api:BUILDING_FUNCTION_CHURCH#capacitymultiplier | CapacityMultiplier]]'' 
-      * ''[[preview:api:BUILDING_FUNCTION_CHURCH#assetresourcegenerator | AssetResourceGenerator]]''+      * ''[[api:BUILDING_FUNCTION_CHURCH#assetresourcegenerator | AssetResourceGenerator]]''
     * Removed properties     * Removed properties
       * ''ResourceGeneratorData''       * ''ResourceGeneratorData''
-  * ''[[preview:api:building_function_great_hall | BUILDING_FUNCTION_GREAT_HALL]]''+  * ''[[api:building_function_great_hall | BUILDING_FUNCTION_GREAT_HALL]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_FUNCTION_GREAT_HALL#mandatetypelist | MandateTypeList]]'' +      * ''[[api:BUILDING_FUNCTION_GREAT_HALL#mandatetypelist | MandateTypeList]]'' 
-      * ''[[preview:api:BUILDING_FUNCTION_GREAT_HALL#mandateavailablenotificationdata | MandateAvailableNotificationData]]'' +      * ''[[api:BUILDING_FUNCTION_GREAT_HALL#unlockablemandatetypelist | UnlockableMandateTypeList]]'' 
-  * ''[[preview:api:building_function_house | BUILDING_FUNCTION_HOUSE]]''+      * ''[[api:BUILDING_FUNCTION_GREAT_HALL#mandateavailablenotificationdata | MandateAvailableNotificationData]]'' 
 +  * ''[[api:building_function_house | BUILDING_FUNCTION_HOUSE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_FUNCTION_HOUSE#optionalgendercompatibility | OptionalGenderCompatibility]]'' +      * ''[[api:BUILDING_FUNCTION_HOUSE#canunassignvillager | CanUnassignVillager]]'' 
-  * ''[[preview:api:building_function_kitchen | BUILDING_FUNCTION_KITCHEN]]''+      * ''[[api:BUILDING_FUNCTION_HOUSE#optionalgendercompatibility | OptionalGenderCompatibility]]'' 
 +  * ''[[api:building_function_kitchen | BUILDING_FUNCTION_KITCHEN]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_FUNCTION_KITCHEN#consumptionhappinessfactor | ConsumptionHappinessFactor]]'' +      * ''[[api:BUILDING_FUNCTION_KITCHEN#consumptionhappinessfactor | ConsumptionHappinessFactor]]'' 
-  * ''[[preview:api:building_function_market | BUILDING_FUNCTION_MARKET]]''+  * ''[[api:building_function_market | BUILDING_FUNCTION_MARKET]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_FUNCTION_MARKET#slotcount | SlotCount]]'' +      * ''[[api:BUILDING_FUNCTION_MARKET#slotcount | SlotCount]]'' 
-  * ''[[preview:api:building_function_monastery | BUILDING_FUNCTION_MONASTERY]]''+  * ''[[api:building_function_monastery | BUILDING_FUNCTION_MONASTERY]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_FUNCTION_MONASTERY#nunvillagerprofile | NunVillagerProfile]]'' +      * ''[[api:BUILDING_FUNCTION_MONASTERY#nunvillagerprofile | NunVillagerProfile]]'' 
-      * ''[[preview:api:BUILDING_FUNCTION_MONASTERY#workplacefunctionprioritylist | WorkplaceFunctionPriorityList]]'' +      * ''[[api:BUILDING_FUNCTION_MONASTERY#workplacefunctionprioritylist | WorkplaceFunctionPriorityList]]'' 
-  * ''[[preview:api:building_function_point_of_interest | BUILDING_FUNCTION_POINT_OF_INTEREST]]''+  * ''[[api:building_function_point_of_interest | BUILDING_FUNCTION_POINT_OF_INTEREST]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_FUNCTION_POINT_OF_INTEREST#daysatdestination | DaysAtDestination]]''+      * ''[[api:BUILDING_FUNCTION_POINT_OF_INTEREST#daysatdestination | DaysAtDestination]]''
     * Removed properties     * Removed properties
       * ''TimeAtDestination''       * ''TimeAtDestination''
-  * ''[[preview:api:building_function_tax_office | BUILDING_FUNCTION_TAX_OFFICE]]''+  * ''[[api:building_function_tax_office | BUILDING_FUNCTION_TAX_OFFICE]]''
     * Removed properties     * Removed properties
       * ''DefaultTax''       * ''DefaultTax''
       * ''TaxableBuildingList''       * ''TaxableBuildingList''
-  * ''[[preview:api:building_function_workplace | BUILDING_FUNCTION_WORKPLACE]]''+  * ''[[api:building_function_workplace | BUILDING_FUNCTION_WORKPLACE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_FUNCTION_WORKPLACE#workerratiofromcapacity | WorkerRatioFromCapacity]]'' +      * ''[[api:BUILDING_FUNCTION_WORKPLACE#workerratiofromcapacity | WorkerRatioFromCapacity]]'' 
-      * ''[[preview:api:BUILDING_FUNCTION_WORKPLACE#productioncycledurationinsec | ProductionCycleDurationInSec]]'' +      * ''[[api:BUILDING_FUNCTION_WORKPLACE#showprogressbar | ShowProgressBar]]'' 
-      * ''[[preview:api:BUILDING_FUNCTION_WORKPLACE#workcycleneededtoproduceonce | WorkCycleNeededToProduceOnce]]'' +      * ''[[api:BUILDING_FUNCTION_WORKPLACE#productioncycledurationinsec | ProductionCycleDurationInSec]]'' 
-  * ''[[preview:api:building_part | BUILDING_PART]]''+      * ''[[api:BUILDING_FUNCTION_WORKPLACE#workcycleneededtoproduceonce | WorkCycleNeededToProduceOnce]]'' 
 +  * ''[[api:building_part | BUILDING_PART]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_PART#constructionstepmode | ConstructionStepMode]]'' +      * ''[[api:BUILDING_PART#isrestrictedtobuilding | IsRestrictedToBuilding]]'' 
-      * ''[[preview:api:BUILDING_PART#beautificationvalue | BeautificationValue]]'' +      * ''[[api:BUILDING_PART#constructionstepmode | ConstructionStepMode]]'' 
-  * ''[[preview:api:estate | ESTATE]]''+      * ''[[api:BUILDING_PART#beautificationvalue | BeautificationValue]]'' 
 +    * Removed properties 
 +      * ''IsOutsideNavigationZone'' 
 +  * ''[[api:estate | ESTATE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:ESTATE#mininfluence | MinInfluence]]'' +      * ''[[api:ESTATE#mininfluence | MinInfluence]]'' 
-      * ''[[preview:api:ESTATE#maxinfluence | MaxInfluence]]'' +      * ''[[api:ESTATE#maxinfluence | MaxInfluence]]'' 
-      * ''[[preview:api:ESTATE#assetprogresspath | AssetProgressPath]]'' +      * ''[[api:ESTATE#dualicon | DualIcon]]'' 
-      * ''[[preview:api:ESTATE#influenceeffectlist | InfluenceEffectList]]'' +      * ''[[api:ESTATE#ratingicon | RatingIcon]]'' 
-      * ''[[preview:api:ESTATE#estateinfluencerange | EstateInfluenceRange]]'' +      * ''[[api:ESTATE#assetprogresspath | AssetProgressPath]]'' 
-      * ''[[preview:api:ESTATE#assetbuildinglist | AssetBuildingList]]''+      * ''[[api:ESTATE#defaultprivilegelist | DefaultPrivilegeList]]'' 
 +      * ''[[api:ESTATE#influenceeffectlist | InfluenceEffectList]]'' 
 +      * ''[[api:ESTATE#estateinfluencerange | EstateInfluenceRange]]'' 
 +      * ''[[api:ESTATE#assetbuildinglist | AssetBuildingList]]''
     * Removed properties     * Removed properties
       * ''EstateProgressList''       * ''EstateProgressList''
-  * ''[[preview:api:game_rule_status_promotion | GAME_RULE_STATUS_PROMOTION]]''+  * ''[[api:event | EVENT]]'' 
 +    * Added properties 
 +      * ''[[api:EVENT#ignoreconditiononrecurrence | IgnoreConditionOnRecurrence]]'' 
 +  * ''[[api:game_rule_status_promotion | GAME_RULE_STATUS_PROMOTION]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_RULE_STATUS_PROMOTION#assetpromotevillagermandatetype | AssetPromoteVillagerMandateType]]''+      * ''[[api:GAME_RULE_STATUS_PROMOTION#assetpromotevillagermandatetype | AssetPromoteVillagerMandateType]]''
     * Removed properties     * Removed properties
       * ''NotificationData''       * ''NotificationData''
 +      * ''NotificationType''
       * ''PromotionDurationInDays''       * ''PromotionDurationInDays''
-  * ''[[preview:api:happiness_factor | HAPPINESS_FACTOR]]''+      * ''StatusCostList'' 
 +      * ''VillagerProfileOrderingList'' 
 +  * ''[[api:happiness_factor | HAPPINESS_FACTOR]]''
     * Added properties     * Added properties
-      * ''[[preview:api:HAPPINESS_FACTOR#ishidden | IsHidden]]'' +      * ''[[api:HAPPINESS_FACTOR#ishidden | IsHidden]]'' 
-      * ''[[preview:api:HAPPINESS_FACTOR#hideondecayed HideOnDecayed]]'' +      * ''[[api:HAPPINESS_FACTOR#hideontarget HideOnTarget]]'' 
-  * ''[[preview:api:help | HELP]]''+  * ''[[api:help | HELP]]''
     * Added properties     * Added properties
-      * ''[[preview:api:HELP#helpcondensedhelpitemlist | HelpCondensedHelpItemList]]'' +      * ''[[api:HELP#helpcondensedhelpitemlist | HelpCondensedHelpItemList]]'' 
-  * ''[[preview:api:job | JOB]]''+  * ''[[api:job | JOB]]''
     * Removed properties     * Removed properties
       * ''ProductionDelay''       * ''ProductionDelay''
-  * ''[[preview:api:mandate_type | MANDATE_TYPE]]''+  * ''[[api:mandate_type | MANDATE_TYPE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:MANDATE_TYPE#buttontextkey | ButtonTextKey]]''+      * ''[[api:MANDATE_TYPE#buttontextkey | ButtonTextKey]]''
     * Removed properties     * Removed properties
       * ''Workplace''       * ''Workplace''
     * Added functions     * Added functions
-      * ''[[preview:api:MANDATE_TYPE#updatepossiblemandatelist | updatePossibleMandateList]]''+      * ''[[api:MANDATE_TYPE#updatepossiblemandatelist | updatePossibleMandateList]]''
     * Removed functions     * Removed functions
       * ''generatePossibleMandateList''       * ''generatePossibleMandateList''
       * ''init''       * ''init''
-  * ''[[preview:api:masterpiece | MASTERPIECE]]''+  * ''[[api:masterpiece | MASTERPIECE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:MASTERPIECE#assetnarrativepanel | AssetNarrativePanel]]'' +      * ''[[api:MASTERPIECE#assetnarrativepanel | AssetNarrativePanel]]'' 
-      * ''[[preview:api:MASTERPIECE#assetbuildingpartlist | AssetBuildingPartList]]''+      * ''[[api:MASTERPIECE#assetbuildingpartlist | AssetBuildingPartList]]''
     * Removed properties     * Removed properties
       * ''PartSet''       * ''PartSet''
       * ''UnlockNarrativePanelData''       * ''UnlockNarrativePanelData''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:MASTERPIECE#walltounlock | WallToUnlock]]'' +      * ''[[api:MASTERPIECE#walltounlock | WallToUnlock]]'' 
-  * ''[[preview:api:military_campaign | MILITARY_CAMPAIGN]]''+  * ''[[api:military_campaign | MILITARY_CAMPAIGN]]''
     * Added properties     * Added properties
-      * ''[[preview:api:MILITARY_CAMPAIGN#assetmilitarycampaignsettings | AssetMilitaryCampaignSettings]]'' +      * ''[[api:MILITARY_CAMPAIGN#daystosendsoldiers | DaysToSendSoldiers]]'' 
-      * ''[[preview:api:MILITARY_CAMPAIGN#missioncampaignsteplistlist | MissionCampaignStepListList]]''+      * ''[[api:MILITARY_CAMPAIGN#assetmilitarycampaignsettings | AssetMilitaryCampaignSettings]]'' 
 +      * ''[[api:MILITARY_CAMPAIGN#missioncampaignsteplistlist | MissionCampaignStepListList]]'' 
 +      * ''[[api:MILITARY_CAMPAIGN#successassetoutcomepanel | SuccessAssetOutcomePanel]]'' 
 +      * ''[[api:MILITARY_CAMPAIGN#failureassetoutcomepanel | FailureAssetOutcomePanel]]''
     * Removed properties     * Removed properties
       * ''MissionDifficultyList''       * ''MissionDifficultyList''
       * ''QuestGenerator''       * ''QuestGenerator''
       * ''TextList''       * ''TextList''
-  * ''[[preview:api:quest QUEST]]''+  * ''[[api:notification NOTIFICATION]]''
     * Added properties     * Added properties
-      * ''[[preview:api:QUEST#objectivelist | ObjectiveList]]'' +      * ''[[api:NOTIFICATION#triggerclickactiononexpire | TriggerClickActionOnExpire]]'' 
-      * ''[[preview:api:QUEST#failureconditionlist | FailureConditionList]]'' +  * ''[[api:quest | QUEST]]'' 
-      * ''[[preview:api:QUEST#questinitializationactionlist | QuestInitializationActionList]]''+    * Added properties 
 +      * ''[[api:QUEST#objectivelist | ObjectiveList]]'' 
 +      * ''[[api:QUEST#failureconditionlist | FailureConditionList]]'' 
 +      * ''[[api:QUEST#questinitializationactionlist | QuestInitializationActionList]]''
     * Removed properties     * Removed properties
       * ''Description''       * ''Description''
Line 205: Line 238:
       * ''QuestListToUnlockAfter''       * ''QuestListToUnlockAfter''
     * Renamed properties     * Renamed properties
-      * ''QuestRewardActionList -> [[preview:api:QUEST#questsuccessactionlist | QuestSuccessActionList]]'' +      * ''QuestRewardActionList -> [[api:QUEST#questsuccessactionlist | QuestSuccessActionList]]'' 
-  * ''[[preview:api:resource | RESOURCE]]''+  * ''[[api:resource | RESOURCE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:RESOURCE#tradebuyingprice | TradeBuyingPrice]]'' +      * ''[[api:RESOURCE#tradebuyingprice | TradeBuyingPrice]]'' 
-      * ''[[preview:api:RESOURCE#tradesellingprice | TradeSellingPrice]]''+      * ''[[api:RESOURCE#tradesellingprice | TradeSellingPrice]]''
     * Removed properties     * Removed properties
       * ''BuyingPrice''       * ''BuyingPrice''
       * ''SellingPrice''       * ''SellingPrice''
       * ''VillagerBuyingPrice''       * ''VillagerBuyingPrice''
-  * ''[[preview:api:trading_village | TRADING_VILLAGE]]''+  * ''[[api:trading_village | TRADING_VILLAGE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:TRADING_VILLAGE#resourceneededtoupgrade | ResourceNeededToUpgrade]]'' +      * ''[[api:TRADING_VILLAGE#resourceneededtoupgrade | ResourceNeededToUpgrade]]'' 
-      * ''[[preview:api:TRADING_VILLAGE#traderouteupgradenarrativepaneltemplate | TradeRouteUpgradeNarrativePanelTemplate]]'' +      * ''[[api:TRADING_VILLAGE#traderouteupgradenarrativepaneltemplate | TradeRouteUpgradeNarrativePanelTemplate]]'' 
-      * ''[[preview:api:TRADING_VILLAGE#worldguiicon | WorldGuiIcon]]'' +      * ''[[api:TRADING_VILLAGE#worldguiicon | WorldGuiIcon]]'' 
-  * ''[[preview:api:unlockable | UNLOCKABLE]]''+      * ''[[api:TRADING_VILLAGE#upgradeeventenvoyprofile | UpgradeEventEnvoyProfile]]'' 
 +  * ''[[api:unlockable | UNLOCKABLE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:UNLOCKABLE#datacost | DataCost]]'' +      * ''[[api:UNLOCKABLE#datacost | DataCost]]'' 
-      * ''[[preview:api:UNLOCKABLE#actionlist | ActionList]]''+      * ''[[api:UNLOCKABLE#actionlist | ActionList]]''
     * Removed properties     * Removed properties
       * ''EstateInfluenceCostList''       * ''EstateInfluenceCostList''
     * Renamed properties     * Renamed properties
-      * ''PrerequisiteUpgrades -> [[preview:api:UNLOCKABLE#prerequisiteunlockablelist | PrerequisiteUnlockableList]]'' +      * ''PrerequisiteUpgrades -> [[api:UNLOCKABLE#prerequisiteunlockablelist | PrerequisiteUnlockableList]]'' 
-  * ''[[preview:api:villager_status | VILLAGER_STATUS]]''+  * ''[[api:villager_status | VILLAGER_STATUS]]''
     * Added properties     * Added properties
-      * ''[[preview:api:VILLAGER_STATUS#optionaladditionalbehavior | OptionalAdditionalBehavior]]''+      * ''[[api:VILLAGER_STATUS#optionaladditionalbehavior | OptionalAdditionalBehavior]]''
     * Renamed properties     * Renamed properties
-      * ''AssetVillagerNeedList -> [[preview:api:VILLAGER_STATUS#assetagentneedlist | AssetAgentNeedList]]'' +      * ''AssetVillagerNeedList -> [[api:VILLAGER_STATUS#assetagentneedlist | AssetAgentNeedList]]'' 
-      * ''AssetVillagerNeedToRemoveList -> [[preview:api:VILLAGER_STATUS#assetagentneedtoremovelist | AssetAgentNeedToRemoveList]]''+      * ''AssetVillagerNeedToRemoveList -> [[api:VILLAGER_STATUS#assetagentneedtoremovelist | AssetAgentNeedToRemoveList]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:VILLAGER_STATUS#assetagentneedlist | AssetAgentNeedList]]'' +      * ''[[api:VILLAGER_STATUS#assetagentneedlist | AssetAgentNeedList]]'' 
-      * ''[[preview:api:VILLAGER_STATUS#assetagentneedtoremovelist | AssetAgentNeedToRemoveList]]''+      * ''[[api:VILLAGER_STATUS#assetagentneedtoremovelist | AssetAgentNeedToRemoveList]]''
  
