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components [2019/05/02 14:23] – external edit 127.0.0.1components [2019/09/26 17:08] maxime
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 Components are small modules used to define the behavior of any game object. Game objects can have any number of components, but can have only one of each type. Components are small modules used to define the behavior of any game object. Game objects can have any number of components, but can have only one of each type.
  
-See the list of all available components [[preview:api#Component Classes|here]].+See the list of all available components [[api#Component Classes|here]].
  
 Components can be added to any FBX node with the ''mod:registerPrefabComponent'' function. Components can be added to any FBX node with the ''mod:registerPrefabComponent'' function.
components.txt · Last modified: 2020/07/08 10:21 by maxime

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