components
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components [2019/12/18 18:05] – created maxime | components [2020/07/08 10:21] (current) – maxime | ||
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Components are small modules used to define the behavior of any game object. Game objects can have any number of components, but can have only one of each type. | Components are small modules used to define the behavior of any game object. Game objects can have any number of components, but can have only one of each type. | ||
- | See the list of all available components [[api#Component Classes|here]]. | + | See the [[api:# |
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Components can be added to any FBX node with the '' | Components can be added to any FBX node with the '' |
components.1576710305.txt.gz · Last modified: 2019/12/18 18:05 by maxime