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communityapi:ebf:building_function_produce_tree

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communityapi:ebf:building_function_produce_tree [2021/05/18 13:13] minotoriouscommunityapi:ebf:building_function_produce_tree [2021/09/08 17:12] (current) minotorious
Line 26: Line 26:
 ==== SpawnerIncreaseNodeName ==== ==== SpawnerIncreaseNodeName ====
   * **Type**: ''string''   * **Type**: ''string''
-  * **Default value**: ''nil'' +  * **Default value**: ''SpawnerIncrease'' 
-  * **The names of all meshes belonging to [[api:building_part|BUILDING_PARTS]] increasing the number of spawners should start with this word**+  * **The names of all objects belonging to [[api:building_part|BUILDING_PARTS]] increasing the number of spawners should start with this word**
  
 ---- ----
Line 33: Line 33:
 ==== SpawnerNodeName ==== ==== SpawnerNodeName ====
   * **Type**: ''string''   * **Type**: ''string''
-  * **Default value**: ''nil'' +  * **Default value**: ''ResourceSpawner'' 
-  * **The names of all meshes belonging to spawners should start with this word**+  * **The names of all objects belonging to spawners should start with this word**
  
 ---- ----
Line 47: Line 47:
   * **Type**: ''float''   * **Type**: ''float''
   * **Default value**: ''0.001''   * **Default value**: ''0.001''
 +
 +----
 +
 +==== DaysToSpawn ====
 +  * **Type**: ''integer''
 +  * **Default value**: ''21''
  
 ---- ----
communityapi/ebf/building_function_produce_tree.txt · Last modified: 2021/09/08 17:12 by minotorious

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