components
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components [2019/05/02 14:23] – external edit 127.0.0.1 | components [2019/12/18 18:04] – removed maxime | ||
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- | ====== Components ====== | ||
- | Components are small modules used to define the behavior of any game object. Game objects can have any number of components, but can have only one of each type. | ||
- | See the list of all available components [[preview: | ||
- | |||
- | Components can be added to any FBX node with the '' | ||
- | |||
- | <file lua mod.lua> | ||
- | mod: | ||
- | DataType = " | ||
- | Size = {8, 8} | ||
- | }) | ||
- | </ | ||
- | |||
- | See mod Example 02 for more examples. |
components.txt · Last modified: 2020/07/08 10:21 by maxime