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preview:api [2020/01/15 17:51] – external edit 127.0.0.1preview:api [2021/10/22 17:22] maxime
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 ====== API ====== ====== API ======
 ===== Engine Core ===== ===== Engine Core =====
 +  * [[preview:api:component|COMPONENT]]
 +  * [[preview:api:component_manager|COMPONENT_MANAGER]]
 +  * [[preview:api:game|GAME]]
   * [[preview:api:game_object|GAME_OBJECT]]   * [[preview:api:game_object|GAME_OBJECT]]
 +  * [[preview:api:level|LEVEL]]
 ===== Assets Classes ===== ===== Assets Classes =====
-  * [[preview:api:agent_workstation_setup|AGENT_WORKSTATION_SETUP]]+  * [[preview:api:asset|ASSET]] 
 +  * [[preview:api:atlas_cell|ATLAS_CELL]]
   * [[preview:api:balancing|BALANCING]]   * [[preview:api:balancing|BALANCING]]
   * [[preview:api:behavior_tree|BEHAVIOR_TREE]]   * [[preview:api:behavior_tree|BEHAVIOR_TREE]]
   * [[preview:api:blueprint|BLUEPRINT]]   * [[preview:api:blueprint|BLUEPRINT]]
 +  * [[preview:api:blueprint_mandate_type|BLUEPRINT_MANDATE_TYPE]]
   * [[preview:api:building|BUILDING]]   * [[preview:api:building|BUILDING]]
   * [[preview:api:building_function|BUILDING_FUNCTION]]   * [[preview:api:building_function|BUILDING_FUNCTION]]
Line 13: Line 19:
   * [[preview:api:building_function_bridge|BUILDING_FUNCTION_BRIDGE]]   * [[preview:api:building_function_bridge|BUILDING_FUNCTION_BRIDGE]]
   * [[preview:api:building_function_church|BUILDING_FUNCTION_CHURCH]]   * [[preview:api:building_function_church|BUILDING_FUNCTION_CHURCH]]
-  * [[preview:api:building_function_church_bell|BUILDING_FUNCTION_CHURCH_BELL]]+  * [[preview:api:building_function_crafting_workshop|BUILDING_FUNCTION_CRAFTING_WORKSHOP]]
   * [[preview:api:building_function_farm|BUILDING_FUNCTION_FARM]]   * [[preview:api:building_function_farm|BUILDING_FUNCTION_FARM]]
   * [[preview:api:building_function_fishing|BUILDING_FUNCTION_FISHING]]   * [[preview:api:building_function_fishing|BUILDING_FUNCTION_FISHING]]
Line 26: Line 32:
   * [[preview:api:building_function_market|BUILDING_FUNCTION_MARKET]]   * [[preview:api:building_function_market|BUILDING_FUNCTION_MARKET]]
   * [[preview:api:building_function_monastery|BUILDING_FUNCTION_MONASTERY]]   * [[preview:api:building_function_monastery|BUILDING_FUNCTION_MONASTERY]]
 +  * [[preview:api:building_function_musical_part|BUILDING_FUNCTION_MUSICAL_PART]]
 +  * [[preview:api:building_function_point_of_interest|BUILDING_FUNCTION_POINT_OF_INTEREST]]
   * [[preview:api:building_function_public_lounge|BUILDING_FUNCTION_PUBLIC_LOUNGE]]   * [[preview:api:building_function_public_lounge|BUILDING_FUNCTION_PUBLIC_LOUNGE]]
   * [[preview:api:building_function_public_lounge_room|BUILDING_FUNCTION_PUBLIC_LOUNGE_ROOM]]   * [[preview:api:building_function_public_lounge_room|BUILDING_FUNCTION_PUBLIC_LOUNGE_ROOM]]
 +  * [[preview:api:building_function_quarry|BUILDING_FUNCTION_QUARRY]]
   * [[preview:api:building_function_resource_generator|BUILDING_FUNCTION_RESOURCE_GENERATOR]]   * [[preview:api:building_function_resource_generator|BUILDING_FUNCTION_RESOURCE_GENERATOR]]
-  * [[preview:api:building_function_study_room|BUILDING_FUNCTION_STUDY_ROOM]]+  * [[preview:api:building_function_resource_stockpile|BUILDING_FUNCTION_RESOURCE_STOCKPILE]]
   * [[preview:api:building_function_tax_office|BUILDING_FUNCTION_TAX_OFFICE]]   * [[preview:api:building_function_tax_office|BUILDING_FUNCTION_TAX_OFFICE]]
   * [[preview:api:building_function_training_ground|BUILDING_FUNCTION_TRAINING_GROUND]]   * [[preview:api:building_function_training_ground|BUILDING_FUNCTION_TRAINING_GROUND]]
 +  * [[preview:api:building_function_training_site|BUILDING_FUNCTION_TRAINING_SITE]]
   * [[preview:api:building_function_treasury|BUILDING_FUNCTION_TREASURY]]   * [[preview:api:building_function_treasury|BUILDING_FUNCTION_TREASURY]]
 +  * [[preview:api:building_function_unique_resource_depot|BUILDING_FUNCTION_UNIQUE_RESOURCE_DEPOT]]
   * [[preview:api:building_function_village_center|BUILDING_FUNCTION_VILLAGE_CENTER]]   * [[preview:api:building_function_village_center|BUILDING_FUNCTION_VILLAGE_CENTER]]
   * [[preview:api:building_function_warehouse|BUILDING_FUNCTION_WAREHOUSE]]   * [[preview:api:building_function_warehouse|BUILDING_FUNCTION_WAREHOUSE]]
Line 38: Line 49:
   * [[preview:api:building_list|BUILDING_LIST]]   * [[preview:api:building_list|BUILDING_LIST]]
   * [[preview:api:building_part|BUILDING_PART]]   * [[preview:api:building_part|BUILDING_PART]]
-  * [[preview:api:building_part_cost_list|BUILDING_PART_COST_LIST]] 
   * [[preview:api:building_progress_list|BUILDING_PROGRESS_LIST]]   * [[preview:api:building_progress_list|BUILDING_PROGRESS_LIST]]
-  * [[preview:api:building_upgrade|BUILDING_UPGRADE]] 
   * [[preview:api:custom_map|CUSTOM_MAP]]   * [[preview:api:custom_map|CUSTOM_MAP]]
   * [[preview:api:desirability|DESIRABILITY]]   * [[preview:api:desirability|DESIRABILITY]]
