preview:api:map_density_spawn_info
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preview:api:map_density_spawn_info [2019/10/04 17:55] – external edit 127.0.0.1 | preview:api:map_density_spawn_info [2019/10/04 17:58] – [Density] polymorphgames | ||
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==== DensityMap ==== | ==== DensityMap ==== | ||
- | A grayscale texture that will be used to generate the trees*. A white (or gray) pixel shows where a tree* will be spawned, a gray pixel will affect the scale of the tree* and nothing will be spawned at a black pixel. | + | A grayscale texture that will be used to spawn prefabs. A white (or gray) pixel shows where a prefab |
* **Type**: '' | * **Type**: '' | ||
* **Expected**: | * **Expected**: | ||
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==== Density ==== | ==== Density ==== | ||
- | The distance between | + | The distance between |
* **Type**: '' | * **Type**: '' | ||
* **Default value**: '' | * **Default value**: '' |
preview/api/map_density_spawn_info.txt · Last modified: 2023/12/12 12:16 by 127.0.0.1