Category: Data
The position at which the prefab will be spawned.
vec3f
vec3f value
{ 0, 0, 0 }
The scale at which the prefab will be spawned.
vec3f
vec3f value
{ 1, 1, 1 }
The color tint at which the prefab will be spawned.
color
color value
COL_WHITE
This prefab will be force-spawned in existing maps if the Map Version is smaller than 'Patch Before Version'. The Map Version is equal to the Mod Version when the map was last loaded. Format: \'X.Y.Z\'
string
string value