   * [[preview:api:desirability_house_selection_factor|DESIRABILITY_HOUSE_SELECTION_FACTOR]]   * [[preview:api:desirability_house_selection_factor|DESIRABILITY_HOUSE_SELECTION_FACTOR]]
 +  * [[preview:api:desirability_modifier|DESIRABILITY_MODIFIER]]
   * [[preview:api:estate|ESTATE]]   * [[preview:api:estate|ESTATE]]
   * [[preview:api:event|EVENT]]   * [[preview:api:event|EVENT]]
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   * [[preview:api:game_rule|GAME_RULE]]   * [[preview:api:game_rule|GAME_RULE]]
   * [[preview:api:game_rule_job_status|GAME_RULE_JOB_STATUS]]   * [[preview:api:game_rule_job_status|GAME_RULE_JOB_STATUS]]
 +  * [[preview:api:game_rule_masterpiece|GAME_RULE_MASTERPIECE]]
 +  * [[preview:api:game_rule_mineral|GAME_RULE_MINERAL]]
   * [[preview:api:game_rule_move_house|GAME_RULE_MOVE_HOUSE]]   * [[preview:api:game_rule_move_house|GAME_RULE_MOVE_HOUSE]]
   * [[preview:api:game_rule_status_promotion|GAME_RULE_STATUS_PROMOTION]]   * [[preview:api:game_rule_status_promotion|GAME_RULE_STATUS_PROMOTION]]
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   * [[preview:api:happiness_factor|HAPPINESS_FACTOR]]   * [[preview:api:happiness_factor|HAPPINESS_FACTOR]]
   * [[preview:api:happiness_factor_status_demote|HAPPINESS_FACTOR_STATUS_DEMOTE]]   * [[preview:api:happiness_factor_status_demote|HAPPINESS_FACTOR_STATUS_DEMOTE]]
 +  * [[preview:api:help|HELP]]
 +  * [[preview:api:house_manager_data|HOUSE_MANAGER_DATA]]
   * [[preview:api:house_selection_factor|HOUSE_SELECTION_FACTOR]]   * [[preview:api:house_selection_factor|HOUSE_SELECTION_FACTOR]]
 +  * [[preview:api:house_setup|HOUSE_SETUP]]
   * [[preview:api:immigration_factor|IMMIGRATION_FACTOR]]   * [[preview:api:immigration_factor|IMMIGRATION_FACTOR]]
   * [[preview:api:immigration_factor_happiness|IMMIGRATION_FACTOR_HAPPINESS]]   * [[preview:api:immigration_factor_happiness|IMMIGRATION_FACTOR_HAPPINESS]]
   * [[preview:api:immigration_factor_residential|IMMIGRATION_FACTOR_RESIDENTIAL]]   * [[preview:api:immigration_factor_residential|IMMIGRATION_FACTOR_RESIDENTIAL]]
   * [[preview:api:immigration_factor_unemployment|IMMIGRATION_FACTOR_UNEMPLOYMENT]]   * [[preview:api:immigration_factor_unemployment|IMMIGRATION_FACTOR_UNEMPLOYMENT]]
 +  * [[preview:api:influence_mandate_type|INFLUENCE_MANDATE_TYPE]]
 +  * [[preview:api:interactive_location_setup|INTERACTIVE_LOCATION_SETUP]]
   * [[preview:api:job|JOB]]   * [[preview:api:job|JOB]]
   * [[preview:api:job_progression|JOB_PROGRESSION]]   * [[preview:api:job_progression|JOB_PROGRESSION]]
   * [[preview:api:job_proximity_house_selection_factor|JOB_PROXIMITY_HOUSE_SELECTION_FACTOR]]   * [[preview:api:job_proximity_house_selection_factor|JOB_PROXIMITY_HOUSE_SELECTION_FACTOR]]
 +  * [[preview:api:mandate_type|MANDATE_TYPE]]
 +  * [[preview:api:masterpiece|MASTERPIECE]]
 +  * [[preview:api:masterpiece_list|MASTERPIECE_LIST]]
   * [[preview:api:material|MATERIAL]]   * [[preview:api:material|MATERIAL]]
   * [[preview:api:military_campaign|MILITARY_CAMPAIGN]]   * [[preview:api:military_campaign|MILITARY_CAMPAIGN]]
   * [[preview:api:military_quest_generator|MILITARY_QUEST_GENERATOR]]   * [[preview:api:military_quest_generator|MILITARY_QUEST_GENERATOR]]
-  * [[preview:api:monument|MONUMENT]]+  * [[preview:api:name_list|NAME_LIST]] 
 +  * [[preview:api:need_satisfaction_house_selection_factor|NEED_SATISFACTION_HOUSE_SELECTION_FACTOR]]
   * [[preview:api:notification|NOTIFICATION]]   * [[preview:api:notification|NOTIFICATION]]
   * [[preview:api:particle_system|PARTICLE_SYSTEM]]   * [[preview:api:particle_system|PARTICLE_SYSTEM]]
   * [[preview:api:plantable|PLANTABLE]]   * [[preview:api:plantable|PLANTABLE]]
   * [[preview:api:prefab|PREFAB]]   * [[preview:api:prefab|PREFAB]]
 +  * [[preview:api:prospect_mandate_type|PROSPECT_MANDATE_TYPE]]
   * [[preview:api:quest|QUEST]]   * [[preview:api:quest|QUEST]]
   * [[preview:api:quest_reward_generator|QUEST_REWARD_GENERATOR]]   * [[preview:api:quest_reward_generator|QUEST_REWARD_GENERATOR]]
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   * [[preview:api:zone|ZONE]]   * [[preview:api:zone|ZONE]]
 ===== Component Classes ===== ===== Component Classes =====
 +  * [[preview:api:comp_agent|COMP_AGENT]]
 +  * [[preview:api:comp_bailiff_office|COMP_BAILIFF_OFFICE]]
   * [[preview:api:comp_building|COMP_BUILDING]]   * [[preview:api:comp_building|COMP_BUILDING]]
   * [[preview:api:comp_building_attach_node|COMP_BUILDING_ATTACH_NODE]]   * [[preview:api:comp_building_attach_node|COMP_BUILDING_ATTACH_NODE]]
 +  * [[preview:api:comp_building_manager|COMP_BUILDING_MANAGER]]
   * [[preview:api:comp_building_part|COMP_BUILDING_PART]]   * [[preview:api:comp_building_part|COMP_BUILDING_PART]]
 +  * [[preview:api:comp_building_zone|COMP_BUILDING_ZONE]]
 +  * [[preview:api:comp_crop_field_element|COMP_CROP_FIELD_ELEMENT]]
   * [[preview:api:comp_dirt_circle|COMP_DIRT_CIRCLE]]   * [[preview:api:comp_dirt_circle|COMP_DIRT_CIRCLE]]