 ---- ----
Line 241: Line 275:
 ==== Data Classes ==== ==== Data Classes ====
 === Added === === Added ===
-  * ''[[preview:api:building_asset_taxation_function_pair | BUILDING_ASSET_TAXATION_FUNCTION_PAIR]]'' +  * ''[[api:agent_profile_status_pair | AGENT_PROFILE_STATUS_PAIR]]'' 
-  * ''[[preview:api:condensed_help_item | CONDENSED_HELP_ITEM]]'' +  * ''[[api:building_asset_taxation_function_pair | BUILDING_ASSET_TAXATION_FUNCTION_PAIR]]'' 
-  * ''[[preview:api:game_action_add_event | GAME_ACTION_ADD_EVENT]]'' +  * ''[[api:condensed_help_item | CONDENSED_HELP_ITEM]]'' 
-  * ''[[preview:api:game_action_add_taxation | GAME_ACTION_ADD_TAXATION]]'' +  * ''[[api:deceased_villager_data | DECEASED_VILLAGER_DATA]]'' 
-  * ''[[preview:api:game_action_audio | GAME_ACTION_AUDIO]]'' +  * ''[[api:game_action_add_event | GAME_ACTION_ADD_EVENT]]'' 
-  * ''[[preview:api:game_action_conditional_action_list | GAME_ACTION_CONDITIONAL_ACTION_LIST]]'' +  * ''[[api:game_action_add_mandate_type | GAME_ACTION_ADD_MANDATE_TYPE]]'' 
-  * ''[[preview:api:game_action_dice_roller | GAME_ACTION_DICE_ROLLER]]'' +  * ''[[api:game_action_add_taxation | GAME_ACTION_ADD_TAXATION]]'' 
-  * ''[[preview:api:game_action_dice_roller_boolean_outcome | GAME_ACTION_DICE_ROLLER_BOOLEAN_OUTCOME]]'' +  * ''[[api:game_action_audio | GAME_ACTION_AUDIO]]'' 
-  * ''[[preview:api:game_action_dice_roller_estate_option | GAME_ACTION_DICE_ROLLER_ESTATE_OPTION]]'' +  * ''[[api:game_action_conditional_action_list | GAME_ACTION_CONDITIONAL_ACTION_LIST]]'' 
-  * ''[[preview:api:game_action_dice_roller_influence | GAME_ACTION_DICE_ROLLER_INFLUENCE]]'' +  * ''[[api:game_action_dice_roller | GAME_ACTION_DICE_ROLLER]]'' 
-  * ''[[preview:api:game_action_dice_roller_percentage | GAME_ACTION_DICE_ROLLER_PERCENTAGE]]'' +  * ''[[api:game_action_dice_roller_boolean_outcome | GAME_ACTION_DICE_ROLLER_BOOLEAN_OUTCOME]]'' 
-  * ''[[preview:api:game_action_dice_roller_percentage_option | GAME_ACTION_DICE_ROLLER_PERCENTAGE_OPTION]]'' +  * ''[[api:game_action_dice_roller_estate_option | GAME_ACTION_DICE_ROLLER_ESTATE_OPTION]]'' 
-  * ''[[preview:api:game_action_generate_reward | GAME_ACTION_GENERATE_REWARD]]'' +  * ''[[api:game_action_dice_roller_influence | GAME_ACTION_DICE_ROLLER_INFLUENCE]]'' 
-  * ''[[preview:api:game_action_military_campaign_action | GAME_ACTION_MILITARY_CAMPAIGN_ACTION]]'' +  * ''[[api:game_action_dice_roller_percentage | GAME_ACTION_DICE_ROLLER_PERCENTAGE]]'' 
-  * ''[[preview:api:game_action_remove_taxation | GAME_ACTION_REMOVE_TAXATION]]'' +  * ''[[api:game_action_dice_roller_percentage_option | GAME_ACTION_DICE_ROLLER_PERCENTAGE_OPTION]]'' 
-  * ''[[preview:api:game_action_set_village_level | GAME_ACTION_SET_VILLAGE_LEVEL]]'' +  * ''[[api:game_action_generate_reward | GAME_ACTION_GENERATE_REWARD]]'' 
-  * ''[[preview:api:game_action_show_opportunity | GAME_ACTION_SHOW_OPPORTUNITY]]'' +  * ''[[api:game_action_military_campaign_action | GAME_ACTION_MILITARY_CAMPAIGN_ACTION]]'' 
-  * ''[[preview:api:game_action_show_outcome_panel | GAME_ACTION_SHOW_OUTCOME_PANEL]]'' +  * ''[[api:game_action_pause_recurring_event | GAME_ACTION_PAUSE_RECURRING_EVENT]]'' 
-  * ''[[preview:api:game_action_trigger_contextual_help_gui | GAME_ACTION_TRIGGER_CONTEXTUAL_HELP_GUI]]'' +  * ''[[api:game_action_remove_mandate_type | GAME_ACTION_REMOVE_MANDATE_TYPE]]'' 
-  * ''[[preview:api:game_action_unlock_edict | GAME_ACTION_UNLOCK_EDICT]]'' +  * ''[[api:game_action_remove_taxation | GAME_ACTION_REMOVE_TAXATION]]'' 
-  * ''[[preview:api:game_action_unlock_edict_slot | GAME_ACTION_UNLOCK_EDICT_SLOT]]'' +  * ''[[api:game_action_resume_recurring_event | GAME_ACTION_RESUME_RECURRING_EVENT]]'' 
-  * ''[[preview:api:game_action_unlock_privilege | GAME_ACTION_UNLOCK_PRIVILEGE]]'' +  * ''[[api:game_action_set_village_level | GAME_ACTION_SET_VILLAGE_LEVEL]]'' 
-  * ''[[preview:api:game_action_unlock_privilege_slot | GAME_ACTION_UNLOCK_PRIVILEGE_SLOT]]'' +  * ''[[api:game_action_show_opportunity | GAME_ACTION_SHOW_OPPORTUNITY]]'' 
-  * ''[[preview:api:game_action_unlock_system | GAME_ACTION_UNLOCK_SYSTEM]]'' +  * ''[[api:game_action_show_outcome_panel | GAME_ACTION_SHOW_OUTCOME_PANEL]]'' 
-  * ''[[preview:api:game_action_upgrade_trade_route | GAME_ACTION_UPGRADE_TRADE_ROUTE]]'' +  * ''[[api:game_action_skip_trade_route_upgrade_quest | GAME_ACTION_SKIP_TRADE_ROUTE_UPGRADE_QUEST]]'' 
-  * ''[[preview:api:game_action_use_influence | GAME_ACTION_USE_INFLUENCE]]'' +  * ''[[api:game_action_trigger_contextual_help_gui | GAME_ACTION_TRIGGER_CONTEXTUAL_HELP_GUI]]'' 
-  * ''[[preview:api:game_condition_accumulate_in_storage | GAME_CONDITION_ACCUMULATE_IN_STORAGE]]'' +  * ''[[api:game_action_unlock_edict | GAME_ACTION_UNLOCK_EDICT]]'' 
-  * ''[[preview:api:game_condition_assign_job_to_all_villagers | GAME_CONDITION_ASSIGN_JOB_TO_ALL_VILLAGERS]]'' +  * ''[[api:game_action_unlock_edict_slot | GAME_ACTION_UNLOCK_EDICT_SLOT]]'' 
-  * ''[[preview:api:game_condition_assign_trade_resource | GAME_CONDITION_ASSIGN_TRADE_RESOURCE]]'' +  * ''[[api:game_action_unlock_privilege | GAME_ACTION_UNLOCK_PRIVILEGE]]'' 
-  * ''[[preview:api:game_condition_available_villager_for_promotion | GAME_CONDITION_AVAILABLE_VILLAGER_FOR_PROMOTION]]'' +  * ''[[api:game_action_unlock_privilege_slot | GAME_ACTION_UNLOCK_PRIVILEGE_SLOT]]'' 
-  * ''[[preview:api:game_condition_building_function_assigned | GAME_CONDITION_BUILDING_FUNCTION_ASSIGNED]]'' +  * ''[[api:game_action_unlock_system | GAME_ACTION_UNLOCK_SYSTEM]]'' 
-  * ''[[preview:api:game_condition_building_not_built | GAME_CONDITION_BUILDING_NOT_BUILT]]'' +  * ''[[api:game_action_upgrade_trade_route | GAME_ACTION_UPGRADE_TRADE_ROUTE]]'' 
-  * ''[[preview:api:game_condition_day_count | GAME_CONDITION_DAY_COUNT]]'' +  * ''[[api:game_action_use_influence | GAME_ACTION_USE_INFLUENCE]]'' 
-  * ''[[preview:api:game_condition_edict_activated | GAME_CONDITION_EDICT_ACTIVATED]]'' +  * ''[[api:game_condition_accumulate_in_storage | GAME_CONDITION_ACCUMULATE_IN_STORAGE]]'' 
-  * ''[[preview:api:game_condition_enclosed_area | GAME_CONDITION_ENCLOSED_AREA]]'' +  * ''[[api:game_condition_agent_killed | GAME_CONDITION_AGENT_KILLED]]'' 
-  * ''[[preview:api:game_condition_execute_action_list | GAME_CONDITION_EXECUTE_ACTION_LIST]]'' +  * ''[[api:game_condition_assign_job_to_all_villagers | GAME_CONDITION_ASSIGN_JOB_TO_ALL_VILLAGERS]]'' 
-  * ''[[preview:api:game_condition_fill_guest_requirements | GAME_CONDITION_FILL_GUEST_REQUIREMENTS]]'' +  * ''[[api:game_condition_assign_trade_resource | GAME_CONDITION_ASSIGN_TRADE_RESOURCE]]'' 
-  * ''[[preview:api:game_condition_has_zone | GAME_CONDITION_HAS_ZONE]]'' +  * ''[[api:game_condition_available_villager_for_promotion | GAME_CONDITION_AVAILABLE_VILLAGER_FOR_PROMOTION]]'' 
-  * ''[[preview:api:game_condition_mandate_started | GAME_CONDITION_MANDATE_STARTED]]'' +  * ''[[api:game_condition_building_function_assigned | GAME_CONDITION_BUILDING_FUNCTION_ASSIGNED]]'' 
-  * ''[[preview:api:game_condition_population_count | GAME_CONDITION_POPULATION_COUNT]]'' +  * ''[[api:game_condition_building_not_built | GAME_CONDITION_BUILDING_NOT_BUILT]]'' 
-  * ''[[preview:api:game_condition_privilege_activated | GAME_CONDITION_PRIVILEGE_ACTIVATED]]'' +  * ''[[api:game_condition_building_worker_capacity | GAME_CONDITION_BUILDING_WORKER_CAPACITY]]'' 
-  * ''[[preview:api:game_condition_probability | GAME_CONDITION_PROBABILITY]]'' +  * ''[[api:game_condition_day_count | GAME_CONDITION_DAY_COUNT]]'' 
-  * ''[[preview:api:game_condition_resource_produced | GAME_CONDITION_RESOURCE_PRODUCED]]'' +  * ''[[api:game_condition_edict_activated | GAME_CONDITION_EDICT_ACTIVATED]]'' 
-  * ''[[preview:api:game_condition_resource_quantity_number | GAME_CONDITION_RESOURCE_QUANTITY_NUMBER]]'' +  * ''[[api:game_condition_enclosed_area | GAME_CONDITION_ENCLOSED_AREA]]'' 
-  * ''[[preview:api:game_condition_ressource_assigned | GAME_CONDITION_RESSOURCE_ASSIGNED]]'' +  * ''[[api:game_condition_enclosed_area_size | GAME_CONDITION_ENCLOSED_AREA_SIZE]]'' 
-  * ''[[preview:api:game_condition_score | GAME_CONDITION_SCORE]]'' +  * ''[[api:game_condition_execute_action_list | GAME_CONDITION_EXECUTE_ACTION_LIST]]'' 
-  * ''[[preview:api:game_condition_splendor_change | GAME_CONDITION_SPLENDOR_CHANGE]]'' +  * ''[[api:game_condition_fill_guest_requirements | GAME_CONDITION_FILL_GUEST_REQUIREMENTS]]'' 
-  * ''[[preview:api:game_condition_splendor_reached | GAME_CONDITION_SPLENDOR_REACHED]]'' +  * ''[[api:game_condition_has_zone | GAME_CONDITION_HAS_ZONE]]'' 
-  * ''[[preview:api:game_condition_survive_bad_weather | GAME_CONDITION_SURVIVE_BAD_WEATHER]]'' +  * ''[[api:game_condition_mandate_started | GAME_CONDITION_MANDATE_STARTED]]'' 
-  * ''[[preview:api:game_condition_tax_activated | GAME_CONDITION_TAX_ACTIVATED]]'' +  * ''[[api:game_condition_military_campaign_ongoing | GAME_CONDITION_MILITARY_CAMPAIGN_ONGOING]]'' 
-  * ''[[preview:api:game_condition_tax_meter_changed | GAME_CONDITION_TAX_METER_CHANGED]]'' +  * ''[[api:game_condition_population_count | GAME_CONDITION_POPULATION_COUNT]]'' 
-  * ''[[preview:api:game_condition_territory_bought | GAME_CONDITION_TERRITORY_BOUGHT]]'' +  * ''[[api:game_condition_privilege_activated | GAME_CONDITION_PRIVILEGE_ACTIVATED]]'' 
-  * ''[[preview:api:game_condition_tier_unlocked | GAME_CONDITION_TIER_UNLOCKED]]'' +  * ''[[api:game_condition_probability | GAME_CONDITION_PROBABILITY]]'' 
-  * ''[[preview:api:game_condition_track_victory_condition | GAME_CONDITION_TRACK_VICTORY_CONDITION]]'' +  * ''[[api:game_condition_resource_produced | GAME_CONDITION_RESOURCE_PRODUCED]]'' 
-  * ''[[preview:api:game_condition_trade_amount | GAME_CONDITION_TRADE_AMOUNT]]'' +  * ''[[api:game_condition_resource_quantity_number | GAME_CONDITION_RESOURCE_QUANTITY_NUMBER]]'' 
-  * ''[[preview:api:game_condition_trade_route_level | GAME_CONDITION_TRADE_ROUTE_LEVEL]]'' +  * ''[[api:game_condition_ressource_assigned | GAME_CONDITION_RESSOURCE_ASSIGNED]]'' 
-  * ''[[preview:api:game_condition_unlockable_bought | GAME_CONDITION_UNLOCKABLE_BOUGHT]]'' +  * ''[[api:game_condition_score | GAME_CONDITION_SCORE]]'' 
-  * ''[[preview:api:game_condition_unlock_trade_route | GAME_CONDITION_UNLOCK_TRADE_ROUTE]]'' +  * ''[[api:game_condition_splendor_change | GAME_CONDITION_SPLENDOR_CHANGE]]'' 
-  * ''[[preview:api:game_condition_villager_happiness | GAME_CONDITION_VILLAGER_HAPPINESS]]'' +  * ''[[api:game_condition_splendor_reached | GAME_CONDITION_SPLENDOR_REACHED]]'' 
-  * ''[[preview:api:game_condition_villager_happiness_global | GAME_CONDITION_VILLAGER_HAPPINESS_GLOBAL]]'' +  * ''[[api:game_condition_survive_bad_weather | GAME_CONDITION_SURVIVE_BAD_WEATHER]]'' 
-  * ''[[preview:api:game_condition_villager_promoted | GAME_CONDITION_VILLAGER_PROMOTED]]'' +  * ''[[api:game_condition_tax_activated | GAME_CONDITION_TAX_ACTIVATED]]'' 
-  * ''[[preview:api:game_condition_visibility_layer_shown | GAME_CONDITION_VISIBILITY_LAYER_SHOWN]]'' +  * ''[[api:game_condition_tax_meter_changed | GAME_CONDITION_TAX_METER_CHANGED]]'' 
-  * ''[[preview:api:game_condition_worker_assigned | GAME_CONDITION_WORKER_ASSIGNED]]'' +  * ''[[api:game_condition_territory_bought | GAME_CONDITION_TERRITORY_BOUGHT]]'' 
-  * ''[[preview:api:game_rule_modifier_agent_happiness | GAME_RULE_MODIFIER_AGENT_HAPPINESS]]'' +  * ''[[api:game_condition_tier_unlocked | GAME_CONDITION_TIER_UNLOCKED]]'' 
-  * ''[[preview:api:game_rule_modifier_block_trade_route | GAME_RULE_MODIFIER_BLOCK_TRADE_ROUTE]]'' +  * ''[[api:game_condition_track_victory_condition | GAME_CONDITION_TRACK_VICTORY_CONDITION]]'' 
-  * ''[[preview:api:game_rule_modifier_concurring_taxes_bonus | GAME_RULE_MODIFIER_CONCURRING_TAXES_BONUS]]'' +  * ''[[api:game_condition_trade_amount | GAME_CONDITION_TRADE_AMOUNT]]'' 
-  * ''[[preview:api:game_rule_modifier_descriptor_edict | GAME_RULE_MODIFIER_DESCRIPTOR_EDICT]]'' +  * ''[[api:game_condition_trade_resource_quantity | GAME_CONDITION_TRADE_RESOURCE_QUANTITY]]'' 
-  * ''[[preview:api:game_rule_modifier_descriptor_privilege | GAME_RULE_MODIFIER_DESCRIPTOR_PRIVILEGE]]'' +  * ''[[api:game_condition_trade_route_level | GAME_CONDITION_TRADE_ROUTE_LEVEL]]'' 
-  * ''[[preview:api:game_rule_modifier_estate_building_maintenance_cost | GAME_RULE_MODIFIER_ESTATE_BUILDING_MAINTENANCE_COST]]'' +  * ''[[api:game_condition_unlockable_bought | GAME_CONDITION_UNLOCKABLE_BOUGHT]]'' 
-  * ''[[preview:api:game_rule_modifier_estate_default_influence | GAME_RULE_MODIFIER_ESTATE_DEFAULT_INFLUENCE]]'' +  * ''[[api:game_condition_unlock_trade_route | GAME_CONDITION_UNLOCK_TRADE_ROUTE]]'' 
-  * ''[[preview:api:game_rule_modifier_resource_depot_capacity | GAME_RULE_MODIFIER_RESOURCE_DEPOT_CAPACITY]]'' +  * ''[[api:game_condition_villager_happiness | GAME_CONDITION_VILLAGER_HAPPINESS]]'' 
-  * ''[[preview:api:game_rule_modifier_trader_visit_delay_multiplier | GAME_RULE_MODIFIER_TRADER_VISIT_DELAY_MULTIPLIER]]'' +  * ''[[api:game_condition_villager_happiness_global | GAME_CONDITION_VILLAGER_HAPPINESS_GLOBAL]]'' 
-  * ''[[preview:api:game_rule_modifier_trade_completed_influence | GAME_RULE_MODIFIER_TRADE_COMPLETED_INFLUENCE]]'' +  * ''[[api:game_condition_villager_promoted | GAME_CONDITION_VILLAGER_PROMOTED]]'' 
-  * ''[[preview:api:game_rule_modifier_trade_resource_price_bonus | GAME_RULE_MODIFIER_TRADE_RESOURCE_PRICE_BONUS]]'' +  * ''[[api:game_condition_visibility_layer_shown | GAME_CONDITION_VISIBILITY_LAYER_SHOWN]]'' 
-  * ''[[preview:api:guest_quantity_pair | GUEST_QUANTITY_PAIR]]'' +  * ''[[api:game_condition_worker_assigned | GAME_CONDITION_WORKER_ASSIGNED]]'' 
-  * ''[[preview:api:hosting_mission_feedback | HOSTING_MISSION_FEEDBACK]]'' +  * ''[[api:game_condition_workplace_recipe_yield | GAME_CONDITION_WORKPLACE_RECIPE_YIELD]]'' 
-  * ''[[preview:api:hosting_mission_feedback_happiness_pair | HOSTING_MISSION_FEEDBACK_HAPPINESS_PAIR]]'' +  * ''[[api:game_rule_modifier_agent_happiness | GAME_RULE_MODIFIER_AGENT_HAPPINESS]]'' 
-  * ''[[preview:api:military_campaign_step | MILITARY_CAMPAIGN_STEP]]'' +  * ''[[api:game_rule_modifier_block_trade_route | GAME_RULE_MODIFIER_BLOCK_TRADE_ROUTE]]'' 
-  * ''[[preview:api:number_rule_modifier_list_pair | NUMBER_RULE_MODIFIER_LIST_PAIR]]'' +  * ''[[api:game_rule_modifier_concurring_taxes_bonus | GAME_RULE_MODIFIER_CONCURRING_TAXES_BONUS]]'' 
-  * ''[[preview:api:probability_bonus | PROBABILITY_BONUS]]'' +  * ''[[api:game_rule_modifier_conditional_game_rule | GAME_RULE_MODIFIER_CONDITIONAL_GAME_RULE]]'' 
-  * ''[[preview:api:probability_bonus_estate | PROBABILITY_BONUS_ESTATE]]'' +  * ''[[api:game_rule_modifier_construction_refund | GAME_RULE_MODIFIER_CONSTRUCTION_REFUND]]'' 
-  * ''[[preview:api:probability_bonus_job_level | PROBABILITY_BONUS_JOB_LEVEL]]'' +  * ''[[api:game_rule_modifier_descriptor_edict | GAME_RULE_MODIFIER_DESCRIPTOR_EDICT]]'' 
-  * ''[[preview:api:progress_unlock_building_function | PROGRESS_UNLOCK_BUILDING_FUNCTION]]'' +  * ''[[api:game_rule_modifier_descriptor_privilege | GAME_RULE_MODIFIER_DESCRIPTOR_PRIVILEGE]]'' 
-  * ''[[preview:api:progress_unlock_building_part | PROGRESS_UNLOCK_BUILDING_PART]]'' +  * ''[[api:game_rule_modifier_estate_building_maintenance_cost | GAME_RULE_MODIFIER_ESTATE_BUILDING_MAINTENANCE_COST]]'' 
-  * ''[[preview:api:score_tracker | SCORE_TRACKER]]'' +  * ''[[api:game_rule_modifier_estate_default_influence | GAME_RULE_MODIFIER_ESTATE_DEFAULT_INFLUENCE]]'' 
