{"id":1806,"date":"2023-04-17T11:00:00","date_gmt":"2023-04-17T15:00:00","guid":{"rendered":"https:\/\/www.polymorph.games\/foundation\/news\/?p=1806"},"modified":"2023-04-25T09:48:59","modified_gmt":"2023-04-25T13:48:59","slug":"experimental-branch-april-update","status":"publish","type":"post","link":"https:\/\/www.polymorph.games\/foundation\/news\/2023\/04\/17\/experimental-branch-april-update\/","title":{"rendered":"Experimental Branch April Update"},"content":{"rendered":"\n<p>Hello everyone!<\/p>\n\n\n\n<p>Foundation\u2019s&nbsp;experimental branch&nbsp;has just been updated. Below you will find a changelog with all the details about what\u2019s included.<\/p>\n\n\n\n<p>If you\u2019re interested to give this version of the game a try, here\u2019s how:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Open Steam<\/li><li>Right-click on Foundation from your game library<\/li><li>Click Properties<\/li><li>Click Betas<\/li><li>Choose <strong>experimental_tavern_taxation<\/strong> from the dropdown menu<\/li><li>Reload your game<\/li><\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Changelog<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Game Balance<\/h3>\n\n\n\n<p>W<em>orkplaces<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased Bakery&#8217;s Bread output from 8 to 9<\/li><li>Increased Brewery&#8217;s Beer output from 2 to 3<\/li><li>Doubled the Beer Brewery&#8217;s intput storage<\/li><li>Reduced Butchery&#8217;s Meat output from 5 to 4<\/li><\/ul>\n\n\n\n<p><em>Trading<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Swapped Myddle&#8217;s Boar for Grapes<\/li><li>Reordered Northbury&#8217;s resources<\/li><\/ul>\n\n\n\n<p><em>Meat production<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased Butcher Boar input storage from 10 to 20<\/li><li>Increased Hunter&#8217;s Hut production cycle from 20 to 30 (pre-prototype value)<\/li><\/ul>\n\n\n\n<p><em>Cloth<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased selling of Cloth from 1 to 2<\/li><li>Increased buying of Cloth from 3 to 4<\/li><\/ul>\n\n\n\n<p><em>Wool<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Reduced Wool output of Sheep Farm from 3 to 2 (pre-prototype)<\/li><li>Reduced Wool input of Weaver Hut from 4 to 3<\/li><li>Adjusted Wool storage input of Weaver Hut from 40 to 30<\/li><\/ul>\n\n\n\n<p><em>Clothing production<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Reverted cycle time to pre-prototype<\/li><li>Increased Wool production at Sheep Farm from 2 to 3<\/li><li>Increased Wool cost at Weaver from 1 to 4<\/li><li>Increased Weaver and Tailor input storage to 40<\/li><\/ul>\n\n\n\n<p><em>Common wares production<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Reverted to 1 cycle of 30s instead of 2 cycles of 20s<\/li><\/ul>\n\n\n\n<p><em>Tier 2 upkeeps<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Reduced Wheat Farm Worker upkeep from 2 to 1 coins per worker<\/li><li>Reduced Sheep Farm Worker upkeep from 3 to 1 coins per worker<\/li><li>Reduced Weaver Hut Worker upkeep from 3 to 2 coins per worker<\/li><li>Reduced Stonemason base upkeep from 10 to 8 coins<\/li><li>Reduced Tailor base upkeep from 10 to 8 coins<\/li><li>Reduced Wheat Farm base upkeep from 5 to 4 coins<\/li><li>Increased Bakery base upkeep from 5 to 7 coins<\/li><li>Increased Windmill base upkeep from 5 to 6 coins<\/li><\/ul>\n\n\n\n<p><em>Bread production<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased Farm&#8217;s Wheat value per gather to 0.065<\/li><li>Increased Bread output at Bakery from 9 to 12<\/li><li>Increased Windmill&#8217;s cycle time from 15s to 30s<\/li><li>Doubled Windmill&#8217;s recipe from 4 Wheat to 1 Flour to 8 Wheat to 2 Flour<\/li><\/ul>\n\n\n\n<p><em>Myddle<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Replaced Myddle&#8217;s Flour for Beer<\/li><\/ul>\n\n\n\n<p><em>Taxation advanced onboarding<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Increased minimum coins from 100 to 200 for the taxation onboarding<\/li><\/ul>\n\n\n\n<p><em>Tools advanced onboarding<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Removed Warehouse storage condition for the NoTools onboarding<\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Updates<\/h3>\n\n\n\n<ul class=\"wp-block-list\"><li>Meal icon<\/li><li>Berry Brew icon<\/li><li>Kingstone Abbey heraldry<\/li><li>Levy Mandate illustration<\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Fixes<\/h3>\n\n\n\n<ul class=\"wp-block-list\"><li>Bailiff selection didn\u2019t take villager status into account<\/li><li>Common Resources mod prevented houses from being built<\/li><li>The \u2018Gain influence with one Estate\u2019 and \u2018Revise one Estate Privilege\u2019 wouldn\u2019t let players choose the Clergy or Kingdom options<\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Hello everyone! Foundation\u2019s&nbsp;experimental branch&nbsp;has just been updated. Below you will find a changelog with all the details about what\u2019s included. If you\u2019re interested to give this version of the game a try, here\u2019s how: Open Steam Right-click on Foundation from your game library Click Properties Click Betas Choose experimental_tavern_taxation from the dropdown menu Reload your <a class=\"read-more\" href=\"https:\/\/www.polymorph.games\/foundation\/news\/2023\/04\/17\/experimental-branch-april-update\/\">&hellip;&nbsp;<span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-1806","post","type-post","status-publish","format-standard","hentry","category-release-notes"],"_links":{"self":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts\/1806","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/comments?post=1806"}],"version-history":[{"count":1,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts\/1806\/revisions"}],"predecessor-version":[{"id":1807,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts\/1806\/revisions\/1807"}],"wp:attachment":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/media?parent=1806"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/categories?post=1806"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/tags?post=1806"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}