   * [[preview:api:comp_dirt_rectangle|COMP_DIRT_RECTANGLE]]   * [[preview:api:comp_dirt_rectangle|COMP_DIRT_RECTANGLE]]
 +  * [[preview:api:comp_farm|COMP_FARM]]
 +  * [[preview:api:comp_farm_livestock|COMP_FARM_LIVESTOCK]]
   * [[preview:api:comp_grounded|COMP_GROUNDED]]   * [[preview:api:comp_grounded|COMP_GROUNDED]]
-  * [[preview:api:comp_monument|COMP_MONUMENT]]+  * [[preview:api:comp_immigration_manager|COMP_IMMIGRATION_MANAGER]] 
 +  * [[preview:api:comp_inventory|COMP_INVENTORY]] 
 +  * [[preview:api:comp_main_game_loop|COMP_MAIN_GAME_LOOP]]
   * [[preview:api:comp_particle_emitter|COMP_PARTICLE_EMITTER]]   * [[preview:api:comp_particle_emitter|COMP_PARTICLE_EMITTER]]
   * [[preview:api:comp_particle_emitter_toggle|COMP_PARTICLE_EMITTER_TOGGLE]]   * [[preview:api:comp_particle_emitter_toggle|COMP_PARTICLE_EMITTER_TOGGLE]]
 +  * [[preview:api:comp_plantable|COMP_PLANTABLE]]
 +  * [[preview:api:comp_quotable|COMP_QUOTABLE]]
   * [[preview:api:comp_resource_container|COMP_RESOURCE_CONTAINER]]   * [[preview:api:comp_resource_container|COMP_RESOURCE_CONTAINER]]
 +  * [[preview:api:comp_resource_depot|COMP_RESOURCE_DEPOT]]
 +  * [[preview:api:comp_resource_generator|COMP_RESOURCE_GENERATOR]]
 +  * [[preview:api:comp_resource_stockpile|COMP_RESOURCE_STOCKPILE]]
   * [[preview:api:comp_rigid_body|COMP_RIGID_BODY]]   * [[preview:api:comp_rigid_body|COMP_RIGID_BODY]]
 +  * [[preview:api:comp_tree|COMP_TREE]]
 +  * [[preview:api:comp_villager|COMP_VILLAGER]]
 +  * [[preview:api:comp_villager_manager|COMP_VILLAGER_MANAGER]]
 +  * [[preview:api:comp_workplace|COMP_WORKPLACE]]
 +  * [[preview:api:comp_workplace_forester|COMP_WORKPLACE_FORESTER]]
 +  * [[preview:api:comp_workplace_kitchen|COMP_WORKPLACE_KITCHEN]]
 +  * [[preview:api:comp_workplace_tax_office|COMP_WORKPLACE_TAX_OFFICE]]
 ===== Asset Processor Classes ===== ===== Asset Processor Classes =====
   * [[preview:api:building_asset_processor|BUILDING_ASSET_PROCESSOR]]   * [[preview:api:building_asset_processor|BUILDING_ASSET_PROCESSOR]]
 +===== Behavior Tree Node Classes =====
 +  * [[preview:api:add_to_inventory|ADD_TO_INVENTORY]]
 +  * [[preview:api:behavior_farmer|BEHAVIOR_FARMER]]
 +  * [[preview:api:behavior_gather|BEHAVIOR_GATHER]]
 +  * [[preview:api:behavior_market_tending|BEHAVIOR_MARKET_TENDING]]
 +  * [[preview:api:behavior_soldier|BEHAVIOR_SOLDIER]]
 +  * [[preview:api:behavior_soldier_back|BEHAVIOR_SOLDIER_BACK]]
 +  * [[preview:api:behavior_soldier_guard|BEHAVIOR_SOLDIER_GUARD]]
 +  * [[preview:api:behavior_soldier_leave|BEHAVIOR_SOLDIER_LEAVE]]
 +  * [[preview:api:behavior_soldier_regroup|BEHAVIOR_SOLDIER_REGROUP]]
 +  * [[preview:api:behavior_soldier_training|BEHAVIOR_SOLDIER_TRAINING]]
 +  * [[preview:api:behavior_study|BEHAVIOR_STUDY]]
 +  * [[preview:api:behavior_transport|BEHAVIOR_TRANSPORT]]
 +  * [[preview:api:behavior_work|BEHAVIOR_WORK]]
 +  * [[preview:api:check_farm_state|CHECK_FARM_STATE]]
 +  * [[preview:api:check_if_not_null|CHECK_IF_NOT_NULL]]
 +  * [[preview:api:check_if_true|CHECK_IF_TRUE]]
 +  * [[preview:api:disable_path_flag|DISABLE_PATH_FLAG]]
 +  * [[preview:api:disable_path_tracing|DISABLE_PATH_TRACING]]
 +  * [[preview:api:drop_stuff_to_depot|DROP_STUFF_TO_DEPOT]]
 +  * [[preview:api:enable_path_flag|ENABLE_PATH_FLAG]]
 +  * [[preview:api:enable_path_tracing|ENABLE_PATH_TRACING]]
 +  * [[preview:api:fetch_next_gatherable|FETCH_NEXT_GATHERABLE]]
 +  * [[preview:api:fetch_next_plantable|FETCH_NEXT_PLANTABLE]]
 +  * [[preview:api:find_resource_for_workplace|FIND_RESOURCE_FOR_WORKPLACE]]
 +  * [[preview:api:finish_work_shift|FINISH_WORK_SHIFT]]
 +  * [[preview:api:gain_influence|GAIN_INFLUENCE]]
 +  * [[preview:api:gather_request|GATHER_REQUEST]]
 +  * [[preview:api:gather_resource|GATHER_RESOURCE]]
 +  * [[preview:api:give_job_xp|GIVE_JOB_XP]]
 +  * [[preview:api:go_to|GO_TO]]
 +  * [[preview:api:influence_estate|INFLUENCE_ESTATE]]
 +  * [[preview:api:inverter|INVERTER]]
 +  * [[preview:api:is_workplace_available|IS_WORKPLACE_AVAILABLE]]
 +  * [[preview:api:is_workplace_need_resource|IS_WORKPLACE_NEED_RESOURCE]]
 +  * [[preview:api:look_at|LOOK_AT]]
 +  * [[preview:api:node|NODE]]
 +  * [[preview:api:node_branch|NODE_BRANCH]]
 +  * [[preview:api:node_composite|NODE_COMPOSITE]]
 +  * [[preview:api:node_decorator|NODE_DECORATOR]]
 +  * [[preview:api:node_leaf|NODE_LEAF]]
 +  * [[preview:api:plant|PLANT]]
 +  * [[preview:api:plant_request|PLANT_REQUEST]]
 +  * [[preview:api:produce_resource|PRODUCE_RESOURCE]]
 +  * [[preview:api:prospect|PROSPECT]]
 +  * [[preview:api:repeat|REPEAT]]
 +  * [[preview:api:repeat_until_fail|REPEAT_UNTIL_FAIL]]
 +  * [[preview:api:repeat_until_success|REPEAT_UNTIL_SUCCESS]]
 +  * [[preview:api:selector|SELECTOR]]
 +  * [[preview:api:sequencer|SEQUENCER]]
 +  * [[preview:api:setup_gathering_work|SETUP_GATHERING_WORK]]
 +  * [[preview:api:setup_growing_work|SETUP_GROWING_WORK]]
 +  * [[preview:api:setup_influence_mandate|SETUP_INFLUENCE_MANDATE]]
 +  * [[preview:api:setup_planting_work|SETUP_PLANTING_WORK]]