-  * ''[[preview:api:splendor_range | SPLENDOR_RANGE]]'' +  * ''[[api:game_rule_modifier_estate_splendor_impact | GAME_RULE_MODIFIER_ESTATE_SPLENDOR_IMPACT]]'' 
-  * ''[[preview:api:taxation_bracket | TAXATION_BRACKET]]'' +  * ''[[api:game_rule_modifier_free_territory | GAME_RULE_MODIFIER_FREE_TERRITORY]]'' 
-  * ''[[preview:api:taxation_per_house_status | TAXATION_PER_HOUSE_STATUS]]'' +  * ''[[api:game_rule_modifier_immigration_ignore_factor | GAME_RULE_MODIFIER_IMMIGRATION_IGNORE_FACTOR]]'' 
-  * ''[[preview:api:taxation_per_villager_status | TAXATION_PER_VILLAGER_STATUS]]'' +  * ''[[api:game_rule_modifier_mandate_cost | GAME_RULE_MODIFIER_MANDATE_COST]]'' 
-  * ''[[preview:api:time_system | TIME_SYSTEM]]'' +  * ''[[api:game_rule_modifier_mandate_time | GAME_RULE_MODIFIER_MANDATE_TIME]]'' 
-  * ''[[preview:api:unlockable_cost | UNLOCKABLE_COST]]'' +  * ''[[api:game_rule_modifier_resource_depot_capacity | GAME_RULE_MODIFIER_RESOURCE_DEPOT_CAPACITY]]'' 
-  * ''[[preview:api:villager_status_score_value | VILLAGER_STATUS_SCORE_VALUE]]''+  * ''[[api:game_rule_modifier_soldier_strength_from_happiness | GAME_RULE_MODIFIER_SOLDIER_STRENGTH_FROM_HAPPINESS]]'' 
 +  * ''[[api:game_rule_modifier_taxation_cumulation_bonus | GAME_RULE_MODIFIER_TAXATION_CUMULATION_BONUS]]'' 
 +  * ''[[api:game_rule_modifier_taxation_housing_happiness_factor_multiplier | GAME_RULE_MODIFIER_TAXATION_HOUSING_HAPPINESS_FACTOR_MULTIPLIER]]'' 
 +  * ''[[api:game_rule_modifier_trader_visit_delay_multiplier | GAME_RULE_MODIFIER_TRADER_VISIT_DELAY_MULTIPLIER]]'' 
 +  * ''[[api:game_rule_modifier_trade_completed_influence | GAME_RULE_MODIFIER_TRADE_COMPLETED_INFLUENCE]]'' 
 +  * ''[[api:game_rule_modifier_trade_resource_price_bonus | GAME_RULE_MODIFIER_TRADE_RESOURCE_PRICE_BONUS]]'' 
 +  * ''[[api:game_rule_modifier_upkeep_building_parts | GAME_RULE_MODIFIER_UPKEEP_BUILDING_PARTS]]'' 
 +  * ''[[api:guest_quantity_pair | GUEST_QUANTITY_PAIR]]'' 
 +  * ''[[api:hosting_mission_feedback | HOSTING_MISSION_FEEDBACK]]'' 
 +  * ''[[api:hosting_mission_feedback_happiness_pair | HOSTING_MISSION_FEEDBACK_HAPPINESS_PAIR]]'' 
 +  * ''[[api:military_campaign_step | MILITARY_CAMPAIGN_STEP]]'' 
 +  * ''[[api:number_rule_modifier_list_pair | NUMBER_RULE_MODIFIER_LIST_PAIR]]'' 
 +  * ''[[api:probability_bonus | PROBABILITY_BONUS]]'' 
 +  * ''[[api:probability_bonus_estate | PROBABILITY_BONUS_ESTATE]]'' 
 +  * ''[[api:probability_bonus_job_level | PROBABILITY_BONUS_JOB_LEVEL]]'' 
 +  * ''[[api:progress_unlock_building_function | PROGRESS_UNLOCK_BUILDING_FUNCTION]]'' 
 +  * ''[[api:progress_unlock_building_part | PROGRESS_UNLOCK_BUILDING_PART]]'' 
 +  * ''[[api:score_tracker | SCORE_TRACKER]]'' 
 +  * ''[[api:score_tracker_beautification | SCORE_TRACKER_BEAUTIFICATION]]'' 
 +  * ''[[api:score_tracker_wealth | SCORE_TRACKER_WEALTH]]'' 
 +  * ''[[api:splendor_range | SPLENDOR_RANGE]]'' 
 +  * ''[[api:string_value | STRING_VALUE]]'' 
 +  * ''[[api:string_value_list | STRING_VALUE_LIST]]'' 
 +  * ''[[api:taxation_bracket | TAXATION_BRACKET]]'' 
 +  * ''[[api:taxation_per_house_status | TAXATION_PER_HOUSE_STATUS]]'' 
 +  * ''[[api:taxation_per_villager_status | TAXATION_PER_VILLAGER_STATUS]]'' 
 +  * ''[[api:time_system | TIME_SYSTEM]]'' 
 +  * ''[[api:unlockable_cost | UNLOCKABLE_COST]]'' 
 +  * ''[[api:unlockable_mandate | UNLOCKABLE_MANDATE]]'' 
 +  * ''[[api:villager_status_score_value | VILLAGER_STATUS_SCORE_VALUE]]'' 
 +  * ''[[api:villager_value_pair | VILLAGER_VALUE_PAIR]]'' 
 +  * ''[[api:warehouse_slot_setup | WAREHOUSE_SLOT_SETUP]]'' 
 +  * ''[[api:warehouse_slot_setup_element | WAREHOUSE_SLOT_SETUP_ELEMENT]]''
 === Removed === === Removed ===
   * ''DATA_NARRATIVE_PANEL''   * ''DATA_NARRATIVE_PANEL''
Line 358: Line 424:
   * ''QUEST_FUNCTION_ZONE''   * ''QUEST_FUNCTION_ZONE''
 === Renamed === === Renamed ===
-  * ''QUEST_FUNCTION_SEND_TROOPS -> [[preview:api:battle_settings | BATTLE_SETTINGS]]''+  * ''QUEST_FUNCTION_SEND_TROOPS -> [[api:battle_settings | BATTLE_SETTINGS]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BATTLE_SETTINGS#battlenamekey | BattleNameKey]]'' +      * ''[[api:BATTLE_SETTINGS#battlenamekey | BattleNameKey]]'' 
-      * ''[[preview:api:BATTLE_SETTINGS#battledescriptionkey | BattleDescriptionKey]]'' +      * ''[[api:BATTLE_SETTINGS#battledescriptionkey | BattleDescriptionKey]]'' 
-      * ''[[preview:api:BATTLE_SETTINGS#questfailedactionlist | QuestFailedActionList]]''+      * ''[[api:BATTLE_SETTINGS#questfailedactionlist | QuestFailedActionList]]''
     * Removed properties     * Removed properties
       * ''SoldierBackBehavior''       * ''SoldierBackBehavior''
Line 368: Line 434:
       * ''SoldierLeaveBehavior''       * ''SoldierLeaveBehavior''
       * ''SoldierRegroupBehavior''       * ''SoldierRegroupBehavior''
-  * ''EVENT_ACTION_ADD_TRADE_ROUTE -> [[preview:api:game_action_add_trade_route | GAME_ACTION_ADD_TRADE_ROUTE]]'' +  * ''EVENT_ACTION_ADD_TRADE_ROUTE -> [[api:game_action_add_trade_route | GAME_ACTION_ADD_TRADE_ROUTE]]'' 
-  * ''EVENT_ACTION_CHANGE_WEATHER -> [[preview:api:game_action_change_weather | GAME_ACTION_CHANGE_WEATHER]]'' +  * ''EVENT_ACTION_CHANGE_WEATHER -> [[api:game_action_change_weather | GAME_ACTION_CHANGE_WEATHER]]'' 
-  * ''EVENT_ACTION_PAY -> [[preview:api:game_action_deliver_resource | GAME_ACTION_DELIVER_RESOURCE]]''+  * ''EVENT_ACTION_PAY -> [[api:game_action_deliver_resource | GAME_ACTION_DELIVER_RESOURCE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_ACTION_DELIVER_RESOURCE#isdeliveryaction | IsDeliveryAction]]'' +      * ''[[api:GAME_ACTION_DELIVER_RESOURCE#isdeliveryaction | IsDeliveryAction]]'' 
-  * ''EVENT_ACTION_GIVE_QUEST -> [[preview:api:game_action_give_quest | GAME_ACTION_GIVE_QUEST]]''+  * ''EVENT_ACTION_GIVE_QUEST -> [[api:game_action_give_quest | GAME_ACTION_GIVE_QUEST]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:GAME_ACTION_GIVE_QUEST#quest | Quest]]'' +      * ''[[api:GAME_ACTION_GIVE_QUEST#quest | Quest]]'' 
-  * ''EVENT_ACTION_GIVE_REWARD -> [[preview:api:game_action_give_reward | GAME_ACTION_GIVE_REWARD]]'' +  * ''EVENT_ACTION_GIVE_REWARD -> [[api:game_action_give_reward | GAME_ACTION_GIVE_REWARD]]'' 
-  * ''EVENT_ACTION_IGNORE -> [[preview:api:game_action_ignore | GAME_ACTION_IGNORE]]''+  * ''EVENT_ACTION_IGNORE -> [[api:game_action_ignore | GAME_ACTION_IGNORE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_ACTION_IGNORE#descriptionkey | DescriptionKey]]'' +      * ''[[api:GAME_ACTION_IGNORE#descriptionkey | DescriptionKey]]'' 
-  * ''EVENT_ACTION_IMMIGRATE -> [[preview:api:game_action_immigrate | GAME_ACTION_IMMIGRATE]]'' +  * ''EVENT_ACTION_IMMIGRATE -> [[api:game_action_immigrate | GAME_ACTION_IMMIGRATE]]'' 
-  * ''EVENT_ACTION_RANDOM_ACTION -> [[preview:api:game_action_random_action | GAME_ACTION_RANDOM_ACTION]]''+  * ''EVENT_ACTION_RANDOM_ACTION -> [[api:game_action_random_action | GAME_ACTION_RANDOM_ACTION]]''
     * Renamed properties     * Renamed properties
-      * ''RandomActionList -> [[preview:api:GAME_ACTION_RANDOM_ACTION#actionlist | ActionList]]'' +      * ''RandomActionList -> [[api:GAME_ACTION_RANDOM_ACTION#actionlist | ActionList]]'' 
-  * ''EVENT_ACTION_REMOVE_TRADE_ROUTE -> [[preview:api:game_action_remove_trade_route | GAME_ACTION_REMOVE_TRADE_ROUTE]]'' +  * ''EVENT_ACTION_REMOVE_TRADE_ROUTE -> [[api:game_action_remove_trade_route | GAME_ACTION_REMOVE_TRADE_ROUTE]]'' 
-  * ''ACTION_SHOW_NARRATIVE_PANEL -> [[preview:api:game_action_show_narrative_panel | GAME_ACTION_SHOW_NARRATIVE_PANEL]]''+  * ''ACTION_SHOW_NARRATIVE_PANEL -> [[api:game_action_show_narrative_panel | GAME_ACTION_SHOW_NARRATIVE_PANEL]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_ACTION_SHOW_NARRATIVE_PANEL#assetnarrativepanel | AssetNarrativePanel]]'' +      * ''[[api:GAME_ACTION_SHOW_NARRATIVE_PANEL#assetnarrativepanel | AssetNarrativePanel]]'' 
-      * ''[[preview:api:GAME_ACTION_SHOW_NARRATIVE_PANEL#optionalassetnotification | OptionalAssetNotification]]'' +      * ''[[api:GAME_ACTION_SHOW_NARRATIVE_PANEL#optionalassetnotification | OptionalAssetNotification]]'' 
-      * ''[[preview:api:GAME_ACTION_SHOW_NARRATIVE_PANEL#descriptionkey | DescriptionKey]]''+      * ''[[api:GAME_ACTION_SHOW_NARRATIVE_PANEL#descriptionkey | DescriptionKey]]''
     * Removed properties     * Removed properties
       * ''AssetNotification''       * ''AssetNotification''
       * ''ChoiceList''       * ''ChoiceList''
       * ''NarrativePanelData''       * ''NarrativePanelData''
-  * ''EVENT_ACTION_TRIGGER_MILITARY_CAMPAIGN -> [[preview:api:game_action_trigger_military_campaign | GAME_ACTION_TRIGGER_MILITARY_CAMPAIGN]]'' +  * ''EVENT_ACTION_TRIGGER_MILITARY_CAMPAIGN -> [[api:game_action_trigger_military_campaign | GAME_ACTION_TRIGGER_MILITARY_CAMPAIGN]]'' 
-  * ''ACTION_VISIT -> [[preview:api:game_action_visit | GAME_ACTION_VISIT]]''+  * ''ACTION_VISIT -> [[api:game_action_visit | GAME_ACTION_VISIT]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_ACTION_VISIT#descriptionkey | DescriptionKey]]'' +      * ''[[api:GAME_ACTION_VISIT#descriptionkey | DescriptionKey]]'' 
-      * ''[[preview:api:GAME_ACTION_VISIT#daysatdestination | DaysAtDestination]]'' +      * ''[[api:GAME_ACTION_VISIT#visitorstatus | VisitorStatus]]'' 
-      * ''[[preview:api:GAME_ACTION_VISIT#arrivingworldguiicon | ArrivingWorldGuiIcon]]'' +      * ''[[api:GAME_ACTION_VISIT#visitorbehaviourtree | VisitorBehaviourTree]]'' 
-      * ''[[preview:api:GAME_ACTION_VISIT#actionworldguiicon | ActionWorldGuiIcon]]''+      * ''[[api:GAME_ACTION_VISIT#visitleavingaction | VisitLeavingAction]]'' 
 +      * ''[[api:GAME_ACTION_VISIT#daysatdestination | DaysAtDestination]]'' 
 +      * ''[[api:GAME_ACTION_VISIT#arrivingworldguiicon | ArrivingWorldGuiIcon]]'' 
 +      * ''[[api:GAME_ACTION_VISIT#actionworldguiicon | ActionWorldGuiIcon]]'' 
 +      * ''[[api:GAME_ACTION_VISIT#visitorclickaudiokey | VisitorClickAudioKey]]''
     * Removed properties     * Removed properties
       * ''TimeAtDestination''       * ''TimeAtDestination''
-  * ''GAME_CONDITION_SPLENDOR_AMOUNT_REACHED -> [[preview:api:game_condition_building_splendor_amount_reached | GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED]]''+  * ''GAME_CONDITION_SPLENDOR_AMOUNT_REACHED -> [[api:game_condition_building_splendor_amount_reached | GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED]]'' 
 +    * Added properties 
 +      * ''[[api:GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED#optionalassetbuilding | OptionalAssetBuilding]]'' 
 +      * ''[[api:GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED#needtoreachwithonebuilding | NeedToReachWithOneBuilding]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED#estate | Estate]]'' +      * ''[[api:GAME_CONDITION_BUILDING_SPLENDOR_AMOUNT_REACHED#estate | Estate]]'' 
-  * ''GAME_CONDITION_QUEST_COMPLETED -> [[preview:api:game_condition_quest_state | GAME_CONDITION_QUEST_STATE]]''+  * ''GAME_CONDITION_QUEST_COMPLETED -> [[api:game_condition_quest_state | GAME_CONDITION_QUEST_STATE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_CONDITION_QUEST_STATE#questlist | QuestList]]'' +      * ''[[api:GAME_CONDITION_QUEST_STATE#questlist | QuestList]]'' 
-      * ''[[preview:api:GAME_CONDITION_QUEST_STATE#queststatebitfield | QuestStateBitField]]'' +      * ''[[api:GAME_CONDITION_QUEST_STATE#queststatebitfield | QuestStateBitField]]'' 
-      * ''[[preview:api:GAME_CONDITION_QUEST_STATE#allquestshavestate | AllQuestsHaveState]]''+      * ''[[api:GAME_CONDITION_QUEST_STATE#allquestshavestate | AllQuestsHaveState]]''
     * Removed properties     * Removed properties
       * ''Quest''       * ''Quest''
-  * ''GAME_CONDITION_MONTHLY_TRADE_REVENUE -> [[preview:api:game_condition_revenue | GAME_CONDITION_REVENUE]]''+  * ''GAME_CONDITION_MONTHLY_TRADE_REVENUE -> [[api:game_condition_revenue | GAME_CONDITION_REVENUE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_CONDITION_REVENUE#comparisonoperator | ComparisonOperator]]'' +      * ''[[api:GAME_CONDITION_REVENUE#comparisonoperator | ComparisonOperator]]'' 
-      * ''[[preview:api:GAME_CONDITION_REVENUE#profit | Profit]]'' +      * ''[[api:GAME_CONDITION_REVENUE#profit | Profit]]'' 
-      * ''[[preview:api:GAME_CONDITION_REVENUE#budgetcategorylist | BudgetCategoryList]]''+      * ''[[api:GAME_CONDITION_REVENUE#budgetcategorylist | BudgetCategoryList]]''
     * Removed properties     * Removed properties
       * ''MonthlyRevenue''       * ''MonthlyRevenue''
 +  * ''GAME_RULE_MODIFIER_MONUMENT_SPLENDOR -> [[api:game_rule_modifier_building_splendor | GAME_RULE_MODIFIER_BUILDING_SPLENDOR]]''
 +    * Added properties
 +      * ''[[api:GAME_RULE_MODIFIER_BUILDING_SPLENDOR#applytoparentbuilding | ApplyToParentBuilding]]''
 +  * ''GAME_RULE_MODIFIER_DESCRIPTOR_BUILDING_PART -> [[api:game_rule_modifier_descriptor_buildable | GAME_RULE_MODIFIER_DESCRIPTOR_BUILDABLE]]''
 === Deprecated === === Deprecated ===
-  * ''[[preview:api:building_part_set | BUILDING_PART_SET]]''+  * ''[[api:building_part_set | BUILDING_PART_SET]]''
 === Other changes === === Other changes ===
-  * ''[[preview:api:agent_profile_function | AGENT_PROFILE_FUNCTION]]''+  * ''[[api:agent_profile_function | AGENT_PROFILE_FUNCTION]]''
     * Added properties     * Added properties
-      * ''[[preview:api:AGENT_PROFILE_FUNCTION#isneedmasteredjobtopromote | IsNeedMasteredJobToPromote]]'' +      * ''[[api:AGENT_PROFILE_FUNCTION#isneedmasteredjobtopromote | IsNeedMasteredJobToPromote]]'' 
-  * ''[[preview:api:building_progress | BUILDING_PROGRESS]]''+  * ''[[api:building_progress | BUILDING_PROGRESS]]''
     * Added properties     * Added properties
-      * ''[[preview:api:BUILDING_PROGRESS#additionalbuildingunlocklist | AdditionalBuildingUnlockList]]'' +      * ''[[api:BUILDING_PROGRESS#additionalbuildingunlocklist | AdditionalBuildingUnlockList]]'' 
-      * ''[[preview:api:BUILDING_PROGRESS#walllist | WallList]]'' +      * ''[[api:BUILDING_PROGRESS#walllist | WallList]]'' 
-      * ''[[preview:api:BUILDING_PROGRESS#assetbuildingfunctionlist | AssetBuildingFunctionList]]''+      * ''[[api:BUILDING_PROGRESS#assetbuildingfunctionlist | AssetBuildingFunctionList]]''
     * Removed properties     * Removed properties
       * ''AssetUnlockableBuildingPartList''       * ''AssetUnlockableBuildingPartList''
       * ''IsManuallyUnlocked''       * ''IsManuallyUnlocked''
       * ''VillagerRequired''       * ''VillagerRequired''
-  * ''[[preview:api:delayed_quest | DELAYED_QUEST]]''+  * ''[[api:delayed_quest | DELAYED_QUEST]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:DELAYED_QUEST#assetquest | AssetQuest]]'' +      * ''[[api:DELAYED_QUEST#assetquest | AssetQuest]]'' 
-  * ''[[preview:api:event_callback_trigger_event | EVENT_CALLBACK_TRIGGER_EVENT]]''+  * ''[[api:event_callback_trigger_event | EVENT_CALLBACK_TRIGGER_EVENT]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:EVENT_CALLBACK_TRIGGER_EVENT#event | Event]]'' +      * ''[[api:EVENT_CALLBACK_TRIGGER_EVENT#event | Event]]'' 
-  * ''[[preview:api:event_choice | EVENT_CHOICE]]''+  * ''[[api:event_choice | EVENT_CHOICE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:EVENT_CHOICE#additionaltextkey | AdditionalTextKey]]'' +      * ''[[api:EVENT_CHOICE#additionaltextkey | AdditionalTextKey]]'' 
