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start [2021/08/31 10:38]
maxime [The mod.json file]
start [2021/09/13 17:29]
maxime [More info on:]
Line 14: Line 14:
   * [[data-types|Data types]]   * [[data-types|Data types]]
   * [[enumerations|Enumerations]]   * [[enumerations|Enumerations]]
 +  * [[property-tags|Property Tags]]
   * [[example-mods|Example Mods]]   * [[example-mods|Example Mods]]
   * [[texture-usage-policy|Game texture usage policy]]   * [[texture-usage-policy|Game texture usage policy]]
Line 63: Line 64:
 } }
 </​file>​ </​file>​
 +
 +===== metadata folder =====
 +
 +For files that don't need to be loaded, you can add those files to a ''​metadata''​ folder at the root of your mod. This can be used for example to contain the map thumbnail images listed in the ''​mod.json''​ file.
 +
 ===== The mod.lua script ===== ===== The mod.lua script =====
 First, you have to create your new mod instance: First, you have to create your new mod instance:
start.txt ยท Last modified: 2021/10/22 10:09 by maxime