 +  * [[preview:api:setup_study|SETUP_STUDY]]
 +  * [[preview:api:setup_work|SETUP_WORK]]
 +  * [[preview:api:setup_workplace_transport|SETUP_WORKPLACE_TRANSPORT]]
 +  * [[preview:api:set_activity_message|SET_ACTIVITY_MESSAGE]]
 +  * [[preview:api:set_agent_unavailable|SET_AGENT_UNAVAILABLE]]
 +  * [[preview:api:set_orientation|SET_ORIENTATION]]
 +  * [[preview:api:set_workplace_as_destination|SET_WORKPLACE_AS_DESTINATION]]
 +  * [[preview:api:set_workstation_setup|SET_WORKSTATION_SETUP]]
 +  * [[preview:api:start_work_shift|START_WORK_SHIFT]]
 +  * [[preview:api:study_blueprint|STUDY_BLUEPRINT]]
 +  * [[preview:api:succeeder|SUCCEEDER]]
 +  * [[preview:api:wait|WAIT]]
 +===== Behavior Tree Data Classes =====
 +  * [[preview:api:behavior_tree_data|BEHAVIOR_TREE_DATA]]
 +  * [[preview:api:behavior_tree_data_agent|BEHAVIOR_TREE_DATA_AGENT]]
 +  * [[preview:api:behavior_tree_data_animation_data|BEHAVIOR_TREE_DATA_ANIMATION_DATA]]
 +  * [[preview:api:behavior_tree_data_bool|BEHAVIOR_TREE_DATA_BOOL]]
 +  * [[preview:api:behavior_tree_data_building_path_type|BEHAVIOR_TREE_DATA_BUILDING_PATH_TYPE]]
 +  * [[preview:api:behavior_tree_data_check_farm_state|BEHAVIOR_TREE_DATA_CHECK_FARM_STATE]]
 +  * [[preview:api:behavior_tree_data_float|BEHAVIOR_TREE_DATA_FLOAT]]
 +  * [[preview:api:behavior_tree_data_gathering|BEHAVIOR_TREE_DATA_GATHERING]]
 +  * [[preview:api:behavior_tree_data_interactive_location_purpose|BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_PURPOSE]]
 +  * [[preview:api:behavior_tree_data_interactive_location_setup|BEHAVIOR_TREE_DATA_INTERACTIVE_LOCATION_SETUP]]
 +  * [[preview:api:behavior_tree_data_location|BEHAVIOR_TREE_DATA_LOCATION]]
 +  * [[preview:api:behavior_tree_data_loop|BEHAVIOR_TREE_DATA_LOOP]]
 +  * [[preview:api:behavior_tree_data_path_flag|BEHAVIOR_TREE_DATA_PATH_FLAG]]
 +  * [[preview:api:behavior_tree_data_plantable|BEHAVIOR_TREE_DATA_PLANTABLE]]
 +  * [[preview:api:behavior_tree_data_resource|BEHAVIOR_TREE_DATA_RESOURCE]]
 +  * [[preview:api:behavior_tree_data_resource_production|BEHAVIOR_TREE_DATA_RESOURCE_PRODUCTION]]
 +  * [[preview:api:behavior_tree_data_resource_transport|BEHAVIOR_TREE_DATA_RESOURCE_TRANSPORT]]
 +  * [[preview:api:behavior_tree_data_string|BEHAVIOR_TREE_DATA_STRING]]
 +  * [[preview:api:behavior_tree_data_vec3f|BEHAVIOR_TREE_DATA_VEC3F]]
 +  * [[preview:api:behavior_tree_data_void_object|BEHAVIOR_TREE_DATA_VOID_OBJECT]]
 +  * [[preview:api:behavior_tree_data_wait|BEHAVIOR_TREE_DATA_WAIT]]
 ===== Data Classes ===== ===== Data Classes =====
 +  * [[preview:api:action_show_narrative_panel|ACTION_SHOW_NARRATIVE_PANEL]]
 +  * [[preview:api:action_visit|ACTION_VISIT]]
   * [[preview:api:agent_profile_function|AGENT_PROFILE_FUNCTION]]   * [[preview:api:agent_profile_function|AGENT_PROFILE_FUNCTION]]
   * [[preview:api:agent_profile_function_soldier|AGENT_PROFILE_FUNCTION_SOLDIER]]   * [[preview:api:agent_profile_function_soldier|AGENT_PROFILE_FUNCTION_SOLDIER]]
 +  * [[preview:api:agent_profile_function_visitor|AGENT_PROFILE_FUNCTION_VISITOR]]
   * [[preview:api:assemblage_custom_set|ASSEMBLAGE_CUSTOM_SET]]   * [[preview:api:assemblage_custom_set|ASSEMBLAGE_CUSTOM_SET]]
   * [[preview:api:assemblage_custom_set_value|ASSEMBLAGE_CUSTOM_SET_VALUE]]   * [[preview:api:assemblage_custom_set_value|ASSEMBLAGE_CUSTOM_SET_VALUE]]
   * [[preview:api:association_job_behavior|ASSOCIATION_JOB_BEHAVIOR]]   * [[preview:api:association_job_behavior|ASSOCIATION_JOB_BEHAVIOR]]
 +  * [[preview:api:behavior_tree_instance|BEHAVIOR_TREE_INSTANCE]]
   * [[preview:api:building_constructor|BUILDING_CONSTRUCTOR]]   * [[preview:api:building_constructor|BUILDING_CONSTRUCTOR]]
   * [[preview:api:building_constructor_assemblage|BUILDING_CONSTRUCTOR_ASSEMBLAGE]]   * [[preview:api:building_constructor_assemblage|BUILDING_CONSTRUCTOR_ASSEMBLAGE]]
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   * [[preview:api:building_constructor_bridge|BUILDING_CONSTRUCTOR_BRIDGE]]   * [[preview:api:building_constructor_bridge|BUILDING_CONSTRUCTOR_BRIDGE]]
   * [[preview:api:building_constructor_default|BUILDING_CONSTRUCTOR_DEFAULT]]   * [[preview:api:building_constructor_default|BUILDING_CONSTRUCTOR_DEFAULT]]
-  * [[preview:api:building_constructor_random|BUILDING_CONSTRUCTOR_RANDOM]] 
   * [[preview:api:building_constructor_random_part|BUILDING_CONSTRUCTOR_RANDOM_PART]]   * [[preview:api:building_constructor_random_part|BUILDING_CONSTRUCTOR_RANDOM_PART]]
   * [[preview:api:building_constructor_scaler|BUILDING_CONSTRUCTOR_SCALER]]   * [[preview:api:building_constructor_scaler|BUILDING_CONSTRUCTOR_SCALER]]
   * [[preview:api:building_constructor_slope|BUILDING_CONSTRUCTOR_SLOPE]]   * [[preview:api:building_constructor_slope|BUILDING_CONSTRUCTOR_SLOPE]]
 +  * [[preview:api:building_function_warehouse_allowed_resource_type_info|BUILDING_FUNCTION_WAREHOUSE_ALLOWED_RESOURCE_TYPE_INFO]]
 +  * [[preview:api:building_information|BUILDING_INFORMATION]]