-      * ''[[preview:api:EVENT_CHOICE#conditionlist | ConditionList]]'' +      * ''[[api:EVENT_CHOICE#conditionlist | ConditionList]]'' 
-  * ''[[preview:api:game_action | GAME_ACTION]]''+  * ''[[api:game_action | GAME_ACTION]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_ACTION#delay | Delay]]'' +      * ''[[api:GAME_ACTION#delay | Delay]]'' 
-      * ''[[preview:api:GAME_ACTION#ishidden | IsHidden]]''+      * ''[[api:GAME_ACTION#ishidden | IsHidden]]''
     * Removed properties     * Removed properties
       * ''Icon''       * ''Icon''
     * Added functions     * Added functions
-      * ''[[preview:api:GAME_ACTION#getlocalizedname | getLocalizedName]]'' +      * ''[[api:GAME_ACTION#getlocalizedname | getLocalizedName]]'' 
-      * ''[[preview:api:GAME_ACTION#canbeexecuted | canBeExecuted]]'' +      * ''[[api:GAME_ACTION#canbeexecuted | canBeExecuted]]'' 
-      * ''[[preview:api:GAME_ACTION#ishidden | isHidden]]''+      * ''[[api:GAME_ACTION#ishidden | isHidden]]''
     * Removed functions     * Removed functions
       * ''hasTooltipView''       * ''hasTooltipView''
-  * ''[[preview:api:game_action_apply_game_rule | GAME_ACTION_APPLY_GAME_RULE]]''+  * ''[[api:game_action_apply_game_rule | GAME_ACTION_APPLY_GAME_RULE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_ACTION_APPLY_GAME_RULE#optionaldescriptor | OptionalDescriptor]]''+      * ''[[api:GAME_ACTION_APPLY_GAME_RULE#optionaldescriptor | OptionalDescriptor]]''
     * Removed properties     * Removed properties
       * ''OptionalApplicator''       * ''OptionalApplicator''
-  * ''[[preview:api:game_action_unlock_building_list | GAME_ACTION_UNLOCK_BUILDING_LIST]]''+  * ''[[api:game_action_unlock_building_list | GAME_ACTION_UNLOCK_BUILDING_LIST]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_ACTION_UNLOCK_BUILDING_LIST#buildingprogressdata | BuildingProgressData]]''+      * ''[[api:GAME_ACTION_UNLOCK_BUILDING_LIST#buildingprogressdata | BuildingProgressData]]''
     * Removed properties     * Removed properties
       * ''UnlockName''       * ''UnlockName''
-  * ''[[preview:api:game_condition | GAME_CONDITION]]''+  * ''[[api:game_condition | GAME_CONDITION]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_CONDITION#canconditionbemetatstart | CanConditionBeMetAtStart]]'' +      * ''[[api:GAME_CONDITION#canconditionbemetatstart | CanConditionBeMetAtStart]]'' 
-      * ''[[preview:api:GAME_CONDITION#isneedexecution | IsNeedExecution]]'' +      * ''[[api:GAME_CONDITION#isneedexecution | IsNeedExecution]]'' 
-      * ''[[preview:api:GAME_CONDITION#isoptional | IsOptional]]'' +      * ''[[api:GAME_CONDITION#isoptional | IsOptional]]'' 
-      * ''[[preview:api:GAME_CONDITION#isusedfortitle | IsUsedForTitle]]'' +      * ''[[api:GAME_CONDITION#isusedfortitle | IsUsedForTitle]]'' 
-      * ''[[preview:api:GAME_CONDITION#isreversecondition | IsReverseCondition]]'' +      * ''[[api:GAME_CONDITION#isareason | IsAReason]]'' 
-      * ''[[preview:api:GAME_CONDITION#conditiononmetaction | ConditionOnMetAction]]'' +      * ''[[api:GAME_CONDITION#isreversecondition | IsReverseCondition]]'' 
-  * ''[[preview:api:game_condition_building_built | GAME_CONDITION_BUILDING_BUILT]]''+      * ''[[api:GAME_CONDITION#conditiononmetaction | ConditionOnMetAction]]'' 
 +  * ''[[api:game_condition_building_built | GAME_CONDITION_BUILDING_BUILT]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_CONDITION_BUILDING_BUILT#iseditingquest | IsEditingQuest]]'' +      * ''[[api:GAME_CONDITION_BUILDING_BUILT#iseditingquest | IsEditingQuest]]'' 
-      * ''[[preview:api:GAME_CONDITION_BUILDING_BUILT#requiredpartlist | RequiredPartList]]'' +      * ''[[api:GAME_CONDITION_BUILDING_BUILT#requiredpartlist | RequiredPartList]]'' 
-      * ''[[preview:api:GAME_CONDITION_BUILDING_BUILT#specificassetpartlistrequired | SpecificAssetPartListRequired]]'' +      * ''[[api:GAME_CONDITION_BUILDING_BUILT#specificassetpartlistrequired | SpecificAssetPartListRequired]]'' 
-      * ''[[preview:api:GAME_CONDITION_BUILDING_BUILT#buildingfunctionlistrequired | BuildingFunctionListRequired]]'' +      * ''[[api:GAME_CONDITION_BUILDING_BUILT#buildingfunctionlistrequired | BuildingFunctionListRequired]]'' 
-      * ''[[preview:api:GAME_CONDITION_BUILDING_BUILT#isowntext | IsOwnText]]'' +      * ''[[api:GAME_CONDITION_BUILDING_BUILT#isowntext | IsOwnText]]'' 
-  * ''[[preview:api:game_condition_influence_amount_reached GAME_CONDITION_INFLUENCE_AMOUNT_REACHED]]''+  * ''[[api:game_condition_building_inventory GAME_CONDITION_BUILDING_INVENTORY]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_CONDITION_INFLUENCE_AMOUNT_REACHED#comparisonoperator | ComparisonOperator]]'' +      * ''[[api:GAME_CONDITION_BUILDING_INVENTORY#assetbuilding | AssetBuilding]]'' 
-  * ''[[preview:api:game_condition_military_campaign_completed | GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED]]''+  * ''[[api:game_condition_influence_amount_reached | GAME_CONDITION_INFLUENCE_AMOUNT_REACHED]]'' 
 +    * Added properties 
 +      * ''[[api:GAME_CONDITION_INFLUENCE_AMOUNT_REACHED#comparisonoperator | ComparisonOperator]]'' 
 +  * ''[[api:game_condition_military_campaign_completed | GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED]]''
     * Renamed properties     * Renamed properties
-      * ''MilitaryCampaign -> [[preview:api:GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED#asseteventmilitarycampaign | AssetEventMilitaryCampaign]]'' +      * ''MilitaryCampaign -> [[api:GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED#asseteventmilitarycampaign | AssetEventMilitaryCampaign]]'' 
-  * ''[[preview:api:game_condition_multiple_condition | GAME_CONDITION_MULTIPLE_CONDITION]]''+  * ''[[api:game_condition_multiple_condition | GAME_CONDITION_MULTIPLE_CONDITION]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_CONDITION_MULTIPLE_CONDITION#isany | IsAny]]'' +      * ''[[api:GAME_CONDITION_MULTIPLE_CONDITION#isany | IsAny]]'' 
-  * ''[[preview:api:game_condition_part_of_building | GAME_CONDITION_PART_OF_BUILDING]]''+  * ''[[api:game_condition_part_of_building | GAME_CONDITION_PART_OF_BUILDING]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_CONDITION_PART_OF_BUILDING#building | Building]]'' +      * ''[[api:GAME_CONDITION_PART_OF_BUILDING#building | Building]]'' 
-  * ''[[preview:api:game_condition_villager_status_reached | GAME_CONDITION_VILLAGER_STATUS_REACHED]]''+  * ''[[api:game_condition_villager_status_reached | GAME_CONDITION_VILLAGER_STATUS_REACHED]]''
     * Added properties     * Added properties
-      * ''[[preview:api:GAME_CONDITION_VILLAGER_STATUS_REACHED#villagerstatusquantitypair VillagerStatusQuantityPair]]''+      * ''[[api:GAME_CONDITION_VILLAGER_STATUS_REACHED#assetvillagerstatuslist | AssetVillagerStatusList]]'' 
 +      * ''[[api:GAME_CONDITION_VILLAGER_STATUS_REACHED#quantity Quantity]]''
     * Removed properties     * Removed properties
       * ''AssetVillagerStatus''       * ''AssetVillagerStatus''
       * ''NumberRequired''       * ''NumberRequired''
-  * ''[[preview:api:game_rule_modifier_descriptor_event | GAME_RULE_MODIFIER_DESCRIPTOR_EVENT]]''+  * ''[[api:game_condition_wounded_count | GAME_CONDITION_WOUNDED_COUNT]]'' 
 +    * Added properties 
 +      * ''[[api:GAME_CONDITION_WOUNDED_COUNT#comparisonoperator | ComparisonOperator]]'' 
 +      * ''[[api:GAME_CONDITION_WOUNDED_COUNT#checktotalsoldierwounded | CheckTotalSoldierWounded]]'' 
 +  * ''[[api:game_rule_modifier | GAME_RULE_MODIFIER]]'' 
 +    * Removed properties 
 +      * ''IsUntilRemoval'' 
 +  * ''[[api:game_rule_modifier_descriptor_event | GAME_RULE_MODIFIER_DESCRIPTOR_EVENT]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:GAME_RULE_MODIFIER_DESCRIPTOR_EVENT#assetevent | AssetEvent]]'' +      * ''[[api:GAME_RULE_MODIFIER_DESCRIPTOR_EVENT#assetevent | AssetEvent]]'' 
-  * ''[[preview:api:game_rule_modifier_descriptor_resource_type | GAME_RULE_MODIFIER_DESCRIPTOR_RESOURCE_TYPE]]''+  * ''[[api:game_rule_modifier_descriptor_resource_type | GAME_RULE_MODIFIER_DESCRIPTOR_RESOURCE_TYPE]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:GAME_RULE_MODIFIER_DESCRIPTOR_RESOURCE_TYPE#needtype | NeedType]]'' +      * ''[[api:GAME_RULE_MODIFIER_DESCRIPTOR_RESOURCE_TYPE#needtype | NeedType]]'' 
-  * ''[[preview:api:game_rule_modifier_descriptor_status | GAME_RULE_MODIFIER_DESCRIPTOR_STATUS]]''+  * ''[[api:game_rule_modifier_descriptor_status | GAME_RULE_MODIFIER_DESCRIPTOR_STATUS]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:GAME_RULE_MODIFIER_DESCRIPTOR_STATUS#assetstatus | AssetStatus]]'' +      * ''[[api:GAME_RULE_MODIFIER_DESCRIPTOR_STATUS#assetstatus | AssetStatus]]'' 
-  * ''[[preview:api:game_rule_modifier_descriptor_unlockable | GAME_RULE_MODIFIER_DESCRIPTOR_UNLOCKABLE]]''+  * ''[[api:game_rule_modifier_descriptor_unlockable | GAME_RULE_MODIFIER_DESCRIPTOR_UNLOCKABLE]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:GAME_RULE_MODIFIER_DESCRIPTOR_UNLOCKABLE#assetunlockable | AssetUnlockable]]'' +      * ''[[api:GAME_RULE_MODIFIER_DESCRIPTOR_UNLOCKABLE#assetunlockable | AssetUnlockable]]'' 
-  * ''[[preview:api:game_rule_modifier_estate_influence | GAME_RULE_MODIFIER_ESTATE_INFLUENCE]]''+  * ''[[api:game_rule_modifier_estate_influence | GAME_RULE_MODIFIER_ESTATE_INFLUENCE]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:GAME_RULE_MODIFIER_ESTATE_INFLUENCE#estate | Estate]]'' +      * ''[[api:GAME_RULE_MODIFIER_ESTATE_INFLUENCE#estate | Estate]]'' 
-  * ''[[preview:api:game_rule_modifier_need_type_deplete_rate | GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE]]''+  * ''[[api:game_rule_modifier_need_type_deplete_rate | GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE]]'' 
 +    * Added properties 
 +      * ''[[api:GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE#agentprofile | AgentProfile]]'' 
 +      * ''[[api:GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE#assetvillagerstatus | AssetVillagerStatus]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE#needtype | NeedType]]'' +      * ''[[api:GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE#needtype | NeedType]]'' 
-  * ''[[preview:api:game_rule_modifier_trade_bonus | GAME_RULE_MODIFIER_TRADE_BONUS]]''+  * ''[[api:game_rule_modifier_trade_bonus | GAME_RULE_MODIFIER_TRADE_BONUS]]'' 
 +    * Added properties 
 +      * ''[[api:GAME_RULE_MODIFIER_TRADE_BONUS#tradebonustype | TradeBonusType]]'' 
 +    * Renamed properties 
 +      * ''BonusRevenuePercentage -> [[api:GAME_RULE_MODIFIER_TRADE_BONUS#bonuspercentage | BonusPercentage]]''
     * Changed properties type     * Changed properties type
-      * ''[[preview:api:GAME_RULE_MODIFIER_TRADE_BONUS#estateallegiancelist | EstateAllegianceList]]'' +      * ''[[api:GAME_RULE_MODIFIER_TRADE_BONUS#estateallegiancelist | EstateAllegianceList]]'' 
-  * ''[[preview:api:help_category HELP_CATEGORY]]''+  * ''[[api:game_rule_modifier_villager_happiness GAME_RULE_MODIFIER_VILLAGER_HAPPINESS]]''
     * Added properties     * Added properties
-      * ''[[preview:api:HELP_CATEGORY#assetunlockfunction AssetUnlockFunction]]'' +      * ''[[api:GAME_RULE_MODIFIER_VILLAGER_HAPPINESS#happinessfactormultiplier HappinessFactorMultiplier]]'' 
-  * ''[[preview:api:help_item HELP_ITEM]]''+  * ''[[api:help_category HELP_CATEGORY]]''
     * Added properties     * Added properties
-      * ''[[preview:api:HELP_ITEM#assetunlockfunction | AssetUnlockFunction]]'' +      * ''[[api:HELP_CATEGORY#assetunlockfunction | AssetUnlockFunction]]'' 
-  * ''[[preview:api:mandate MANDATE]]''+  * ''[[api:help_item HELP_ITEM]]''
     * Added properties     * Added properties
-      * ''[[preview:api:MANDATE#assignedvillager | AssignedVillager]]'' +      * ''[[api:HELP_ITEM#assetunlockfunction | AssetUnlockFunction]]'' 
-      * ''[[preview:api:MANDATE#isdisabled | IsDisabled]]''+  * ''[[api:mandate | MANDATE]]'' 
 +    * Added properties 
 +      * ''[[api:MANDATE#assignedvillager | AssignedVillager]]'' 
 +      * ''[[api:MANDATE#isdisabled | IsDisabled]]''
     * Removed properties     * Removed properties
       * ''Workplace''       * ''Workplace''
     * Added functions     * Added functions
-      * ''[[preview:api:MANDATE#isrequiringbailiff | isRequiringBailiff]]'' +      * ''[[api:MANDATE#init | init]]'' 
-      * ''[[preview:api:MANDATE#getassignedvillager | getAssignedVillager]]'' +      * ''[[api:MANDATE#update | update]]'' 
-      * ''[[preview:api:MANDATE#setassignedvillager | setAssignedVillager]]'' +      * ''[[api:MANDATE#startmandate | startMandate]]'' 
-      * ''[[preview:api:MANDATE#isdisabled | isDisabled]]'' +      * ''[[api:MANDATE#onstartclickcallback | onStartClickCallback]]'' 
-      * ''[[preview:api:MANDATE#setisdisabled | setIsDisabled]]'' +      * ''[[api:MANDATE#getcost | getCost]]'' 
-    * Removed functions +      * ''[[api:MANDATE#addmandatecostmodifier | addMandateCostModifier]]'' 
-      * ''initialize'' +      * ''[[api:MANDATE#removemandatecostmodifier | removeMandateCostModifier]]'' 
-  * ''[[preview:api:reserved_resource_element | RESERVED_RESOURCE_ELEMENT]]''+      * ''[[api:MANDATE#addmandatetimemodifier | addMandateTimeModifier]]'' 
 +      * ''[[api:MANDATE#removemandatetimemodifier | removeMandateTimeModifier]]'' 
 +      * ''[[api:MANDATE#isrequiringbailiff | isRequiringBailiff]]'' 
 +      * ''[[api:MANDATE#getassignedvillager | getAssignedVillager]]'' 
 +      * ''[[api:MANDATE#setassignedvillager | setAssignedVillager]]'' 
 +      * ''[[api:MANDATE#isdisabled | isDisabled]]'' 
 +      * ''[[api:MANDATE#setisdisabled | setIsDisabled]]'' 
 +    * Changed functions 
 +      * ''[[api:MANDATE#initialize | initialize]]'' 
 +    * Added events 
 +      * ''[[api:MANDATE#on_mandate_updated | ON_MANDATE_UPDATED]]'' 
 +  * ''[[api:reserved_resource_element | RESERVED_RESOURCE_ELEMENT]]'' 
 +    * Added properties 
 +      * ''[[api:RESERVED_RESOURCE_ELEMENT#iscurrentlytransported | IsCurrentlyTransported]]''
     * Renamed properties     * Renamed properties
-      * ''ResourceDepot -> [[preview:api:RESERVED_RESOURCE_ELEMENT#depotresourcesarecomingfrom | DepotResourcesAreComingFrom]]'' +      * ''ResourceDepot -> [[api:RESERVED_RESOURCE_ELEMENT#depotresourcesarecomingfrom | DepotResourcesAreComingFrom]]'' 
-  * ''[[preview:api:resource_trading_info | RESOURCE_TRADING_INFO]]''+  * ''[[api:resource_trading_info | RESOURCE_TRADING_INFO]]''
     * Removed properties     * Removed properties
       * ''UnitPrice''       * ''UnitPrice''
 +
 +----
 +
 +==== Behavior Tree Node Classes ====
 +=== Added ===
 +  * ''[[api:change_edict | CHANGE_EDICT]]''
 +  * ''[[api:change_privilege | CHANGE_PRIVILEGE]]''
 +  * ''[[api:setup_change_edict | SETUP_CHANGE_EDICT]]''
 +  * ''[[api:setup_change_privilege | SETUP_CHANGE_PRIVILEGE]]''
 +
 +----
 +
 +==== Behavior Tree Data Classes ====
 +=== Added ===
 +  * ''[[api:behavior_tree_data_agent_need | BEHAVIOR_TREE_DATA_AGENT_NEED]]''
 +  * ''[[api:behavior_tree_data_happiness_factor | BEHAVIOR_TREE_DATA_HAPPINESS_FACTOR]]''
 +  * ''[[api:behavior_tree_data_resource_consumption | BEHAVIOR_TREE_DATA_RESOURCE_CONSUMPTION]]''
 +  * ''[[api:behavior_tree_data_resource_type | BEHAVIOR_TREE_DATA_RESOURCE_TYPE]]''
 +=== Other changes ===
 +  * ''[[api:behavior_tree_data_loop | BEHAVIOR_TREE_DATA_LOOP]]''
 +    * Added properties
 +      * ''[[api:BEHAVIOR_TREE_DATA_LOOP#maximumduration | MaximumDuration]]''
  
