components
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| — | components [2020/07/08 10:21] (current) – created - external edit 127.0.0.1 | ||
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| + | ====== Components ====== | ||
| + | Components are small modules used to define the behavior of any game object. Game objects can have any number of components, but can have only one of each type. | ||
| + | See the [[api:# | ||
| + | |||
| + | ---- | ||
| + | |||
| + | Components can be added to any FBX node with the '' | ||
| + | |||
| + | <file lua mod.lua> | ||
| + | mod: | ||
| + | DataType = " | ||
| + | Size = {8, 8} | ||
| + | }) | ||
| + | </ | ||
| + | |||
| + | See mod Example 02 for more examples. | ||
components.1576710305.txt.gz · Last modified: 2019/12/18 18:05 (external edit)