 +  * [[preview:api:building_issue_list_entry|BUILDING_ISSUE_LIST_ENTRY]]
 +  * [[preview:api:building_miniature_config|BUILDING_MINIATURE_CONFIG]]
   * [[preview:api:building_part_cost|BUILDING_PART_COST]]   * [[preview:api:building_part_cost|BUILDING_PART_COST]]
   * [[preview:api:building_part_cost_pair|BUILDING_PART_COST_PAIR]]   * [[preview:api:building_part_cost_pair|BUILDING_PART_COST_PAIR]]
Line 131: Line 269:
   * [[preview:api:building_path|BUILDING_PATH]]   * [[preview:api:building_path|BUILDING_PATH]]
   * [[preview:api:building_progress|BUILDING_PROGRESS]]   * [[preview:api:building_progress|BUILDING_PROGRESS]]
-  * [[preview:api:building_upgrade_setup|BUILDING_UPGRADE_SETUP]] 
   * [[preview:api:building_zone|BUILDING_ZONE]]   * [[preview:api:building_zone|BUILDING_ZONE]]
 +  * [[preview:api:building_zone_entry|BUILDING_ZONE_ENTRY]]
   * [[preview:api:character_setup|CHARACTER_SETUP]]   * [[preview:api:character_setup|CHARACTER_SETUP]]
-  * [[preview:api:component|COMPONENT]] 
-  * [[preview:api:component_manager|COMPONENT_MANAGER]] 
   * [[preview:api:curve_value|CURVE_VALUE]]   * [[preview:api:curve_value|CURVE_VALUE]]
-  * [[preview:api:data_military_mission|DATA_MILITARY_MISSION]]+  * [[preview:api:data_narrative_panel|DATA_NARRATIVE_PANEL]]
   * [[preview:api:data_weather_probability|DATA_WEATHER_PROBABILITY]]   * [[preview:api:data_weather_probability|DATA_WEATHER_PROBABILITY]]
   * [[preview:api:delayed_quest|DELAYED_QUEST]]   * [[preview:api:delayed_quest|DELAYED_QUEST]]
 +  * [[preview:api:desirability_level_item|DESIRABILITY_LEVEL_ITEM]]
   * [[preview:api:desirability_modifier_item|DESIRABILITY_MODIFIER_ITEM]]   * [[preview:api:desirability_modifier_item|DESIRABILITY_MODIFIER_ITEM]]
   * [[preview:api:estate_progress_tier|ESTATE_PROGRESS_TIER]]   * [[preview:api:estate_progress_tier|ESTATE_PROGRESS_TIER]]
   * [[preview:api:estate_quantity_pair|ESTATE_QUANTITY_PAIR]]   * [[preview:api:estate_quantity_pair|ESTATE_QUANTITY_PAIR]]
   * [[preview:api:estate_string_association|ESTATE_STRING_ASSOCIATION]]   * [[preview:api:estate_string_association|ESTATE_STRING_ASSOCIATION]]
-  * [[preview:api:event_action|EVENT_ACTION]]+  * [[preview:api:event_action_add_trade_route|EVENT_ACTION_ADD_TRADE_ROUTE]]
   * [[preview:api:event_action_change_weather|EVENT_ACTION_CHANGE_WEATHER]]   * [[preview:api:event_action_change_weather|EVENT_ACTION_CHANGE_WEATHER]]
   * [[preview:api:event_action_give_quest|EVENT_ACTION_GIVE_QUEST]]   * [[preview:api:event_action_give_quest|EVENT_ACTION_GIVE_QUEST]]
   * [[preview:api:event_action_give_reward|EVENT_ACTION_GIVE_REWARD]]   * [[preview:api:event_action_give_reward|EVENT_ACTION_GIVE_REWARD]]
   * [[preview:api:event_action_ignore|EVENT_ACTION_IGNORE]]   * [[preview:api:event_action_ignore|EVENT_ACTION_IGNORE]]
 +  * [[preview:api:event_action_immigrate|EVENT_ACTION_IMMIGRATE]]
   * [[preview:api:event_action_pay|EVENT_ACTION_PAY]]   * [[preview:api:event_action_pay|EVENT_ACTION_PAY]]
 +  * [[preview:api:event_action_random_action|EVENT_ACTION_RANDOM_ACTION]]
 +  * [[preview:api:event_action_remove_trade_route|EVENT_ACTION_REMOVE_TRADE_ROUTE]]
   * [[preview:api:event_callback|EVENT_CALLBACK]]   * [[preview:api:event_callback|EVENT_CALLBACK]]
   * [[preview:api:event_callback_simple_panel|EVENT_CALLBACK_SIMPLE_PANEL]]   * [[preview:api:event_callback_simple_panel|EVENT_CALLBACK_SIMPLE_PANEL]]
   * [[preview:api:event_callback_trigger_event|EVENT_CALLBACK_TRIGGER_EVENT]]   * [[preview:api:event_callback_trigger_event|EVENT_CALLBACK_TRIGGER_EVENT]]
   * [[preview:api:event_choice|EVENT_CHOICE]]   * [[preview:api:event_choice|EVENT_CHOICE]]
-  * [[preview:api:game|GAME]]+  * [[preview:api:game_action|GAME_ACTION]] 
 +  * [[preview:api:game_action_apply_game_rule|GAME_ACTION_APPLY_GAME_RULE]] 
 +  * [[preview:api:game_action_give_blueprint|GAME_ACTION_GIVE_BLUEPRINT]] 
 +  * [[preview:api:game_action_give_influence|GAME_ACTION_GIVE_INFLUENCE]] 
 +  * [[preview:api:game_action_give_random_resource|GAME_ACTION_GIVE_RANDOM_RESOURCE]] 
 +  * [[preview:api:game_action_give_resource_list|GAME_ACTION_GIVE_RESOURCE_LIST]] 
 +  * [[preview:api:game_action_give_territory|GAME_ACTION_GIVE_TERRITORY]] 
 +  * [[preview:api:game_action_stub|GAME_ACTION_STUB]] 
 +  * [[preview:api:game_action_trigger_immigration_wave|GAME_ACTION_TRIGGER_IMMIGRATION_WAVE]] 
 +  * [[preview:api:game_action_unlock_building_list|GAME_ACTION_UNLOCK_BUILDING_LIST]]
   * [[preview:api:game_condition|GAME_CONDITION]]   * [[preview:api:game_condition|GAME_CONDITION]]
 +  * [[preview:api:game_condition_above_surroundings|GAME_CONDITION_ABOVE_SURROUNDINGS]]
   * [[preview:api:game_condition_building_available|GAME_CONDITION_BUILDING_AVAILABLE]]   * [[preview:api:game_condition_building_available|GAME_CONDITION_BUILDING_AVAILABLE]]
   * [[preview:api:game_condition_building_built|GAME_CONDITION_BUILDING_BUILT]]   * [[preview:api:game_condition_building_built|GAME_CONDITION_BUILDING_BUILT]]