 ---- ----
Line 552: Line 686:
 ==== Engine Core ==== ==== Engine Core ====
 === Other changes === === Other changes ===
-  * ''[[preview:api:component_manager | COMPONENT_MANAGER]]''+  * ''[[api:component_manager | COMPONENT_MANAGER]]''
     * Added functions     * Added functions
-      * ''[[preview:api:COMPONENT_MANAGER#getalldisabledcomponent | getAllDisabledComponent]]''+      * ''[[api:COMPONENT_MANAGER#getalldisabledcomponent | getAllDisabledComponent]]''
     * Changed functions     * Changed functions
-      * ''[[preview:api:COMPONENT_MANAGER#getallcomponent | getAllComponent]]'' +      * ''[[api:COMPONENT_MANAGER#getallcomponent | getAllComponent]]'' 
-      * ''[[preview:api:COMPONENT_MANAGER#getallenabledcomponent | getAllEnabledComponent]]'' +      * ''[[api:COMPONENT_MANAGER#getallenabledcomponent | getAllEnabledComponent]]'' 
-  * ''[[preview:api:game_object | GAME_OBJECT]]''+  * ''[[api:game_object | GAME_OBJECT]]''
     * Added functions     * Added functions
-      * ''[[preview:api:GAME_OBJECT#isparentedto | isParentedTo]]'' +      * ''[[api:GAME_OBJECT#isparentedto | isParentedTo]]'' 
-      * ''[[preview:api:GAME_OBJECT#foreachcomponentreverse | forEachComponentReverse]]''+      * ''[[api:GAME_OBJECT#foreachcomponentreverse | forEachComponentReverse]]''
     * Removed functions     * Removed functions
       * ''isChildOf''       * ''isChildOf''
     * Changed functions     * Changed functions
-      * ''[[preview:api:GAME_OBJECT#getorcreatecomponent | getOrCreateComponent]]'' +      * ''[[api:GAME_OBJECT#foreachchild | forEachChild]]'' 
-  * ''[[preview:api:level | LEVEL]]''+      * ''[[api:GAME_OBJECT#foreachchildrecursive | forEachChildRecursive]]'' 
 +      * ''[[api:GAME_OBJECT#foreachcomponent | forEachComponent]]'' 
 +      * ''[[api:GAME_OBJECT#getorcreatecomponent | getOrCreateComponent]]'' 
 +  * ''[[api:level | LEVEL]]''
     * Added functions     * Added functions
-      * ''[[preview:api:LEVEL#getmastercomponentmanager | getMasterComponentManager]]''+      * ''[[api:LEVEL#getmastercomponentmanager | getMasterComponentManager]]'' 
 +    * Removed functions 
 +      * ''registerRuntimeAsset'' 
 +      * ''unregisterRuntimeAsset''
     * Changed functions     * Changed functions
-      * ''[[preview:api:LEVEL#pick | pick]]'' +      * ''[[api:LEVEL#pick | pick]]'' 
-      * ''[[preview:api:LEVEL#pickobject | pickObject]]'' +      * ''[[api:LEVEL#pickobject | pickObject]]'' 
-      * ''[[preview:api:LEVEL#pickposition | pickPosition]]''+      * ''[[api:LEVEL#pickposition | pickPosition]]''
     * Removed events     * Removed events
       * ''EVT_UPDATE''       * ''EVT_UPDATE''
Line 580: Line 720:
 ==== Component Classes ==== ==== Component Classes ====
 === Added === === Added ===
-  * ''[[preview:api:comp_abstract_buildable | COMP_ABSTRACT_BUILDABLE]]'' +  * ''[[api:comp_abstract_buildable | COMP_ABSTRACT_BUILDABLE]]'' 
-  * ''[[preview:api:comp_agent_need_processor | COMP_AGENT_NEED_PROCESSOR]]'' +  * ''[[api:comp_agent_need_processor | COMP_AGENT_NEED_PROCESSOR]]'' 
-  * ''[[preview:api:comp_guest | COMP_GUEST]]'' +  * ''[[api:comp_guest | COMP_GUEST]]'' 
-  * ''[[preview:api:comp_mandate_office | COMP_MANDATE_OFFICE]]'' +  * ''[[api:comp_interactive_location | COMP_INTERACTIVE_LOCATION]]'' 
-  * ''[[preview:api:comp_victory_condition_manager | COMP_VICTORY_CONDITION_MANAGER]]'' +  * ''[[api:comp_mandate_office | COMP_MANDATE_OFFICE]]'' 
-  * ''[[preview:api:visitor | VISITOR]]''+  * ''[[api:comp_victory_condition_manager | COMP_VICTORY_CONDITION_MANAGER]]'' 
 +  * ''[[api:comp_warehouse_setuper | COMP_WAREHOUSE_SETUPER]]'' 
 +  * ''[[api:visitor | VISITOR]]''
 === Other changes === === Other changes ===
-  * ''[[preview:api:comp_bailiff_office | COMP_BAILIFF_OFFICE]]''+  * ''[[api:comp_agent | COMP_AGENT]]'' 
 +    * Removed properties 
 +      * ''IsWounded'' 
 +  * ''[[api:comp_bailiff_office | COMP_BAILIFF_OFFICE]]''
     * Removed functions     * Removed functions
       * ''completeMandate''       * ''completeMandate''
Line 593: Line 738:
     * Removed events     * Removed events
       * ''ON_MANDATE_LIST_UPDATED''       * ''ON_MANDATE_LIST_UPDATED''
-  * ''[[preview:api:comp_building | COMP_BUILDING]]''+  * ''[[api:comp_building | COMP_BUILDING]]''
     * Added functions     * Added functions
-      * ''[[preview:api:COMP_BUILDING#getsubbuildinglist | getSubBuildingList]]''+      * ''[[api:COMP_BUILDING#getsubbuildinglist | getSubBuildingList]]''
     * Added events     * Added events
-      * ''[[preview:api:COMP_BUILDING#on_building_function_assigned | ON_BUILDING_FUNCTION_ASSIGNED]]''+      * ''[[api:COMP_BUILDING#on_sub_building_destroyed | ON_SUB_BUILDING_DESTROYED]]'' 
 +      * ''[[api:COMP_BUILDING#on_sub_building_completed | ON_SUB_BUILDING_COMPLETED]]'' 
 +      * ''[[api:COMP_BUILDING#on_building_completed | ON_BUILDING_COMPLETED]]'' 
 +      * ''[[api:COMP_BUILDING#on_building_function_assigned | ON_BUILDING_FUNCTION_ASSIGNED]]''
     * Removed events     * Removed events
 +      * ''ON_BUILDING_COMPLETE''
       * ''ON_PREVIEW_UPKEEP_COST_CHANGED''       * ''ON_PREVIEW_UPKEEP_COST_CHANGED''
       * ''ON_SPLENDOR_UPDATE''       * ''ON_SPLENDOR_UPDATE''
       * ''ON_UPKEEP_COST_CHANGED''       * ''ON_UPKEEP_COST_CHANGED''
-  * ''[[preview:api:comp_building_attach_node | COMP_BUILDING_ATTACH_NODE]]''+  * ''[[api:comp_building_attach_node | COMP_BUILDING_ATTACH_NODE]]''
     * Added properties     * Added properties
-      * ''[[preview:api:COMP_BUILDING_ATTACH_NODE#multipleorientationcount | MultipleOrientationCount]]'' +      * ''[[api:COMP_BUILDING_ATTACH_NODE#multipleorientationcount | MultipleOrientationCount]]''
-  * ''[[preview:api:comp_building_manager | COMP_BUILDING_MANAGER]]''+
     * Added functions     * Added functions
-      * ''[[preview:api:COMP_BUILDING_MANAGER#unlockbuildingprogress | unlockBuildingProgress]]''+      * ''[[api:COMP_BUILDING_ATTACH_NODE#getparentpart | getParentPart]]'' 
 +  * ''[[api:comp_building_manager | COMP_BUILDING_MANAGER]]'' 
 +    * Added functions 
 +      * ''[[api:COMP_BUILDING_MANAGER#unlockbuildingprogress | unlockBuildingProgress]]''
     * Removed functions     * Removed functions
       * ''getUnlockBuildingListByUnlockName''       * ''getUnlockBuildingListByUnlockName''
       * ''unlockBuildingListByUnlockName''       * ''unlockBuildingListByUnlockName''
-  * ''[[preview:api:comp_immigration_manager | COMP_IMMIGRATION_MANAGER]]''+  * ''[[api:comp_immigration_manager | COMP_IMMIGRATION_MANAGER]]''
     * Added properties     * Added properties
-      * ''[[preview:api:COMP_IMMIGRATION_MANAGER#immigrantprofile | ImmigrantProfile]]'' +      * ''[[api:COMP_IMMIGRATION_MANAGER#immigrantprofile | ImmigrantProfile]]'' 
-      * ''[[preview:api:COMP_IMMIGRATION_MANAGER#immigrationvisitaction | ImmigrationVisitAction]]'' +      * ''[[api:COMP_IMMIGRATION_MANAGER#immigrationvisitaction | ImmigrationVisitAction]]'' 
-  * ''[[preview:api:comp_resource_generator | COMP_RESOURCE_GENERATOR]]''+  * ''[[api:comp_resource_depot | COMP_RESOURCE_DEPOT]]'' 
 +    * Added properties 
 +      * ''[[api:COMP_RESOURCE_DEPOT#iswarehouse | IsWarehouse]]'' 
 +  * ''[[api:comp_resource_generator | COMP_RESOURCE_GENERATOR]]''
     * Added functions     * Added functions
-      * ''[[preview:api:COMP_RESOURCE_GENERATOR#getresourcegeneratordata | getResourceGeneratorData]]'' +      * ''[[api:COMP_RESOURCE_GENERATOR#getresourcegeneratordata | getResourceGeneratorData]]'' 
-      * ''[[preview:api:COMP_RESOURCE_GENERATOR#getresourcegenerated | getResourceGenerated]]'' +      * ''[[api:COMP_RESOURCE_GENERATOR#getresourcegenerated | getResourceGenerated]]'' 
-  * ''[[preview:api:comp_villager COMP_VILLAGER]]''+  * ''[[api:comp_soldier COMP_SOLDIER]]''
     * Added functions     * Added functions
-      * ''[[preview:api:COMP_VILLAGER#hasjob | hasJob]]'' +      * ''[[api:COMP_SOLDIER#computestrength | computeStrength]]'' 
-  * ''[[preview:api:comp_workplace | COMP_WORKPLACE]]''+    * Changed functions 
 +      * ''[[api:COMP_SOLDIER#getstrength | getStrength]]'' 
 +    * Added events 
 +      * ''[[api:COMP_SOLDIER#on_strength_updated | ON_STRENGTH_UPDATED]]'' 
 +  * ''[[api:comp_villager | COMP_VILLAGER]]'' 
 +    * Added functions 
 +      * ''[[api:COMP_VILLAGER#hasjob | hasJob]]'' 
 +      * ''[[api:COMP_VILLAGER#getdeceaseddata | getDeceasedData]]'' 
 +  * ''[[api:comp_workplace | COMP_WORKPLACE]]'' 
 +    * Added properties 
 +      * ''[[api:COMP_WORKPLACE#activevillagerproductionprogresslist | ActiveVillagerProductionProgressList]]'' 
 +      * ''[[api:COMP_WORKPLACE#currentproductioncyclecount | CurrentProductionCycleCount]]'' 
 +    * Removed properties 
 +      * ''ActivelyWorkingVillagerList''
     * Added functions     * Added functions
-      * ''[[preview:api:COMP_WORKPLACE#destroy | destroy]]''+      * ''[[api:COMP_WORKPLACE#destroy | destroy]]''
     * Removed functions     * Removed functions
       * ''finalize''       * ''finalize''
     * Added events     * Added events
-      * ''[[preview:api:COMP_WORKPLACE#on_workplace_data_set | ON_WORKPLACE_DATA_SET]]'' +      * ''[[api:COMP_WORKPLACE#on_workplace_data_set | ON_WORKPLACE_DATA_SET]]'' 
-  * ''[[preview:api:comp_workplace_forester | COMP_WORKPLACE_FORESTER]]''+      * ''[[api:COMP_WORKPLACE#on_workplace_production_update | ON_WORKPLACE_PRODUCTION_UPDATE]]'' 
 +      * ''[[api:COMP_WORKPLACE#on_resource_depot_list_update | ON_RESOURCE_DEPOT_LIST_UPDATE]]'' 
 +  * ''[[api:comp_workplace_forester | COMP_WORKPLACE_FORESTER]]''
     * Added functions     * Added functions
-      * ''[[preview:api:COMP_WORKPLACE_FORESTER#allowplantation | allowPlantation]]'' +      * ''[[api:COMP_WORKPLACE_FORESTER#allowplantation | allowPlantation]]'' 
-      * ''[[preview:api:COMP_WORKPLACE_FORESTER#unallowplantation | unallowPlantation]]'' +      * ''[[api:COMP_WORKPLACE_FORESTER#unallowplantation | unallowPlantation]]'' 
-      * ''[[preview:api:COMP_WORKPLACE_FORESTER#isplantationallowed | isPlantationAllowed]]''+      * ''[[api:COMP_WORKPLACE_FORESTER#isplantationallowed | isPlantationAllowed]]''
     * Removed functions     * Removed functions
       * ''addPlantable''       * ''addPlantable''
       * ''removePlantable''       * ''removePlantable''
     * Changed functions     * Changed functions
-      * ''[[preview:api:COMP_WORKPLACE_FORESTER#getcurrentplantablelist | getCurrentPlantableList]]'' +      * ''[[api:COMP_WORKPLACE_FORESTER#getcurrentplantablelist | getCurrentPlantableList]]'' 
-  * ''[[preview:api:comp_workplace_kitchen | COMP_WORKPLACE_KITCHEN]]''+  * ''[[api:comp_workplace_kitchen | COMP_WORKPLACE_KITCHEN]]''
     * Changed functions     * Changed functions
-      * ''[[preview:api:COMP_WORKPLACE_KITCHEN#consumemeal | consumeMeal]]''+      * ''[[api:COMP_WORKPLACE_KITCHEN#consumemeal | consumeMeal]]''
  
