guides:checklist-for-platform-collider
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
guides:checklist-for-platform-collider [2020/04/22 18:30] – vjraymon | guides:checklist-for-platform-collider [2021/02/23 11:55] (current) – title consistency fix minotorious | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== | + | ====== |
The Example02 contains a platform-collider: | The Example02 contains a platform-collider: | ||
Line 9: | Line 9: | ||
-- Apply building asset processor | -- Apply building asset processor | ||
myMod: | myMod: | ||
- | DataType = " | + | |
}) | }) | ||
</ | </ | ||
- | 2) Mesh named COLLIDER (in upper case, without prefix or suffix) | + | 2) Mesh named COLLIDER (in upper case, without prefix or suffix) in the fbx file, under the mesh of the building part '' |
- | 3) Flag PLATFORM (in upper case, without prefix or suffix, " | + | 3) Flag PLATFORM (in upper case, without prefix or suffix) |
<code lua> | <code lua> | ||
-- Register flag assigner component on the collider' | -- Register flag assigner component on the collider' |
guides/checklist-for-platform-collider.1587594630.txt.gz · Last modified: 2020/04/22 18:30 by vjraymon