 +  * [[preview:api:game_condition_building_inventory|GAME_CONDITION_BUILDING_INVENTORY]]
 +  * [[preview:api:game_condition_building_part_count|GAME_CONDITION_BUILDING_PART_COUNT]]
 +  * [[preview:api:game_condition_decorative_part_count|GAME_CONDITION_DECORATIVE_PART_COUNT]]
 +  * [[preview:api:game_condition_far_from_other_buildings|GAME_CONDITION_FAR_FROM_OTHER_BUILDINGS]]
 +  * [[preview:api:game_condition_forest_surrounded|GAME_CONDITION_FOREST_SURROUNDED]]
 +  * [[preview:api:game_condition_influence_amount_reached|GAME_CONDITION_INFLUENCE_AMOUNT_REACHED]]
 +  * [[preview:api:game_condition_inside_zone|GAME_CONDITION_INSIDE_ZONE]]
 +  * [[preview:api:game_condition_military_campaign_completed|GAME_CONDITION_MILITARY_CAMPAIGN_COMPLETED]]
 +  * [[preview:api:game_condition_monthly_trade_revenue|GAME_CONDITION_MONTHLY_TRADE_REVENUE]]
 +  * [[preview:api:game_condition_multiple_condition|GAME_CONDITION_MULTIPLE_CONDITION]]
 +  * [[preview:api:game_condition_non_decorative_part_count|GAME_CONDITION_NON_DECORATIVE_PART_COUNT]]
 +  * [[preview:api:game_condition_part_of_building|GAME_CONDITION_PART_OF_BUILDING]]
 +  * [[preview:api:game_condition_quest_completed|GAME_CONDITION_QUEST_COMPLETED]]
   * [[preview:api:game_condition_resource_unlocked|GAME_CONDITION_RESOURCE_UNLOCKED]]   * [[preview:api:game_condition_resource_unlocked|GAME_CONDITION_RESOURCE_UNLOCKED]]
 +  * [[preview:api:game_condition_splendor_amount_reached|GAME_CONDITION_SPLENDOR_AMOUNT_REACHED]]
   * [[preview:api:game_condition_villager_status_reached|GAME_CONDITION_VILLAGER_STATUS_REACHED]]   * [[preview:api:game_condition_villager_status_reached|GAME_CONDITION_VILLAGER_STATUS_REACHED]]
 +  * [[preview:api:game_condition_visit|GAME_CONDITION_VISIT]]
 +  * [[preview:api:game_condition_wounded_count|GAME_CONDITION_WOUNDED_COUNT]]
   * [[preview:api:game_rule_modifier|GAME_RULE_MODIFIER]]   * [[preview:api:game_rule_modifier|GAME_RULE_MODIFIER]]
 +  * [[preview:api:game_rule_modifier_apply_action|GAME_RULE_MODIFIER_APPLY_ACTION]]
 +  * [[preview:api:game_rule_modifier_building_maintenance_cost|GAME_RULE_MODIFIER_BUILDING_MAINTENANCE_COST]]
   * [[preview:api:game_rule_modifier_crop_yields|GAME_RULE_MODIFIER_CROP_YIELDS]]   * [[preview:api:game_rule_modifier_crop_yields|GAME_RULE_MODIFIER_CROP_YIELDS]]
 +  * [[preview:api:game_rule_modifier_descriptor|GAME_RULE_MODIFIER_DESCRIPTOR]]
 +  * [[preview:api:game_rule_modifier_descriptor_building_part|GAME_RULE_MODIFIER_DESCRIPTOR_BUILDING_PART]]
 +  * [[preview:api:game_rule_modifier_descriptor_event|GAME_RULE_MODIFIER_DESCRIPTOR_EVENT]]
 +  * [[preview:api:game_rule_modifier_descriptor_house_move|GAME_RULE_MODIFIER_DESCRIPTOR_HOUSE_MOVE]]
 +  * [[preview:api:game_rule_modifier_descriptor_job_status|GAME_RULE_MODIFIER_DESCRIPTOR_JOB_STATUS]]
 +  * [[preview:api:game_rule_modifier_descriptor_resource_type|GAME_RULE_MODIFIER_DESCRIPTOR_RESOURCE_TYPE]]
 +  * [[preview:api:game_rule_modifier_descriptor_status|GAME_RULE_MODIFIER_DESCRIPTOR_STATUS]]
 +  * [[preview:api:game_rule_modifier_descriptor_string|GAME_RULE_MODIFIER_DESCRIPTOR_STRING]]
 +  * [[preview:api:game_rule_modifier_descriptor_unlockable|GAME_RULE_MODIFIER_DESCRIPTOR_UNLOCKABLE]]
 +  * [[preview:api:game_rule_modifier_estate_influence|GAME_RULE_MODIFIER_ESTATE_INFLUENCE]]
   * [[preview:api:game_rule_modifier_happiness|GAME_RULE_MODIFIER_HAPPINESS]]   * [[preview:api:game_rule_modifier_happiness|GAME_RULE_MODIFIER_HAPPINESS]]
 +  * [[preview:api:game_rule_modifier_immigration_rate|GAME_RULE_MODIFIER_IMMIGRATION_RATE]]
 +  * [[preview:api:game_rule_modifier_improve_area_desirability|GAME_RULE_MODIFIER_IMPROVE_AREA_DESIRABILITY]]
   * [[preview:api:game_rule_modifier_job_learning_speed|GAME_RULE_MODIFIER_JOB_LEARNING_SPEED]]   * [[preview:api:game_rule_modifier_job_learning_speed|GAME_RULE_MODIFIER_JOB_LEARNING_SPEED]]
   * [[preview:api:game_rule_modifier_job_status|GAME_RULE_MODIFIER_JOB_STATUS]]   * [[preview:api:game_rule_modifier_job_status|GAME_RULE_MODIFIER_JOB_STATUS]]
   * [[preview:api:game_rule_modifier_military_training|GAME_RULE_MODIFIER_MILITARY_TRAINING]]   * [[preview:api:game_rule_modifier_military_training|GAME_RULE_MODIFIER_MILITARY_TRAINING]]
 +  * [[preview:api:game_rule_modifier_monument_splendor|GAME_RULE_MODIFIER_MONUMENT_SPLENDOR]]
 +  * [[preview:api:game_rule_modifier_need_permanently_filled|GAME_RULE_MODIFIER_NEED_PERMANENTLY_FILLED]]
 +  * [[preview:api:game_rule_modifier_need_type_deplete_rate|GAME_RULE_MODIFIER_NEED_TYPE_DEPLETE_RATE]]
 +  * [[preview:api:game_rule_modifier_soldier_recovery_speed|GAME_RULE_MODIFIER_SOLDIER_RECOVERY_SPEED]]
   * [[preview:api:game_rule_modifier_trade_bonus|GAME_RULE_MODIFIER_TRADE_BONUS]]   * [[preview:api:game_rule_modifier_trade_bonus|GAME_RULE_MODIFIER_TRADE_BONUS]]
   * [[preview:api:game_rule_modifier_villager_happiness|GAME_RULE_MODIFIER_VILLAGER_HAPPINESS]]   * [[preview:api:game_rule_modifier_villager_happiness|GAME_RULE_MODIFIER_VILLAGER_HAPPINESS]]
