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material-sets [2020/04/28 18:20]
maxime created
material-sets [2020/04/28 18:36] (current)
maxime
Line 38: Line 38:
 mod:​registerAssetId("​models/​YourMonumentModel.fbx/​Materials/​MainMaterialAlt",​ "​MAIN_MATERIAL_ALT"​) mod:​registerAssetId("​models/​YourMonumentModel.fbx/​Materials/​MainMaterialAlt",​ "​MAIN_MATERIAL_ALT"​)
 </​code>​ </​code>​
 +
 +If a material is not used on the model, it will not be imported. To circumvent this, you can create a dummy object that will not be used in the mod, to apply your material on.
material-sets.txt ยท Last modified: 2020/04/28 18:36 by maxime