 ---- ----
Line 647: Line 816:
 ==== Enumerations ==== ==== Enumerations ====
 === Added === === Added ===
-  * ''[[preview:api:comparison_operator | COMPARISON_OPERATOR]]'' +  * ''[[api:comparison_operator | COMPARISON_OPERATOR]]'' 
-  * ''[[preview:api:construction_step_mode | CONSTRUCTION_STEP_MODE]]'' +  * ''[[api:construction_step_mode | CONSTRUCTION_STEP_MODE]]'' 
-  * ''[[preview:api:estate_value_type | ESTATE_VALUE_TYPE]]'' +  * ''[[api:estate_value_type | ESTATE_VALUE_TYPE]]'' 
-  * ''[[preview:api:outcome_panel_result | OUTCOME_PANEL_RESULT]]'' +  * ''[[api:outcome_panel_result | OUTCOME_PANEL_RESULT]]'' 
-  * ''[[preview:api:game_condition_on_met_action | GAME_CONDITION_ON_MET_ACTION]]'' +  * ''[[api:game_condition_on_met_action | GAME_CONDITION_ON_MET_ACTION]]'' 
-  * ''[[preview:api:game_condition_state | GAME_CONDITION_STATE]]'' +  * ''[[api:game_condition_state | GAME_CONDITION_STATE]]'' 
-  * ''[[preview:api:trade_amount_type | TRADE_AMOUNT_TYPE]]'' +  * ''[[api:trade_amount_type | TRADE_AMOUNT_TYPE]]'' 
-  * ''[[preview:api:time_system_type | TIME_SYSTEM_TYPE]]'' +  * ''[[api:trade_bonus_type | TRADE_BONUS_TYPE]]'' 
-  * ''[[preview:api:military_campaign_state | MILITARY_CAMPAIGN_STATE]]'' +  * ''[[api:time_system_type | TIME_SYSTEM_TYPE]]'' 
-  * ''[[preview:api:trade_type | TRADE_TYPE]]''+  * ''[[api:military_campaign_state | MILITARY_CAMPAIGN_STATE]]'' 
 +  * ''[[api:resource_location_type | RESOURCE_LOCATION_TYPE]]'' 
 +  * ''[[api:trade_type | TRADE_TYPE]]''
 === Other changes === === Other changes ===
-  * ''[[preview:api:agent_animation AGENT_ANIMATION]]''+  * ''[[api:material_render_mode MATERIAL_RENDER_MODE]]''
     * Added values     * Added values
 +      * ''UNLIT_DECAL''
 +  * ''[[api:agent_animation | AGENT_ANIMATION]]''
 +    * Added values
 +      * ''BENCH_SIT_01''
 +      * ''BENCH_SIT_02''
       * ''WALK_NUN''       * ''WALK_NUN''
-  * ''[[preview:api:building_part_type BUILDING_PART_TYPE]]''+  * ''[[api:building_zone_type BUILDING_ZONE_TYPE]]''
     * Added values     * Added values
 +      * ''NAVIGABLE_EXTERIOR''
 +  * ''[[api:building_part_type | BUILDING_PART_TYPE]]''
 +    * Added values
 +      * ''DECORATION''
       * ''OTHER''       * ''OTHER''
 +      * ''GATEHOUSE''
 +      * ''INTERACTIVE_LOCATION''
 +      * ''CROSS''
       * ''PRODUCTION''       * ''PRODUCTION''
-      * ''DECORATION'' +      * ''CLOISTER_HALL''
-      * ''CLOISTER''+
       * ''MARKET_TENT''       * ''MARKET_TENT''
       * ''ROOF''       * ''ROOF''
       * ''KEEP''       * ''KEEP''
-  * ''[[preview:api:budget_category | BUDGET_CATEGORY]]''+      * ''TRAINING'' 
 +      * ''CHIMNEY'' 
 +      * ''BASE'' 
 +      * ''PLANT'' 
 +      * ''CLOISTER_HALL_ENTRANCE'' 
 +    * Removed values 
 +      * ''PORTCULLIS'' 
 +      * ''SCULPTURE'' 
 +      * ''VISITOR_LOCATION'' 
 +  * ''[[api:budget_category | BUDGET_CATEGORY]]''
     * Added values     * Added values
       * ''DONATIONS''       * ''DONATIONS''
-  * ''[[preview:api:interactive_location_purpose | INTERACTIVE_LOCATION_PURPOSE]]''+  * ''[[api:interactive_location_purpose | INTERACTIVE_LOCATION_PURPOSE]]''
     * Added values     * Added values
       * ''IMMIGRATION''       * ''IMMIGRATION''
-  * ''[[preview:api:notification_type | NOTIFICATION_TYPE]]''+  * ''[[api:notification_type | NOTIFICATION_TYPE]]''
     * Added values     * Added values
       * ''PROGRESSION''       * ''PROGRESSION''
       * ''OUTCOME_PANEL''       * ''OUTCOME_PANEL''
-  * ''[[preview:api:quest_state | QUEST_STATE]]''+      * ''CELEBRATION'' 
 +  * ''[[api:quest_state | QUEST_STATE]]''
     * Removed values     * Removed values
       * ''IDLE''       * ''IDLE''
-  * ''[[preview:api:resource_type | RESOURCE_TYPE]]''+  * ''[[api:resource_type | RESOURCE_TYPE]]''
     * Added values     * Added values
       * ''MEAL''       * ''MEAL''
       * ''MANUSCRIPTS''       * ''MANUSCRIPTS''
 +      * ''MONASTIC_MEAL''
  
