{"id":1756,"date":"2023-03-08T11:26:30","date_gmt":"2023-03-08T16:26:30","guid":{"rendered":"https:\/\/www.polymorph.games\/foundation\/news\/?p=1756"},"modified":"2023-03-08T14:01:59","modified_gmt":"2023-03-08T19:01:59","slug":"patch-1-9-2-5-is-now-available","status":"publish","type":"post","link":"https:\/\/www.polymorph.games\/foundation\/news\/2023\/03\/08\/patch-1-9-2-5-is-now-available\/","title":{"rendered":"Patch 1.9.2.5 Is Now Available!"},"content":{"rendered":"\n<p>Hello Lords &amp; Ladies!&nbsp;<\/p>\n\n\n\n<p>A new patch is now available. Here\u2019s the rundown of what\u2019s included in <code>1.9.2.5<\/code>:<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Changelog<\/h2>\n\n\n\n<p><strong>Improvements<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Added a maximum distance villagers will travel to during their free time to find a bench, which is based on the location of their homes<\/li><li>Upkeep categories\u2019 ordering in the Book now follows the same order as the list of building categories in the build menu<\/li><li>Villagers happiness tooltip positive and neutral colors are now easier to read<\/li><\/ul>\n\n\n\n<p><strong>Fixes<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>It was possible for builders to reach construction sites and not do any work<\/li><li>The build menu scrolled back to the top after placing a monument part that featured several of them, hindering complex monument construction<\/li><li>Coins total from taxation could exceed the limit set for individual houses<\/li><li>Some resources in storage facilities weren\u2019t displaying a numerical value for their available quantity (they now do even at 0)<\/li><li>The Builder\u2019s Workshop was displayed at the end of the building list unless players reloaded their game<\/li><li>Rare case where the game displayed wrong quantities after switching resources assigned to a Warehouse\/Granary\/Market slot<\/li><li>Building upkeep costs&nbsp;<ul><li>Weren\u2019t calculated correctly when pausing\/unpausing a workplace<\/li><li>Were wrongly modified when adding more workers, causing players to pay more than intended<\/li><\/ul><\/li><li>Building upkeep costs were wrongly calculated The Sturdy Material edict\u2019s effect wasn\u2019t applied in the real calculation of the budget<\/li><li>The Sturdy Material edict\u2019s effect wasn\u2019t applied to maintenance costs from additional workers<\/li><li>Villagers crossing under a quarry were teleported on its ladder<\/li><li>Some tooltips had more empty space than intended<\/li><li>A number of Mod.io thumbnails\u2019 colors were misinterpreted<\/li><li>Music wasn\u2019t switching when players reached different Estate tiers<\/li><li>Changing the monk\/nun dorms function could cause a crash&nbsp;<\/li><li>The Abbatial Gate &#8211; Major door wasn\u2019t working<\/li><li>Quick reloading while the \u201cPromote villagers to higher status\u201d list was opened could cause a crash<\/li><li>Rare crash when downloading mods<\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Hello Lords &amp; Ladies!&nbsp; A new patch is now available. Here\u2019s the rundown of what\u2019s included in 1.9.2.5: Changelog Improvements Added a maximum distance villagers will travel to during their free time to find a bench, which is based on the location of their homes Upkeep categories\u2019 ordering in the Book now follows the same <a class=\"read-more\" href=\"https:\/\/www.polymorph.games\/foundation\/news\/2023\/03\/08\/patch-1-9-2-5-is-now-available\/\">&hellip;&nbsp;<span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,24],"tags":[],"class_list":["post-1756","post","type-post","status-publish","format-standard","hentry","category-dev-news","category-update-news"],"_links":{"self":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts\/1756","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/comments?post=1756"}],"version-history":[{"count":9,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts\/1756\/revisions"}],"predecessor-version":[{"id":1770,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts\/1756\/revisions\/1770"}],"wp:attachment":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/media?parent=1756"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/categories?post=1756"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/tags?post=1756"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}