 +  * [[preview:api:game_rule_modifier_workplace_recipe|GAME_RULE_MODIFIER_WORKPLACE_RECIPE]]
   * [[preview:api:gradient|GRADIENT]]   * [[preview:api:gradient|GRADIENT]]
   * [[preview:api:gradient_alpha_value|GRADIENT_ALPHA_VALUE]]   * [[preview:api:gradient_alpha_value|GRADIENT_ALPHA_VALUE]]
Line 173: Line 358:
   * [[preview:api:haircut|HAIRCUT]]   * [[preview:api:haircut|HAIRCUT]]
   * [[preview:api:hand_object|HAND_OBJECT]]   * [[preview:api:hand_object|HAND_OBJECT]]
 +  * [[preview:api:help_category|HELP_CATEGORY]]
 +  * [[preview:api:help_instance|HELP_INSTANCE]]
 +  * [[preview:api:help_item|HELP_ITEM]]
 +  * [[preview:api:house_density|HOUSE_DENSITY]]
 +  * [[preview:api:house_status|HOUSE_STATUS]]
 +  * [[preview:api:job_instance|JOB_INSTANCE]]
   * [[preview:api:job_progession_element|JOB_PROGESSION_ELEMENT]]   * [[preview:api:job_progession_element|JOB_PROGESSION_ELEMENT]]
-  * [[preview:api:level|LEVEL]]+  * [[preview:api:mandate|MANDATE]]
   * [[preview:api:map_density_prefab_config|MAP_DENSITY_PREFAB_CONFIG]]   * [[preview:api:map_density_prefab_config|MAP_DENSITY_PREFAB_CONFIG]]
   * [[preview:api:map_density_spawn_info|MAP_DENSITY_SPAWN_INFO]]   * [[preview:api:map_density_spawn_info|MAP_DENSITY_SPAWN_INFO]]
   * [[preview:api:map_spawn_info|MAP_SPAWN_INFO]]   * [[preview:api:map_spawn_info|MAP_SPAWN_INFO]]
   * [[preview:api:map_village_path|MAP_VILLAGE_PATH]]   * [[preview:api:map_village_path|MAP_VILLAGE_PATH]]
 +  * [[preview:api:masterpiece_effect_condition|MASTERPIECE_EFFECT_CONDITION]]
   * [[preview:api:material_set|MATERIAL_SET]]   * [[preview:api:material_set|MATERIAL_SET]]
 +  * [[preview:api:mineral_category|MINERAL_CATEGORY]]
 +  * [[preview:api:mineral_type_data|MINERAL_TYPE_DATA]]
   * [[preview:api:monument_required_part_pair|MONUMENT_REQUIRED_PART_PAIR]]   * [[preview:api:monument_required_part_pair|MONUMENT_REQUIRED_PART_PAIR]]
   * [[preview:api:particle_burst_data|PARTICLE_BURST_DATA]]   * [[preview:api:particle_burst_data|PARTICLE_BURST_DATA]]
Line 217: Line 411:
   * [[preview:api:quest_function_reach_villager_status|QUEST_FUNCTION_REACH_VILLAGER_STATUS]]   * [[preview:api:quest_function_reach_villager_status|QUEST_FUNCTION_REACH_VILLAGER_STATUS]]
   * [[preview:api:quest_function_send_troops|QUEST_FUNCTION_SEND_TROOPS]]   * [[preview:api:quest_function_send_troops|QUEST_FUNCTION_SEND_TROOPS]]
-  * [[preview:api:quest_function_timer|QUEST_FUNCTION_TIMER]]+  * [[preview:api:quest_function_survive_bad_weather|QUEST_FUNCTION_SURVIVE_BAD_WEATHER]]
   * [[preview:api:quest_function_unlock_trade_route|QUEST_FUNCTION_UNLOCK_TRADE_ROUTE]]   * [[preview:api:quest_function_unlock_trade_route|QUEST_FUNCTION_UNLOCK_TRADE_ROUTE]]
   * [[preview:api:quest_function_zone|QUEST_FUNCTION_ZONE]]   * [[preview:api:quest_function_zone|QUEST_FUNCTION_ZONE]]
-  * [[preview:api:quest_reward|QUEST_REWARD]] 
-  * [[preview:api:quest_reward_blueprint|QUEST_REWARD_BLUEPRINT]] 
-  * [[preview:api:quest_reward_game_rule|QUEST_REWARD_GAME_RULE]] 
-  * [[preview:api:quest_reward_immigration_wave|QUEST_REWARD_IMMIGRATION_WAVE]] 
-  * [[preview:api:quest_reward_influence|QUEST_REWARD_INFLUENCE]] 
-  * [[preview:api:quest_reward_market_prices|QUEST_REWARD_MARKET_PRICES]] 
   * [[preview:api:quest_reward_probability|QUEST_REWARD_PROBABILITY]]   * [[preview:api:quest_reward_probability|QUEST_REWARD_PROBABILITY]]
   * [[preview:api:quest_reward_quality_setup|QUEST_REWARD_QUALITY_SETUP]]   * [[preview:api:quest_reward_quality_setup|QUEST_REWARD_QUALITY_SETUP]]
-  * [[preview:api:quest_reward_random_resource|QUEST_REWARD_RANDOM_RESOURCE]] 
-  * [[preview:api:quest_reward_resources|QUEST_REWARD_RESOURCES]] 
-  * [[preview:api:quest_reward_stub|QUEST_REWARD_STUB]] 
-  * [[preview:api:quest_reward_territory|QUEST_REWARD_TERRITORY]] 
   * [[preview:api:random_color_range|RANDOM_COLOR_RANGE]]   * [[preview:api:random_color_range|RANDOM_COLOR_RANGE]]
   * [[preview:api:random_float_range|RANDOM_FLOAT_RANGE]]   * [[preview:api:random_float_range|RANDOM_FLOAT_RANGE]]
 +  * [[preview:api:random_integer_range|RANDOM_INTEGER_RANGE]]
   * [[preview:api:random_orientation_range|RANDOM_ORIENTATION_RANGE]]   * [[preview:api:random_orientation_range|RANDOM_ORIENTATION_RANGE]]
 +  * [[preview:api:random_vector2_range|RANDOM_VECTOR2_RANGE]]
   * [[preview:api:random_vector3_range|RANDOM_VECTOR3_RANGE]]   * [[preview:api:random_vector3_range|RANDOM_VECTOR3_RANGE]]
 +  * [[preview:api:reserved_resource_element|RESERVED_RESOURCE_ELEMENT]]
 +  * [[preview:api:reserved_resource_list|RESERVED_RESOURCE_LIST]]
   * [[preview:api:resource_quantity_pair|RESOURCE_QUANTITY_PAIR]]   * [[preview:api:resource_quantity_pair|RESOURCE_QUANTITY_PAIR]]
   * [[preview:api:resource_trading_info|RESOURCE_TRADING_INFO]]   * [[preview:api:resource_trading_info|RESOURCE_TRADING_INFO]]
 +  * [[preview:api:string_pair|STRING_PAIR]]
   * [[preview:api:vehicle_animation|VEHICLE_ANIMATION]]   * [[preview:api:vehicle_animation|VEHICLE_ANIMATION]]