 ---- ----
  
 ===== Assets Changes ===== ===== Assets Changes =====
 +==== AGENT_NEED_TYPE_RESOURCE ====
 +=== Added ===
 +  * ''[[assets:agent_need_type_resource | GUEST_NEED_ENTERTAINMENT]]''
 +  * ''[[assets:agent_need_type_resource | GUEST_NEED_SERVICES]]''
 +  * ''[[assets:agent_need_type_resource | GUEST_NEED_VISIT_WATER]]''
 +  * ''[[assets:agent_need_type_resource | GUEST_NEED_ENTERTAINMENT_HIGH]]''
 +  * ''[[assets:agent_need_type_resource | GUEST_NEED_FOOD]]''
 +  * ''[[assets:agent_need_type_resource | GUEST_NEED_FOOD_HIGH]]''
 +  * ''[[assets:agent_need_type_resource | GUEST_NEED_GOODS]]''
 +  * ''[[assets:agent_need_type_resource | GUEST_NEED_SERVICES_HIGH]]''
 +  * ''[[assets:agent_need_type_resource | NEED_FOOD_MONK]]''
 +  * ''[[assets:agent_need_type_resource | NEED_SERVICE_MONK]]''
 +
 +----
 +
 ==== AGENT_PROFILE ==== ==== AGENT_PROFILE ====
 +=== Added ===
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_MERCHANT_KINGDOM]]''
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_BADWEATHER]]''
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_CLERGYENVOY_HORSE]]''
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_MERCHANT_CLERGY]]''
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_KINGDOMENVOY_HORSE]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_MYDDLEPEOPLE]]''
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_LABOURENVOY_HORSE]]''
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_MERCHANT_LABOUR]]''
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_MILITARYENVOY_HORSE]]''
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_MILITIAN]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_KINGDOMENVOY_FOOT]]''
 +  * ''[[assets:agent_profile | PROFILE_NUN]]''
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_STEWARD_FOOT]]''
 +  * ''[[assets:agent_profile | PROFILE_ENVOY_STEWARD_HORSE]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_ABBESSENVOY]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_LABOURENVOY_FOOT]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_MILITIAN]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_NUN]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_MONK]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_NORTHBURYMERCHANT]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_PRIEST]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_REVELER_HIGH]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_REVELER_LOW]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_REVELER_MIDDLE]]''
 +  * ''[[assets:agent_profile | PROFILE_NEWCOMER]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_SOLDIER]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_STEWARD]]''
 +  * ''[[assets:agent_profile | PROFILE_GUEST_WANDERINGMONK]]''
 +  * ''[[assets:agent_profile | PROFILE_PILGRIM]]''
 === Removed === === Removed ===
   * ''PROFILE_ENVOY_CLERGY''   * ''PROFILE_ENVOY_CLERGY''
-  * ''PROFILE_ENVOY_ROYAL'' 
  
 ---- ----
  
 ==== ASSIGNABLE_BUILDING_FUNCTION_LIST ==== ==== ASSIGNABLE_BUILDING_FUNCTION_LIST ====
-  * Removed all [[preview:assets:assignable_building_function_list | ASSIGNABLE_BUILDING_FUNCTION_LIST]] assets+  * Removed all [[assets:assignable_building_function_list | ASSIGNABLE_BUILDING_FUNCTION_LIST]] assets
  
 ---- ----
Line 705: Line 942:
 ==== ATLAS_CELL ==== ==== ATLAS_CELL ====
 === Added === === Added ===
-  * ''[[preview:assets:atlas_cell | HERALDRY_DAVENPORT]]'' +  * ''[[assets:atlas_cell | HERALDRY_DAVENPORT]]'' 
-  * ''[[preview:assets:atlas_cell | HERALDRY_MYDDLE]]'' +  * ''[[assets:atlas_cell | HERALDRY_MYDDLE]]'' 
-  * ''[[preview:assets:atlas_cell | HERALDRY_NORTHBURY]]'' +  * ''[[assets:atlas_cell | HERALDRY_NORTHBURY]]'' 
-  * ''[[preview:assets:atlas_cell | HERALDRY_TROTBURY]]'' +  * ''[[assets:atlas_cell | HERALDRY_TROTBURY]]'' 
-  * ''[[preview:assets:atlas_cell | ICON_TRADE]]''+  * ''[[assets:atlas_cell | ICON_TRADE]]'' 
 + 
 +---- 
 + 
 +==== BEHAVIOR_TREE ==== 
 +=== Added === 
 +  * ''[[assets:behavior_tree | BEHAVIOR_TAX_COLLECTION]]'' 
 +  * ''[[assets:behavior_tree | BEHAVIOR_TRANSPORTER]]'' 
 + 
 +---- 
 + 
 +==== BLUEPRINT ==== 
 +=== Added === 
 +  * ''[[assets:blueprint | BLUEPRINT_LEGACY_MONASTERY]]'' 
 + 
 +---- 
 + 
 +==== BUILDING ==== 
 +=== Added === 
 +  * ''[[assets:building | BUILDING_GREAT_HALL]]'' 
 +  * ''[[assets:building | BUILDING_BAILIFF_OFFICE]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_CHAPEL]]'' 
 +  * ''[[assets:building | BUILDING_MILITARY_TRAINING_GROUNDS]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_HOSPITIUM]]'' 
 +  * ''[[assets:building | BUILDING_MILITARY_KEEP]]'' 
 +  * ''[[assets:building | BUILDING_MILITARY_DORM]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_GARDEN]]'' 
 +  * ''[[assets:building | BUILDING_MARKET_STALL_COURT]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_ABBATIAL]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_CLOISTER_LEGACY]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_APIARY]]'' 
 +  * ''[[assets:building | MONUMENT_MONASTERY_LEGACY]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_CLOISTER]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_DORM]]'' 
 +  * ''[[assets:building | BUILDING_TREASURY]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_GARDEN_LEGACY]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_KITCHEN]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_NUN_DORM]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_REFECTORY]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_SCRIPTORIUM]]'' 
 +  * ''[[assets:building | BUILDING_MONASTERY_WINERY]]'' 
 +  * ''[[assets:building | BUILDING_TAX_OFFICE]]''
  
 ---- ----
  
 ==== BUILDING_FUNCTION_ASSIGNABLE ==== ==== BUILDING_FUNCTION_ASSIGNABLE ====
-  * Removed all [[preview:assets:building_function | BUILDING_FUNCTION_ASSIGNABLE]] assets+  * Removed all [[assets:building_function | BUILDING_FUNCTION_ASSIGNABLE]] assets 
 + 
 +---- 
 + 
 +==== BUILDING_FUNCTION_CHURCH ==== 
 +=== Added === 
 +  * ''[[assets:building_function | BUILDING_FUNCTION_MONASTERY_CHAPEL]]'' 
 + 
 +---- 
 + 
 +==== BUILDING_FUNCTION_KITCHEN ==== 
 +=== Added === 
 +  * ''[[assets:building_function | BUILDING_FUNCTION_MONASTERY_KITCHEN]]'' 
 + 
 +---- 
 + 
 +==== BUILDING_FUNCTION_MARKET ==== 
 +=== Added === 
 +  * ''[[assets:building_function | BUILDING_FUNCTION_MONASTERY_REFECTORY]]''
  
 ---- ----
Line 720: Line 1016:
 ==== BUILDING_FUNCTION_MONASTERY ==== ==== BUILDING_FUNCTION_MONASTERY ====
 === Added === === Added ===
-  * ''[[preview:assets:building_function | BUILDING_FUNCTION_MONASTERY]]''+  * ''[[assets:building_function | BUILDING_FUNCTION_MONASTERY]]''
  
 ---- ----
Line 726: Line 1022:
 ==== BUILDING_FUNCTION_RESOURCE_GENERATOR ==== ==== BUILDING_FUNCTION_RESOURCE_GENERATOR ====
 === Added === === Added ===
-  * ''[[preview:assets:building_function | DEFAULT_FAITH_GENERATOR]]''+  * ''[[assets:building_function | DEFAULT_FAITH_GENERATOR]]''
  
 ---- ----
Line 732: Line 1028:
 ==== BUILDING_FUNCTION_TRAINING_SITE ==== ==== BUILDING_FUNCTION_TRAINING_SITE ====
 === Added === === Added ===
-  * ''[[preview:assets:building_function | BUILDING_FUNCTION_TRAINING_SITE]]''+  * ''[[assets:building_function | BUILDING_FUNCTION_TRAINING_SITE]]'' 
 + 
 +---- 
 + 
 +==== BUILDING_FUNCTION_WORKPLACE ==== 
 +=== Added === 
 +  * ''[[assets:building_function | BUILDING_FUNCTION_MONASTERY_BERRY_BUSH]]'' 
 +  * ''[[assets:building_function | BUILDING_FUNCTION_MONASTERY_HERB_BUSH]]'' 
 +  * ''[[assets:building_function | BUILDING_FUNCTION_MONASTERY_SCRIPTORIUM]]''
  
 ---- ----
Line 738: Line 1042:
 ==== BUILDING_LIST ==== ==== BUILDING_LIST ====
 === Added === === Added ===
-  * ''[[preview:assets:building_list | DEFAULT_BUILDING_LIST]]''+  * ''[[assets:building_list | DEFAULT_BUILDING_LIST]]''
  
 ---- ----
Line 744: Line 1048:
 ==== BUILDING_PART ==== ==== BUILDING_PART ====
 === Added === === Added ===
-  * ''[[preview:assets:building_part | BUILDING_PART_TRAINING_DUMMY]]''+  * ''[[assets:building_part | BUILDING_PART_TRAINING_DUMMY]]'' 
 + 
 +---- 
 + 
 +==== EVENT ==== 
 +=== Added === 
 +  * ''[[assets:event | EVENT_KINGDOM_WELCOME]]'' 
 +  * ''[[assets:event | NARRATIVE_LABOURFAIR_EVT]]'' 
 +  * ''[[assets:event | EVENT_BAD_WEATHER_END]]'' 
 +  * ''[[assets:event | EVENT_CHURCH_UNLOCKED]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_NOMATERIAL]]'' 
 +  * ''[[assets:event | NARRATIVE_LABOURBREWER_EVT]]'' 
 +  * ''[[assets:event | EVENT_RUSTIC_CHURCH_BUILT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_BAILIFFMANDATES_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_CLERGYINFLUENCE_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_COMMONERPROMOTION_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_EDICTSPRIVILEGES_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_FIRSTTAVERN]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_ESTATESPECIALIZATION_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_KINGDOMINFLUENCE_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_LABOURINFLUENCE_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_LABOURWELCOME_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_MONASTERYINFLUENCE_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_NEWTAX_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_COINSURPLUS]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_NOTOOLS_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_PROSPERITY_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ESTATETRADER_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_STARTINGMONASTERY_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_TAXATIONLOWCOINS_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_TAXATIONLOWHAPPINESS_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_KINGDOMBOARD_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_SILENTGUEST_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_ADVANCEDONBOARDING_VISITHOSPITIUM_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_KINGDOMWELCOME_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_LABOURFAIR_EVT_GUESTGENERATOR]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_COINDEBTS]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_NOHAPPINESS]]'' 
 +  * ''[[assets:event | NARRATIVE_MONASTERYBREAD_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_MONASTERYHOSTING_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_MONASTERYTRADE_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_MONASTERYWELCOME_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_BERRYSURPLUS]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_FIRSTBAKERY]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_FIRSTKEEP]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_FIRSTMONASTERY]]'' 
 +  * ''[[assets:event | NARRATIVE_TRADETAXATION_EVT]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_FULLHAPPINESS]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_MANYWOUNDED]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_MATERIALSURPLUS]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_MILITARYVICTORY]]'' 
 +  * ''[[assets:event | NARRATIVE_TOWNTALE_EVT_NOFOOD]]'' 
 +  * ''[[assets:event | NARRATIVE_WINEKING_EVT]]'' 
 + 
 +---- 
 + 
 +==== HAPPINESS_FACTOR ==== 
 +=== Added === 
 +  * ''[[assets:happiness_factor | NARRATIVE_LABOURFAIR_HAPPINESSFACTOR_GLOOMFAIR]]'' 
 +  * ''[[assets:happiness_factor | TAXATION_HAPPINESS_FACTOR_4]]'' 
 +  * ''[[assets:happiness_factor | NARRATIVE_LABOURFAIR_HAPPINESSFACTOR_HAPPYGUEST]]'' 
 +  * ''[[assets:happiness_factor | NARRATIVE_LABOURFAIR_HAPPINESSFACTOR_MERRYFAIR]]'' 
 +  * ''[[assets:happiness_factor | NARRATIVE_LABOURFAIR_HAPPINESSFACTOR_UNHAPPYGUEST]]'' 
 +  * ''[[assets:happiness_factor | NARRATIVE_MONASTERYHOSTING_HAPPINESSFACTOR_WANDERINGMONKS_DELIVERY]]'' 
 +  * ''[[assets:happiness_factor | NARRATIVE_MONASTERYHOSTING_HAPPINESSFACTOR_WANDERINGMONKS_UNDELIVERY]]'' 
 +  * ''[[assets:happiness_factor | NARRATIVE_MONASTERYTRADE_HAPPINESSFACTOR_GUEST_BONUS]]'' 
 +  * ''[[assets:happiness_factor | NARRATIVE_MONASTERYTRADE_HAPPINESSFACTOR_GUEST_MALUS]]'' 
 +  * ''[[assets:happiness_factor | NARRATIVE_TOWNTALE_HAPPINESSFACTOR_BADTALE]]'' 
 +  * ''[[assets:happiness_factor | NARRATIVE_TOWNTALE_HAPPINESSFACTOR_GOODTALE]]'' 
 +  * ''[[assets:happiness_factor | TAXATION_HAPPINESS_FACTOR_0]]'' 
 +  * ''[[assets:happiness_factor | TAXATION_HAPPINESS_FACTOR_1]]'' 
 +  * ''[[assets:happiness_factor | TAXATION_HAPPINESS_FACTOR_2]]'' 
 +  * ''[[assets:happiness_factor | TAXATION_HAPPINESS_FACTOR_3]]'' 
 +  * ''[[assets:happiness_factor | TAXATION_HAPPINESS_FACTOR_5]]'' 
 +  * ''[[assets:happiness_factor | TAXATION_HAPPINESS_FACTOR_6]]'' 
 + 
 +---- 
 + 
 +==== INTERACTIVE_LOCATION_SETUP ==== 
 +=== Added === 
 +  * ''[[assets:interactive_location_setup | INTERACTIVE_LOCATION_SETUP_SITTING]]'' 
 +  * ''[[assets:interactive_location_setup | INTERACTIVE_LOCATION_SETUP_SITTING_2]]'' 
 + 
 +---- 
 + 
 +==== JOB ==== 
 +=== Added === 
 +  * ''[[assets:job | JEWELLER]]'' 
 +  * ''[[assets:job | WEAPONSMITH]]'' 
 +  * ''[[assets:job | GOLD_SMELTER]]''
  
