{"id":566,"date":"2020-06-26T13:36:08","date_gmt":"2020-06-26T17:36:08","guid":{"rendered":"https:\/\/www.polymorph.games\/foundation\/news\/?p=566"},"modified":"2021-11-02T13:22:43","modified_gmt":"2021-11-02T17:22:43","slug":"1-6-release-date-news","status":"publish","type":"post","link":"https:\/\/www.polymorph.games\/foundation\/news\/2020\/06\/26\/1-6-release-date-news\/","title":{"rendered":"Minerals &#038; Craftmanship 1.6 Update: Release Date News"},"content":{"rendered":"<p>Exciting news!<\/p>\n<p><strong>The Minerals &amp; Craftmanship Update will be released on Tuesday, <span style=\"color: #ff0000;\">July 14<\/span><\/strong><\/p>\n<p>The 1.6 preview build has now been thoroughly tested and the additional content is coming together. All this means we can today announce the release date for the upcoming Early Access 1.6 update.<\/p>\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"324\" src=\"https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/14July-1024x324.png\" alt=\"\" class=\"wp-image-570\" srcset=\"https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/14July-1024x324.png 1024w, https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/14July-300x95.png 300w, https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/14July-768x243.png 768w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n<h5>Announcing a New Addition: The Masterpieces<\/h5>\n<p>In addition to the content <a href=\"https:\/\/www.polymorph.games\/foundation\/news\/2020\/05\/12\/update-news\/\">previously announced<\/a> we have also been working on a new feature coming in the 1.6 update\u2026 Masterpieces!<\/p>\n<p>Masterpieces are unique sets of parts that will become available via inspirational events that will occur during gameplay. Once obtained the masterpiece parts set will be available to incorporate into any monument, transforming it into a unique monument.<\/p>\n<p>Each Masterpiece can only be built once and will make full use of the new minerals and crafting stations now available.<\/p>\n<p>There will be a total of 9 Masterpieces for you to discover and build in the 1.6 update release. All 9 Masterpieces will come with their own exclusive effects such as the work in progress, <strong>Shrine<\/strong> Masterpiece pictured below.<\/p>\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"443\" src=\"https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/ShrineWIP3-1024x443.png\" alt=\"\" class=\"wp-image-573\" srcset=\"https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/ShrineWIP3-1024x443.png 1024w, https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/ShrineWIP3-300x130.png 300w, https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/ShrineWIP3-768x332.png 768w, https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/ShrineWIP3.png 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption><em>Pilgrims visiting the Shrine <\/em><\/figcaption><\/figure>\n\n\n<p>The Shrine will be unlocked via a miracle event and once built will become a place of pilgrimage for people far and wide and will come with the added effect of increasing immigration to your settlement.<\/p>\n<h5>New Achievements<\/h5>\n<p>To complement the new Masterpieces, each one will unlock a related Steam achievement. This will take the take number of <strong>achievements<\/strong> available in the game to <strong>21<\/strong>.<\/p>\n<h5>New Animations<\/h5>\n<p>As well as all the new content coming in the new update we have also been working to increase the immersion. The 1.6 update will additionally come with new workstation animations to bring the new buildings and content to life.<\/p>\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"545\" height=\"425\" src=\"https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/FemaleJewel02.gif\" alt=\"\" class=\"wp-image-574\"\/><figcaption><em>The Jeweller checking the quality of her work<\/em><\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"545\" height=\"425\" src=\"https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/malepplan.gif\" alt=\"\" class=\"wp-image-575\"\/><figcaption><em>A builder scrutinizing new plans<\/em><\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"545\" height=\"425\" src=\"https:\/\/www.polymorph.games\/foundation\/news\/wp-content\/uploads\/2020\/06\/femalestat02.gif\" alt=\"\" class=\"wp-image-580\"\/><figcaption><em>A new statue takes shape<\/em><\/figcaption><\/figure>\n\n\n<h5>Finally&#8230;<\/h5>\n<p>If you hadn\u2019t already seen the <a href=\"https:\/\/www.polymorph.games\/foundation\/news\/2020\/05\/12\/update-news\/\">previously news<\/a>, here is a brief summary of what you can expect in the Minerals &amp; Craftmanship Update, coming on July 14!<\/p>\n<ul>\n<li>New feature: Masterpieces<\/li>\n<li>New discoverable mineral resources<\/li>\n<li>Bailiff Mandates (Including prospecting for minerals)<\/li>\n<li>New buildings capabilities<\/li>\n<li>Artisan workshops<\/li>\n<li>New production chains<\/li>\n<li>Pathing inside buildings<\/li>\n<li>New modding features<\/li>\n<\/ul>\n<p>&#8211; The Polymorph Games Team<\/p>","protected":false},"excerpt":{"rendered":"<p>Exciting news! The Minerals &amp; Craftmanship Update will be released on Tuesday, July 14 The 1.6 preview build has now been thoroughly tested and the additional content is coming together. All this means we can today announce the release date for the upcoming Early Access 1.6 update. Announcing a New Addition: The Masterpieces In addition <a class=\"read-more\" href=\"https:\/\/www.polymorph.games\/foundation\/news\/2020\/06\/26\/1-6-release-date-news\/\">&hellip;&nbsp;<span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,3,24],"tags":[28,42,26,29,27,40,33,41,43,30,35,31],"class_list":["post-566","post","type-post","status-publish","format-standard","hentry","category-dev-news","category-release-notes","category-update-news","tag-citybuilder","tag-date","tag-foundation","tag-management","tag-medieval","tag-news","tag-pc","tag-release","tag-release-date","tag-strategy","tag-update","tag-videogame"],"_links":{"self":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts\/566","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/comments?post=566"}],"version-history":[{"count":8,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts\/566\/revisions"}],"predecessor-version":[{"id":582,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/posts\/566\/revisions\/582"}],"wp:attachment":[{"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/media?parent=566"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/categories?post=566"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.polymorph.games\/foundation\/news\/wp-json\/wp\/v2\/tags?post=566"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}