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components [2020/07/08 10:18] maximecomponents [2020/07/08 10:21] (current) maxime
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 Components are small modules used to define the behavior of any game object. Game objects can have any number of components, but can have only one of each type. Components are small modules used to define the behavior of any game object. Game objects can have any number of components, but can have only one of each type.
  
-See the [[api:#Component Classes|list of all available components]].+See the [[api:#Component Classes|list of all available components]]. You can also define [[:custom-classes#Custom components|your own custom components]].
  
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components.txt · Last modified: 2020/07/08 10:21 by maxime

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