 ---- ----
  
 ==== MILITARY_CAMPAIGN ==== ==== MILITARY_CAMPAIGN ====
 +=== Added ===
 +  * ''[[assets:military_campaign | NARRATIVE_ADVANCEDONBOARDING_KINGDOMINFLUENCE_MTC_CHALLENGE]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_FOOD_CITY_Q1]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_GOODS_Q1]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_WEALTH_MONASTERY_Q2]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_FOOD_CITY_Q3]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_FOOD_CITY_Q2]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_FOOD_NATURE_Q1]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_FOOD_NATURE_Q2]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_FOOD_NATURE_Q3]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_GOODS_Q2]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_GOODS_Q3]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_CONSTRUCTION_Q1]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_CONSTRUCTION_Q2]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_SMITH_Q2]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_CONSTRUCTION_Q3]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_SMITH_Q1]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_SMITH_Q3]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_WEAPON_Q1]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_WEAPON_Q2]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_MATERIAL_WEAPON_Q3]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_ULTIMATE]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_WEALTH_COINS_Q1]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_WEALTH_COINS_Q2]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_WEALTH_COINS_Q3]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_WEALTH_TREASURE_Q2]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_WEALTH_MONASTERY_Q1]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_WEALTH_MONASTERY_Q3]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_WEALTH_TREASURE_Q1]]''
 +  * ''[[assets:military_campaign | NARRATIVE_KINGDOMBOARD_MTC_WEALTH_TREASURE_Q3]]''
 === Removed === === Removed ===
   * ''MILITARY_CAMPAIGN_AVERAGE''   * ''MILITARY_CAMPAIGN_AVERAGE''
 +  * ''MILITARY_CAMPAIGN_EASY''
 +  * ''MILITARY_CAMPAIGN_HARD''
  
 ---- ----
Line 758: Line 1183:
   * ''MILITARY_CAMPAIGN_DATA_AVERAGE''   * ''MILITARY_CAMPAIGN_DATA_AVERAGE''
   * ''MILITARY_CAMPAIGN_DATA_HARD''   * ''MILITARY_CAMPAIGN_DATA_HARD''
 +
 +----
 +
 +==== NOTIFICATION ====
 +=== Added ===
 +  * ''[[assets:notification | NARRATIVE_ADVANCEDONBOARDING_NTF]]''
 +  * ''[[assets:notification | NARRATIVE_ESTATETRADER_NTF]]''
 +  * ''[[assets:notification | NARRATIVE_LABOURBREWER_NTF]]''
 +  * ''[[assets:notification | NARRATIVE_LABOURFAIR_NTF]]''
 +  * ''[[assets:notification | NARRATIVE_MONASTERYTRADE_NTF]]''
 +  * ''[[assets:notification | NARRATIVE_MONASTERYBREAD_NTF]]''
 +  * ''[[assets:notification | NARRATIVE_MONASTERYHOSTING_NTF]]''
 +  * ''[[assets:notification | NARRATIVE_MONASTERYTRADE_NTF_FAVOUR_EVENT]]''
 +  * ''[[assets:notification | NARRATIVE_MONASTERYWELCOME_NTF]]''
 +  * ''[[assets:notification | NARRATIVE_TOWNTALE_NTF]]''
 +  * ''[[assets:notification | NARRATIVE_TRADETAXATION_NTF]]''
 +  * ''[[assets:notification | NARRATIVE_WINEKING_NTF]]''
 +  * ''[[assets:notification | ONBOARDING_NTF]]''
 +
 +----
 +
 +==== PARTICLE_SYSTEM ====
 +=== Added ===
 +  * ''[[assets:particle_system | PARTICLE_SYSTEM_CHIMNEY_SMOKE]]''
  
 ---- ----
Line 763: Line 1212:
 ==== PREFAB ==== ==== PREFAB ====
 === Added === === Added ===
-  * ''[[preview:assets:prefab | PREFAB_TRAINING_DUMMY]]'' +  * ''[[assets:prefab | PREFAB_TRAINING_DUMMY]]'' 
-  * ''[[preview:assets:prefab | PREFAB_TRAINING_DUMMY_LOCATOR_SPEAR]]''+  * ''[[assets:prefab | PREFAB_TRAINING_DUMMY_LOCATOR_SPEAR]]''
  
 ---- ----
  
-==== VILLAGER_STATUS ====+==== QUEST ====
 === Added === === Added ===
-  * ''[[preview:assets:villager_status MONASTERY_NOVICE]]''+  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_EDICTSPRIVILEGES_QST]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_ORE_KINGDOM_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOD_CLERGY_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_CLERGYINFLUENCE_QST_FLAG]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURFAIR_QST_REGIONFAIR]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_NEEDBEER_POLISHEDSTONE]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_ORE_LABOUR_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_BAILIFFMANDATES_QST]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_MONASTERYINFLUENCE_QST_NUN]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_CLERGYINFLUENCE_QST_DELIVER]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOL_LABOUR_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_COMMONERPROMOTION_QST]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_GIVEHOPS_FLOUR]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_ESTATESPECIALIZATION_QST_LABOUR]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_STARTINGMONASTERY_QST_MONK]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOL_CLERGY_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_ESTATESPECIALIZATION_QST_CLERGY]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_ESTATESPECIALIZATION_QST_KINGDOM]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_KINGDOMINFLUENCE_QST_FLAG]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_LABOURINFLUENCE_QST_DELIVER]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_ORE_CLERGY_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_STARTINGMONASTERY_QST_NUN]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOL_LABOUR_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_LABOURINFLUENCE_QST_FLAG]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_MONASTERYINFLUENCE_QST_MONK]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOD_CLERGY_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOL_LABOUR_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_NEWTAX_QST]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WHEAT_CLERGY_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_NOTOOLS_QST]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_TAXATIONLOWHAPPINESS_QST]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_VISITHOSPITIUM_QST_BUILD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WHEAT_LABOUR_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_PROSPERITY_QST]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_STARTINGMONASTERY_QST_MIXED]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_ORE_CLERGY_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ADVANCEDONBOARDING_TAXATIONLOWCOINS_QST]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_ORE_CLERGY_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_ORE_KINGDOM_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_ORE_KINGDOM_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOL_CLERGY_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WHEAT_LABOUR_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_ORE_LABOUR_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_ORE_LABOUR_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOL_KINGDOM_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WHEAT_KINGDOM_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WHEAT_CLERGY_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WHEAT_CLERGY_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WHEAT_KINGDOM_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WHEAT_KINGDOM_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOD_LABOUR_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WHEAT_LABOUR_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOD_CLERGY_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOD_LABOUR_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOD_KINGDOM_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOD_KINGDOM_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOD_KINGDOM_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOD_LABOUR_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOL_CLERGY_STANDARD]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOL_KINGDOM_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_GIVEHOPS_CLOTHING_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_ESTATETRADER_QST_WOOL_KINGDOM_LOW]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_GIVEHOPS_CLOTHING]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_GIVEHOPS_FLOUR_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_GIVEHOPS_IRON]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_GIVEHOPS_IRON_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURFAIR_QST_VILLAGEHAPPINESS]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_NEEDBEER_CLOTH]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_NEEDBEER_CLOTH_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_NEEDBEER_PLANK]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_NEEDBEER_PLANK_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_NEEDBEER_POLISHEDSTONE_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_NEEDBEER_TOOL]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_NEEDBEER_TOOL_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_NEEDHOPS_BERRY]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURBREWER_QST_NEEDHOPS_WHEAT]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURFAIR_QST_BERRYFAIR]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURFAIR_QST_BREADFAIR]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURFAIR_QST_FISHFAIR]]'' 
 +  * ''[[assets:quest | NARRATIVE_LABOURFAIR_QST_MARKETSPLENDOR]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYBREAD_QST_GIVEBREAD]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYBREAD_QST_GIVEBREAD_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYBREAD_QST_LOWINFLUENCE]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYBREAD_QST_NEEDBREAD]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYBREAD_QST_NEEDBREAD_HIGH]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYHOSTING_QST_EARLYDELIVERY]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYHOSTING_QST_FLAG]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYHOSTING_QST_WANDERINGMONKS_DELIVERY]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_VICTORY]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYTRADE_QST_DIPLOMATIC]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYTRADE_QST_FLAG]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYTRADE_QST_HIGHTRADE_CLOTH]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYTRADE_QST_HIGHTRADE_FISH]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYTRADE_QST_HIGHTRADE_TOOL]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYTRADE_QST_LOWTRADE_DONATED]]'' 
 +  * ''[[assets:quest | NARRATIVE_MONASTERYTRADE_QST_LOWTRADE_SOLD]]'' 
 +  * ''[[assets:quest | NARRATIVE_TRADETAXATION_QST]]'' 
 +  * ''[[assets:quest | NARRATIVE_TRADETAXATION_QST_FLAG]]'' 
 +  * ''[[assets:quest | NARRATIVE_WINEKING_QST_FLAG]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_ASSIGNBUILDER]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_ASSIGNWOODCUTTER]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_BUILDBUILDER]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_BUILDGRANARY]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_BUILDWAREHOUSE]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_BUILDWOODCUTTER]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_FILLNEEDS]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_IMMIGRATION]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_MANOR]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_PAINTEXTRACTION]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_PRODUCEBERRY]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_RESIDENTIAL]]'' 
 +  * ''[[assets:quest | ONBOARDING_QST_TAX]]'' 
 +  * ''[[assets:quest ONBOARDING_QST_TRADE]]''
  
 ---- ----
  
-==== WEATHER_SETTING ====+==== QUEST_REWARD_GENERATOR ==== 
 +=== Added === 
 +  * ''[[assets:quest_reward_generator | NARRATIVE_KINGDOMBOARD_QRG_FOOD_CITY]]'' 
 +  * ''[[assets:quest_reward_generator | NARRATIVE_KINGDOMBOARD_QRG_WEALTH_COINS]]'' 
 +  * ''[[assets:quest_reward_generator | NARRATIVE_KINGDOMBOARD_QRG_MATERIAL_CONSTRUCTION]]'' 
 +  * ''[[assets:quest_reward_generator | NARRATIVE_KINGDOMBOARD_QRG_FOOD_NATURE]]'' 
 +  * ''[[assets:quest_reward_generator | NARRATIVE_KINGDOMBOARD_QRG_GOODS]]'' 
 +  * ''[[assets:quest_reward_generator | NARRATIVE_KINGDOMBOARD_QRG_WEALTH_MONASTERY]]'' 
 +  * ''[[assets:quest_reward_generator | NARRATIVE_KINGDOMBOARD_QRG_MATERIAL_WEAPON]]'' 
 +  * ''[[assets:quest_reward_generator | NARRATIVE_KINGDOMBOARD_QRG_MATERIAL_SMITH]]'' 
 +  * ''[[assets:quest_reward_generator | NARRATIVE_KINGDOMBOARD_QRG_WEALTH_TREASURE]]'' 
 + 
 +---- 
 + 
 +==== RESOURCE ==== 
 +=== Added === 
 +  * ''[[assets:resource | MONASTIC_MEAL]]'' 
 +  * ''[[assets:resource | MANUSCRIPT]]'' 
 + 
 +---- 
 + 
 +==== TRADING_VILLAGE ==== 
 +=== Added === 
 +  * ''[[assets:trading_village | VILLAGE_TROTBURY]]'' 
 + 
 +---- 
 + 
 +==== UNLOCKABLE ==== 
 +=== Added === 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_CLOTHING_PRODUCTION]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_CLERGY_CHURCH_RUSTIC_SPLENDOR]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_CLERGY_MONASTERY_ABBATIAL]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_KINGDOM_WALL_WOOD]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_CLERGY_MONASTERY_GREAT_HALL]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_CLERGY_MONASTERY_REFECTORY]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_BEER_PRODUCTION]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_JEWELERY_PRODUCTION]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_CLERGY_MONASTERY_TREASURY]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_FARMING_PRODUCTION]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_BRIDGE_STONE]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_COMMON_GOODS_PRODUCTION]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_COOPERAGE_PRODUCTION]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_DAIRY_FARMING_PRODUCTION]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_DECORATIVE_SET_1]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_DECORATIVE_SET_2]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_MARKET_GOODS]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_MARKET_LUXURY]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_STONEMASON]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_COMMON_TOOLING_PRODUCTION]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_LABOUR_TAXATION_SMITHING]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_KINGDOM_KEEP_SPLENDOR]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_LABOUR_TAXATION_DRINKING]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_LABOUR_TAXATION_FLOUR]]'' 
 +  * ''[[assets:unlockable | UNLOCKABLE_LABOUR_TAXATION_MINING]]'' 
 + 
 +---- 
 + 
 +==== VILLAGER_STATUS ====
 === Added === === Added ===
-  * ''[[preview:assets:weather_setting WEATHER_STORM]]''+  * ''[[assets:villager_status | STATUS_GUEST_SOLDIER]]'' 
 +  * ''[[assets:villager_status | MONK_NOVICE]]'' 
 +  * ''[[assets:villager_status | NUN_NOVICE]]'' 
 +  * ''[[assets:villager_status | NUN]]'' 
 +  * ''[[assets:villager_status | NUN_PRIORESS]]'' 
 +  * ''[[assets:villager_status | STATUS_GUEST_ABBESSENVOY]]'' 
 +  * ''[[assets:villager_status | STATUS_GUEST_MONK]]'' 
 +  * ''[[assets:villager_status | STATUS_GUEST_MYDDLEPEOPLE]]'' 
 +  * ''[[assets:villager_status | STATUS_GUEST_NORTHBURYMERCHANT]]'' 
 +  * ''[[assets:villager_status | STATUS_GUEST_NUN]]'' 
 +  * ''[[assets:villager_status | STATUS_GUEST_STEWARD]]'' 
 +  * ''[[assets:villager_status | STATUS_GUEST_VILLAGER_HIGH]]'' 
 +  * ''[[assets:villager_status | STATUS_GUEST_VILLAGER_LOW]]'' 
 +  * ''[[assets:villager_status | STATUS_GUEST_VILLAGER_MIDDLE]]'' 
 +  * ''[[assets:villager_status STATUS_GUEST_WANDERINGMONK]]''
  
  
changelog/1.9.txt · Last modified: 2024/02/06 13:49 by 127.0.0.1

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