BUILDING_FUNCTION_SINGLE_DOOR
Properties
OpeningAngle
Type: float
Default value: 90.0
OpeningSpeed
Type: float
Default value: 2.0
OpenHoldTime
Type: float
Default value: 2.0
TriggerNodeName
Type: string
Default value: Trigger
Should be a single mesh object with a COMP_GROUNDED assigned to it. The name of the mesh object should start with this word. I recommend a small cube or plane in the middle of the door with a transparent texture
TriggeringDistance
Type: float
Default value: 4.0
DoorNodeName
DoorPivotPoint