 +  * [[preview:api:villager_assign_workplace_function|VILLAGER_ASSIGN_WORKPLACE_FUNCTION]]
 +  * [[preview:api:villager_assign_workplace_function_auto_assign_job|VILLAGER_ASSIGN_WORKPLACE_FUNCTION_AUTO_ASSIGN_JOB]]
 +  * [[preview:api:villager_assign_workplace_function_default|VILLAGER_ASSIGN_WORKPLACE_FUNCTION_DEFAULT]]
   * [[preview:api:villager_status_cost|VILLAGER_STATUS_COST]]   * [[preview:api:villager_status_cost|VILLAGER_STATUS_COST]]
   * [[preview:api:villager_status_quantity_pair|VILLAGER_STATUS_QUANTITY_PAIR]]   * [[preview:api:villager_status_quantity_pair|VILLAGER_STATUS_QUANTITY_PAIR]]
   * [[preview:api:villager_status_ratio|VILLAGER_STATUS_RATIO]]   * [[preview:api:villager_status_ratio|VILLAGER_STATUS_RATIO]]
 +===== Data Structures =====
 +  * [[preview:api:line|LINE]]
 +  * [[preview:api:physics_ray_result|PHYSICS_RAY_RESULT]]
 +  * [[preview:api:color|color]]
 +  * [[preview:api:matrix|matrix]]
 +  * [[preview:api:polygon|polygon]]
 +  * [[preview:api:quaternion|quaternion]]
 +  * [[preview:api:vec2d|vec2d]]
 +  * [[preview:api:vec2f|vec2f]]
 +  * [[preview:api:vec2i|vec2i]]
 +  * [[preview:api:vec3d|vec3d]]
 +  * [[preview:api:vec3f|vec3f]]
 +  * [[preview:api:vec3i|vec3i]]
  
 ===== Enumerations ===== ===== Enumerations =====
   * [[preview:api:agent_animation|AGENT_ANIMATION]]   * [[preview:api:agent_animation|AGENT_ANIMATION]]
 +  * [[preview:api:agent_issue|AGENT_ISSUE]]
   * [[preview:api:attach_node_type|ATTACH_NODE_TYPE]]   * [[preview:api:attach_node_type|ATTACH_NODE_TYPE]]
 +  * [[preview:api:behavior_tree_node_result|BEHAVIOR_TREE_NODE_RESULT]]
 +  * [[preview:api:budget_category|BUDGET_CATEGORY]]
 +  * [[preview:api:building_part_type|BUILDING_PART_TYPE]]
   * [[preview:api:building_path_random_shape|BUILDING_PATH_RANDOM_SHAPE]]   * [[preview:api:building_path_random_shape|BUILDING_PATH_RANDOM_SHAPE]]
   * [[preview:api:building_path_type|BUILDING_PATH_TYPE]]   * [[preview:api:building_path_type|BUILDING_PATH_TYPE]]
 +  * [[preview:api:building_status|BUILDING_STATUS]]
   * [[preview:api:building_type|BUILDING_TYPE]]   * [[preview:api:building_type|BUILDING_TYPE]]
   * [[preview:api:building_zone_type|BUILDING_ZONE_TYPE]]   * [[preview:api:building_zone_type|BUILDING_ZONE_TYPE]]
 +  * [[preview:api:button_state|BUTTON_STATE]]
 +  * [[preview:api:character_part|CHARACTER_PART]]
   * [[preview:api:desirability_effect_type|DESIRABILITY_EFFECT_TYPE]]   * [[preview:api:desirability_effect_type|DESIRABILITY_EFFECT_TYPE]]
 +  * [[preview:api:desirability_level|DESIRABILITY_LEVEL]]
 +  * [[preview:api:farm_state|FARM_STATE]]
   * [[preview:api:gender|GENDER]]   * [[preview:api:gender|GENDER]]
 +  * [[preview:api:image_asset_type|IMAGE_ASSET_TYPE]]
 +  * [[preview:api:interactive_location_purpose|INTERACTIVE_LOCATION_PURPOSE]]
   * [[preview:api:lua_input_output_mode|LUA_INPUT_OUTPUT_MODE]]   * [[preview:api:lua_input_output_mode|LUA_INPUT_OUTPUT_MODE]]
 +  * [[preview:api:material_render_mode|MATERIAL_RENDER_MODE]]
 +  * [[preview:api:mineral_deposit_state|MINERAL_DEPOSIT_STATE]]
 +  * [[preview:api:navmesh_lock_category|NAVMESH_LOCK_CATEGORY]]
 +  * [[preview:api:notification_type|NOTIFICATION_TYPE]]
   * [[preview:api:object_flag|OBJECT_FLAG]]   * [[preview:api:object_flag|OBJECT_FLAG]]
   * [[preview:api:particle_billboard_behavior|PARTICLE_BILLBOARD_BEHAVIOR]]   * [[preview:api:particle_billboard_behavior|PARTICLE_BILLBOARD_BEHAVIOR]]
Line 258: Line 478:
   * [[preview:api:particle_space|PARTICLE_SPACE]]   * [[preview:api:particle_space|PARTICLE_SPACE]]
   * [[preview:api:particle_sub_system_type|PARTICLE_SUB_SYSTEM_TYPE]]   * [[preview:api:particle_sub_system_type|PARTICLE_SUB_SYSTEM_TYPE]]
 +  * [[preview:api:path_flag|PATH_FLAG]]
   * [[preview:api:quest_state|QUEST_STATE]]   * [[preview:api:quest_state|QUEST_STATE]]
   * [[preview:api:resource_layout_type|RESOURCE_LAYOUT_TYPE]]   * [[preview:api:resource_layout_type|RESOURCE_LAYOUT_TYPE]]
-  * [[preview:api:soldier_state|SOLDIER_STATE]]+  * [[preview:api:resource_stockpile_visual_mode|RESOURCE_STOCKPILE_VISUAL_MODE]] 
 +  * [[preview:api:resource_type|RESOURCE_TYPE]] 
 +  * [[preview:api:ruler_title|RULER_TITLE]] 
 +  * [[preview:api:soldier_status|SOLDIER_STATUS]] 
 +  * [[preview:api:soldier_training_state|SOLDIER_TRAINING_STATE]] 
 +  * [[preview:api:terrain_static_layer_zone_type|TERRAIN_STATIC_LAYER_ZONE_TYPE]]
   * [[preview:api:texture_filter|TEXTURE_FILTER]]   * [[preview:api:texture_filter|TEXTURE_FILTER]]
   * [[preview:api:texture_wrap|TEXTURE_WRAP]]   * [[preview:api:texture_wrap|TEXTURE_WRAP]]
   * [[preview:api:tool_hand|TOOL_HAND]]   * [[preview:api:tool_hand|TOOL_HAND]]
   * [[preview:api:trade_state|TRADE_STATE]]   * [[preview:api:trade_state|TRADE_STATE]]
 +  * [[preview:api:workplace_status|WORKPLACE_STATUS]]
  
  
preview/api.txt · Last modified: 2023/12/12 12:19 by 127.0.0.1

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